The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

Review RSS Feed christantoan says
10 christantoan

Dec 30th, 2009

No review provided

alex57347614@nybella says
10 alex57347614@nybella

Dec 29th, 2009

No review provided

Phoenix848 says
9 Phoenix848

Dec 28th, 2009

No review provided

petrus431 says
10 petrus431

Dec 2nd, 2009

No review provided

RustyFication says
10 RustyFication

Nov 21st, 2009

No review provided

Djmail says
9 Djmail

Nov 21st, 2009

No review provided

Strangerrr says
10 Strangerrr

Nov 9th, 2009

No review provided

theimmortalmoo says
10 theimmortalmoo

Nov 7th, 2009

No review provided

Hijacker says
7 Hijacker

Oct 11th, 2009

No review provided

Roik says
10 Roik

Oct 9th, 2009

No review provided

Community Rating

Average

8.4

118 votes submitted.

You Say

-

Ratings closed.