The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

Review RSS Feed [ITM]hammie says
8 [ITM]hammie

Nov 19th, 2011 0 people agree 1 person doesn't

This mod gives small changes which make a huge difference to the gameplay making it more challenging, and covers all the areas that EA missed, it gives a stratigic gameplay with some amazing maps to go with it, without spoiling the game i can say that if you wanted the game to have the bit more of a thrill this is the mod for you.

Rob66682 says
8 Rob66682

Jul 10th, 2013

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Sonnekonige says
8 Sonnekonige

Mar 5th, 2013

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stampp says
8 stampp

Jul 15th, 2012

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8 bulldog18

Jun 10th, 2012

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8 winkiller2

Nov 11th, 2011

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8 CommanderDG

Aug 24th, 2010

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8 *memory-on-Goldberg*

Mar 25th, 2010

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8 CncHunt657

Oct 6th, 2009

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8 Latros01

Sep 18th, 2009

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