• Play from the Fall of Beleriand to the Great Years and the War of the Ring.
  • Choose from one of 18 unique factions.
    • Guide the wise and fair elves - Lindon, Rivendell, Mirkwood, Eregion, and Lothlórien.
    • Fall under the sway of the Shadow with Angmar, Mordor, Isengard, Dol Guldur, or Minas Morgûl.
    • Place your hope in the Men of the West with Arnor, Gondor, and fabled Númenor of old.
    • Ride with the Native Men of Rohan, Rhovanion, Harad, Umbar, or Rhûn.
  • Battle on new random maps based on real Middle-earth locations.
  • Research countless new technologies and decide the path of your race with faction choices. Will you ally with the Rohirrim as Isengard, or fall and become a Vassal of Mordor. The choices are yours.
  • Forge alliances to supplement your armies with soldiers from other regions, or even call for the aid of Dwarves and Hobbits.
  • Enjoy the rich world of Middle-earth as presented by one of the largest graphical modification ever produced for Age of Kings. Over a hundred buildings have been designed, including wonders based on famous Middle-earth landmarks like Orthanc, Barad-dûr, The Golden Hall, or Elrond's Homely House. Likewise, nearly 70 new unit graphics have been added, including almost thirty all new units to appear for the very first time in ToME.
  • Create that LotR campaign you always had in mind or play online against a friend! Designed to function in multiplayer, singleplayer, and scenario design.
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New Screenshots! New Screenshots! New Screenshots!
Blog RSS Feed Report abuse Latest News: New Screenshots for Tales of Middle Earth!

17 comments by ToME-Team on Dec 21st, 2013

Hey Tolkien fanboys (and fangirls),

Make sure to check out the new showcase screenshots for the full version of Tales of Middle Earth, coming soon! featuring Harad, Rivendell, and Rhun, just 3 of the 18 civilizations available in this Tolkien inspired mod for Age of Empires II

New Screenshots!

Full version improvements over the beta will include:
• All new Rohan/Rhovanion buildings
• All new Harad buildings
• All new Rhun buildings
• All new Rivendell buildings
• Additional variations for some civ's buildings.
• Dozens of new units, as well as over a hundred new unit graphics added since the beta.
• Individual graphics for each unit line based on race or civ.
• Heroes, new technologies, and super units at the wonder.
• All terrains, cliffs, and forests have been reskinned.
• Over a hundred new editor objects/buildings/units.
• New gameplay features like dwarven mines and tax collectors
• In depth balance changes and revamped technologies based on beta release feedback.

New Screenshots!

A release date still has not been set, but we are getting close! So keep an eye out for more screenshots and updates.

New Screenshots!

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Tales of Middle-Earth

Tales of Middle-Earth

Dec 15, 2012 Full Version 124 comments

Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of...

Post comment Comments  (480 - 490 of 567)
romerr
romerr Dec 23 2012, 7:04pm says:

hi im working on campaing of lotr but its going to take ages i started today and i have a test version of helms deep map (missing alot of stuff)
but this campaing its diferent you play as Mordor and isegard.
if you guys want to get your hands on the helms deep test version pm me... :)

+1 vote     reply to comment
romerr
romerr Dec 23 2012, 7:11pm replied:

it will be given to 5 testers

+1 vote     reply to comment
ASHEST0ASHEZ
ASHEST0ASHEZ Dec 23 2012, 4:19pm says:

OK, so I got the patch but now the game tells me t "insert the correct CD-ROM". I inserted the original installation disc but to no avail! Please help...

+1 vote     reply to comment
ToME-Team
ToME-Team Dec 24 2012, 3:23am replied:

Try running the game using the normal Conquerors shortcut. Should work.

+1 vote     reply to comment
leonharu
leonharu Dec 23 2012, 11:23am says:

about the fire/flame appears in the damaged building, could it be placed in the correct position??, it looks so weird I think, btw nice job guys :D
sorry 4 my bad english

+1 vote     reply to comment
ToME-Team
ToME-Team Dec 24 2012, 3:24am replied:

Yeah, that was too much of an effort to bother correcting for the first ToME release. Higher priority to get it working for you guys to enjoy! :D
We will, surely, get around to working on the damage flames eventually...

+1 vote     reply to comment
Melkor1
Melkor1 Dec 22 2012, 5:20pm says:

Ok, the minas morgul bonus' in the technology tree are mixed up with the rhun bonus'. I'm going to be making a full list of all the civ bonus' that don't work soon :)

+1 vote     reply to comment
ToME-Team
ToME-Team Dec 24 2012, 3:23am replied:

Thanks!

+1 vote     reply to comment
Melkor1
Melkor1 Dec 22 2012, 1:20pm says:

It would be cool also if you guys could add an option for choosing a random good or random evil orientated civilisation(instead of just random civ);because some units have bonus' aganst only evil units so this would make multiplayer games much better :)

+2 votes     reply to comment
ToME-Team
ToME-Team Dec 22 2012, 1:26pm replied:

We'd love it too, but AoK doesn't have such a facility. :(

+1 vote     reply to comment
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Age of Empires II: The Conquerors Icon
Platform
Windows
Developed By
ToME-Team
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Official Page
Goo.gl
Release Date
Released Dec 14, 2012
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9.6

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Highest Rated (4 agree) 10/10

Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches. **Just a few problems... After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy. I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type…

Dec 30 2012, 8:41am by Black__Mesa

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Real Time Strategy
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Fantasy
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Single & Multiplayer
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