The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

Description

This is a collection of maps that were made to accompany the TALON Mod but they will work with the vanilla version of the game as well. There are many original maps, some redux versions of original CNC3 and Generals maps, even a few redux versions of Supreme Commander maps. Many of these maps have scripts that make mutant hovels and reinforcement bays provide regular units after capture. Screenshots are included in the download so that you can get an idea of each map if you don't want to install them all.

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TALON MOD Map Pack
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Tleno
Tleno - - 1,047 comments

Will this work with Tiberium Essence by any chance?

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