• Play from the Fall of Beleriand to the Great Years and the War of the Ring.
  • Choose from one of 18 unique factions.
    • Guide the wise and fair elves - Lindon, Rivendell, Mirkwood, Eregion, and Lothlórien.
    • Fall under the sway of the Shadow with Angmar, Mordor, Isengard, Dol Guldur, or Minas Morgûl.
    • Place your hope in the Men of the West with Arnor, Gondor, and fabled Númenor of old.
    • Ride with the Native Men of Rohan, Rhovanion, Harad, Umbar, or Rhûn.
  • Battle on new random maps based on real Middle-earth locations.
  • Research countless new technologies and decide the path of your race with faction choices. Will you ally with the Rohirrim as Isengard, or fall and become a Vassal of Mordor. The choices are yours.
  • Forge alliances to supplement your armies with soldiers from other regions, or even call for the aid of Dwarves and Hobbits.
  • Enjoy the rich world of Middle-earth as presented by one of the largest graphical modification ever produced for Age of Kings. Over a hundred buildings have been designed, including wonders based on famous Middle-earth landmarks like Orthanc, Barad-dûr, The Golden Hall, or Elrond's Homely House. Likewise, nearly 70 new unit graphics have been added, including almost thirty all new units to appear for the very first time in ToME.
  • Create that LotR campaign you always had in mind or play online against a friend! Designed to function in multiplayer, singleplayer, and scenario design.
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

Hey Tolkien fanboys (and fangirls),

Make sure to check out the new showcase screenshots for the full version of Tales of Middle Earth, coming soon! featuring Harad, Rivendell, and Rhun, just 3 of the 18 civilizations available in this Tolkien inspired mod for Age of Empires II

New Screenshots!

Full version improvements over the beta will include:
• All new Rohan/Rhovanion buildings
• All new Harad buildings
• All new Rhun buildings
• All new Rivendell buildings
• Additional variations for some civ's buildings.
• Dozens of new units, as well as over a hundred new unit graphics added since the beta.
• Individual graphics for each unit line based on race or civ.
• Heroes, new technologies, and super units at the wonder.
• All terrains, cliffs, and forests have been reskinned.
• Over a hundred new editor objects/buildings/units.
• New gameplay features like dwarven mines and tax collectors
• In depth balance changes and revamped technologies based on beta release feedback.

New Screenshots!

A release date still has not been set, but we are getting close! So keep an eye out for more screenshots and updates.

New Screenshots!

First Release!

First Release!

News 46 comments

Tales of Middle-Earth mod is available for download! Go ahead, jump right into Middle-earth.

RSS feed Downloads
Tales of Middle-Earth

Tales of Middle-Earth

Full Version 148 comments

Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of...

Post comment Comments  (320 - 330 of 710)
Venerion
Venerion

Hello!

I really enjoy playing this mod! it is really well done guys! While waiting for the actual TOME campaigns, I am just playing the AOK and AOE campaigns, still nice! I just had a few questions..

1) Is it normal that after having searched the "Dwarven architecture" with Eregion and Lindon you can not build any castles anymore, and that castles are not able to shoot arrows anymore? It is a bit of a pity, because they really look very nice!

2) I love the castles and walls in every civilizazion, they fit so much the design of each civilization! However, for the elves and humans, I think the castles look a bit too small compared to the walls, would there be a way so add another level of rocks under their castle, to make them reach the height of the walls? or maybe lower the walls a bit?

Thank you for your nice work, and hope these questions will not offend you..

Reply Good karma Bad karma+2 votes
ToME-Team Creator
ToME-Team

Yes, that Dwarven Stonework Castle problem is definitely a bug. We have fixed that. :)

Opinion on the wall height is divided, but we really want to introduce a sense of grandeur particularly for the Elven architecture. However, you will be pleased to know that we have all-new walls for Rivendell (along with new building looks) which are suitably lower in height!

Reply Good karma+3 votes
Mongolranger
Mongolranger

I don't wish to rush you, but I truly hope you are porting this to the HD steam release.
I am patiently waiting.

Reply Good karma Bad karma+3 votes
ToME-Team Creator
ToME-Team

We have plans, yes. :)

Reply Good karma+3 votes
kingofthedead94
kingofthedead94

I followed the instructions in the readme file for this mod when installing, and I installed the c-patch before I installed the mod. the problem is that when I start a skirmish game, all the textures are the vanilla aoe 2 textures. none of them are textures from this mod. do you know how to fix this problem?

Reply Good karma Bad karma+2 votes
MpelPanos Online
MpelPanos

Is there a camaign based on the movies?

Reply Good karma Bad karma+2 votes
ryanpfc123
ryanpfc123

Does this mod work on the Steam HD edition of the game? I am having issues with installing it currently and was wondering if anybody could help me. Whenever I download the file, and select the location, it comes up with an error saying that it could not find the location. I am trying to install it into the Steam apps > common > Age2HD folder.
I guess the question is where do I install the mod to, if it is possible to do so on the Steam HD edition of the game?
Thanks! :)

Reply Good karma Bad karma+3 votes
ToME-Team Creator
ToME-Team

The mod was released before HD, so no, you can't use the installer to install it over there (except maybe by manually copying over the installed files to the right locations).

That said, porting to HD is on the cards for ToME. Keep watching!

Reply Good karma+3 votes
Guest
Guest

How do I install this mod please. Looks awesome.

Reply Good karma Bad karma+1 vote
Starvoider
Starvoider

There is a readme in the install file, open it with Winzip and read the .txt file, it explains everything.

Reply Good karma Bad karma+2 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Age of Empires II: The Conquerors
Creator
Contact
Send Message
Homepage
Goo.gl
Release date
Mod watch
Start tracking
Share
Community Rating

Average

9.5

91 votes submitted.

You Say

-

Ratings closed.

Highest Rated (4 agree) 10/10

Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches. **Just a few problems... After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy. I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type…

Dec 30 2012 by Black__Mesa

Style
Embed Buttons
Link to Tales of Middle-Earth by selecting a button and using the embed code provided more...
Tales of Middle-Earth
Statistics
Last Update
Watchers
391 members
Downloads
1
Articles
2
Reviews
24