Tamriel Rebuilt is a community mod project which aims to recreate portions of The Elder Scrolls universe. We are currently developing the province of Hammerfell as a modification for TES IV: Oblivion. Using our own stylistic interpretations along with established TES lore, we intend to flesh out this province and create an engaging gameplay experience. We are approaching this enormous task on a region by region basis, selecting small portions, developing them fully and moving on. This will not only enable us to explore all areas of TES IV modding, but will allow us to take advantage of the broad range of talent available in our community. We have a number of organized departments working on the various aspects of our mod. These include, but are certainly not limited to: Concept Art, Objects of Tamriel (custom assets), Literature, Sound and Music, Exteriors, Interiors, and Quests.

Our first task on the Oblivion engine involves creating the Isle of Stirk. It is a small island located east of Cyrodiil. Its precise location can be seen on the 'West Tamriel Map' that was released shortly before TESA: Redguard. There is almost no existing Elder Scrolls lore concerning Stirk, so we are developing a unique story line consistent with what is known about the Abecean Sea and its relation to both Cyrodiil and Hammerfell.

If you would like join us in modding Hammerfell and the Isle of Stirk, or if you would simply like to know more, visit our forums at www.tamriel-rebuilt.org, or log onto our IRC channel. We'll see you there!

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11 comments by Lady_Nerevar on Aug 15th, 2009

Hey guys. First of all, let me assure you that this mod really is alive. It keeps me quite busy, hence I am not able to update this page very often. The best place to get updates remains our official website, including forums and blog.

Anyways, lets get right down to it. The Hammerfell-Cyrodiil border is nearing completion. All locales have been finalized and now all that remains is testing and fixing quests and adding some of Hammerfell in the background. As you may know Hammerfell uses its own world space so the border will feature 2 forts and a cave to cross into the new world.

Stone Gate
stonegate02.th.jpgstonegate01.th.jpgstonegate05.th.jpg

Fort Brena
brena03.th.jpgm9south4yv2.th.jpgm9south6zl5.th.jpg

Siddle Cave
siddle01.th.jpg


Goldmoor has also been going well. Most of the region is completely done, and the rest is progressing well. Currently I am doing review and final fixes on claims 8-1 through 8-5, this includes merging the claims into the main file and synchronizing the look of the region. These claims include many of Goldmoor's unique areas, including an ancient imperial fort overlooking the province; the town of Stonemoor, situated high on a platough; and of course the city of Rihad. Check out the video below for a quick look at what the area has to offer.

Hm, what else? Many new models have been made for Hammerfell, including a whole new dock set and a great set of market tents and stalls. Helkori objects have also been completed, and we have begun work on the generation preset.

I guess this is it for now :) If you like what you see you should register on our forums, it is the only source for real news and progress. We are also still in need of members, and as always everyone is welcome!

Downloads RSS Feed Latest Downloads
Stirk 1.3

Stirk 1.3

Aug 31, 2011 Full Version 1 comment

Stirk, an idyllic resort isle for Cyrodiil's wealthy located in the mild Abecean sea, is a corner of paradise away from the turmoil of the mainland. A...

Stirk v1.1

Stirk v1.1

Feb 12, 2009 Full Version 2 comments

Stirk is an idyllic isle located west of Anvil. The isle is currently home to a resort town for Cyrodiil's wealthy and an imperial fort that once protected...

Post comment Comments  (10 - 20 of 99)
belgarion234
belgarion234 May 21 2010, 8:29pm says:

.....
i think its dead...

+2 votes     reply to comment
oblivionman777
oblivionman777 Sep 17 2009, 8:59pm says:

I like adding things on, but I don't like things replaced :P AWSOME MOD THOUGH!!!

+1 vote     reply to comment
geezedkay
geezedkay Nov 3 2009, 12:10pm replied:

what are they replacing?

+1 vote     reply to comment
neronix17
neronix17 Sep 21 2009, 5:41pm replied:

this is an addon isnt it? i didnt realise they were replacing anything in oblivion...

+1 vote     reply to comment
spacecoke
spacecoke Sep 14 2009, 11:38am says:

very nice! still looking forward to more maps for the morrowind TR more atm though. i dont think i can handle the exitememnt of them both :P and i dont think i have the lifespan to play em both... just kiddin xD

+1 vote     reply to comment
Keromalas
Keromalas Sep 7 2009, 1:47pm says:

This mod looks excellent and so does the upcoming LOTR mod. I can't wait for either of these two! :D

Keep up the good work and I am currently learning how to mod myself! It's so fun..except the hours worth of tutorials you need to read...but that is expected.

+1 vote     reply to comment
aidas2
aidas2 Aug 16 2009, 7:01am says:

Will you guys have new voiced characters, weapons, music, quests, bigger quests like the main one in Oblivion?

+2 votes     reply to comment
SilverWolf012345
SilverWolf012345 Aug 16 2009, 6:04am says:

Nice... It's good to hear that you are making progress

+1 vote     reply to comment
Shadow85
Shadow85 Aug 16 2009, 3:56pm replied:

NO! there only doing a small little island. [Sarcastic]

+1 vote     reply to comment
SovereignReaper
SovereignReaper Aug 16 2009, 12:20am replied:

i hope so

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Oblivion
Developed By
Lady_Nerevar
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Official Page
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Release Date
Released Oct 9, 2007
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