• Play from the Fall of Beleriand to the Great Years and the War of the Ring.
  • Choose from one of 18 unique factions.
    • Guide the wise and fair elves - Lindon, Rivendell, Mirkwood, Eregion, and Lothlórien.
    • Fall under the sway of the Shadow with Angmar, Mordor, Isengard, Dol Guldur, or Minas Morgûl.
    • Place your hope in the Men of the West with Arnor, Gondor, and fabled Númenor of old.
    • Ride with the Native Men of Rohan, Rhovanion, Harad, Umbar, or Rhûn.
  • Battle on new random maps based on real Middle-earth locations.
  • Research countless new technologies and decide the path of your race with faction choices. Will you ally with the Rohirrim as Isengard, or fall and become a Vassal of Mordor. The choices are yours.
  • Forge alliances to supplement your armies with soldiers from other regions, or even call for the aid of Dwarves and Hobbits.
  • Enjoy the rich world of Middle-earth as presented by one of the largest graphical modification ever produced for Age of Kings. Over a hundred buildings have been designed, including wonders based on famous Middle-earth landmarks like Orthanc, Barad-dûr, The Golden Hall, or Elrond's Homely House. Likewise, nearly 70 new unit graphics have been added, including almost thirty all new units to appear for the very first time in ToME.
  • Create that LotR campaign you always had in mind or play online against a friend! Designed to function in multiplayer, singleplayer, and scenario design.
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Blog RSS Feed Report abuse Latest News: New Screenshots for Tales of Middle Earth!

17 comments by ToME-Team on Dec 21st, 2013

Hey Tolkien fanboys (and fangirls),

Make sure to check out the new showcase screenshots for the full version of Tales of Middle Earth, coming soon! featuring Harad, Rivendell, and Rhun, just 3 of the 18 civilizations available in this Tolkien inspired mod for Age of Empires II

New Screenshots!

Full version improvements over the beta will include:
• All new Rohan/Rhovanion buildings
• All new Harad buildings
• All new Rhun buildings
• All new Rivendell buildings
• Additional variations for some civ's buildings.
• Dozens of new units, as well as over a hundred new unit graphics added since the beta.
• Individual graphics for each unit line based on race or civ.
• Heroes, new technologies, and super units at the wonder.
• All terrains, cliffs, and forests have been reskinned.
• Over a hundred new editor objects/buildings/units.
• New gameplay features like dwarven mines and tax collectors
• In depth balance changes and revamped technologies based on beta release feedback.

New Screenshots!

A release date still has not been set, but we are getting close! So keep an eye out for more screenshots and updates.

New Screenshots!

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Tales of Middle-Earth

Tales of Middle-Earth

Dec 15, 2012 Full Version 129 comments

Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of...

Post comment Comments  (280 - 290 of 599)
Guest Apr 17 2013, 2:01pm says:

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ToME-Team Apr 18 2013, 9:55am replied:

The computer player isn't able to cope with ToME's new features, but thankfully we've got helpers to work on a new AI for ToME. That will be available in the next update, along with heroes!

+1 vote     reply to comment
toinean Apr 17 2013, 7:55am says:

Can you increse the popcap limit to 1000 for exemple? :)

+1 vote     reply to comment
ToME-Team Apr 18 2013, 9:54am replied:

Will be done in the coming update. :)

+1 vote     reply to comment
toinean Apr 18 2013, 10:49am replied:

Nice ! :D Euh just one more thing, I did alone some fixes on the game, because I'm on window 7, but if you could include it in the next version? Like for exemple the screen in 1900*1200... And some color fixes :p If you need help maybe I can help (I hope...)Good luck and thanks again for this amazing mod :D

+1 vote     reply to comment
Guest Apr 15 2013, 9:10pm says:

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ToME-Team Apr 17 2013, 1:58am replied:

Not yet! But we are planning on porting it to HD surely.

+1 vote     reply to comment
BrandonZ201 Apr 15 2013, 6:50am says:

Baradur looks really nice! Good job, btw how many people are helping you making this mod?

+1 vote     reply to comment
ToME-Team Apr 15 2013, 12:12pm replied:

A handful! After beta release, a lot of people showed up to offer expertise in graphics, AI, terrain and RMS building.
For information about our team up until this beta release, you can read up our history here: Aok.heavengames.com

+1 vote     reply to comment
ToME-Team Apr 15 2013, 12:08pm replied:

There shouldn't be any Balchoth Raiders for Harad, so the functioning is correct but the text is wrong. We've improved Harad's alliances even more.

+1 vote     reply to comment
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Age of Empires II: The Conquerors Icon
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Released Dec 14, 2012
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78 votes submitted.

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Highest Rated (4 agree) 10/10

Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches. **Just a few problems... After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy. I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type…

Dec 30 2012, 8:41am by Black__Mesa

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