• Play from the Fall of Beleriand to the Great Years and the War of the Ring.
  • Choose from one of 18 unique factions.
    • Guide the wise and fair elves - Lindon, Rivendell, Mirkwood, Eregion, and Lothlórien.
    • Fall under the sway of the Shadow with Angmar, Mordor, Isengard, Dol Guldur, or Minas Morgûl.
    • Place your hope in the Men of the West with Arnor, Gondor, and fabled Númenor of old.
    • Ride with the Native Men of Rohan, Rhovanion, Harad, Umbar, or Rhûn.
  • Battle on new random maps based on real Middle-earth locations.
  • Research countless new technologies and decide the path of your race with faction choices. Will you ally with the Rohirrim as Isengard, or fall and become a Vassal of Mordor. The choices are yours.
  • Forge alliances to supplement your armies with soldiers from other regions, or even call for the aid of Dwarves and Hobbits.
  • Enjoy the rich world of Middle-earth as presented by one of the largest graphical modification ever produced for Age of Kings. Over a hundred buildings have been designed, including wonders based on famous Middle-earth landmarks like Orthanc, Barad-dûr, The Golden Hall, or Elrond's Homely House. Likewise, nearly 70 new unit graphics have been added, including almost thirty all new units to appear for the very first time in ToME.
  • Create that LotR campaign you always had in mind or play online against a friend! Designed to function in multiplayer, singleplayer, and scenario design.
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New Screenshots! New Screenshots! New Screenshots!
Blog RSS Feed Report abuse Latest News: New Screenshots for Tales of Middle Earth!

17 comments by ToME-Team on Dec 21st, 2013

Hey Tolkien fanboys (and fangirls),

Make sure to check out the new showcase screenshots for the full version of Tales of Middle Earth, coming soon! featuring Harad, Rivendell, and Rhun, just 3 of the 18 civilizations available in this Tolkien inspired mod for Age of Empires II

New Screenshots!

Full version improvements over the beta will include:
• All new Rohan/Rhovanion buildings
• All new Harad buildings
• All new Rhun buildings
• All new Rivendell buildings
• Additional variations for some civ's buildings.
• Dozens of new units, as well as over a hundred new unit graphics added since the beta.
• Individual graphics for each unit line based on race or civ.
• Heroes, new technologies, and super units at the wonder.
• All terrains, cliffs, and forests have been reskinned.
• Over a hundred new editor objects/buildings/units.
• New gameplay features like dwarven mines and tax collectors
• In depth balance changes and revamped technologies based on beta release feedback.

New Screenshots!

A release date still has not been set, but we are getting close! So keep an eye out for more screenshots and updates.

New Screenshots!

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Tales of Middle-Earth

Tales of Middle-Earth

Dec 15, 2012 Full Version 138 comments

Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of...

Post comment Comments  (200 - 210 of 655)
playmod Jan 24 2014, 11:16am says:

Congratulations! Very well done. My friends and I will begin to play AOE2 again because of this mod and we cant wait for the full version! Good job guys keep it up! Full support 10/10

p.s. There are details but ofcourse these are expected and are minor. What would be great is: more balance, more voices for units, orc civilians, dwarve civ (no hobbits civ really unless you want) and ofcourse the heroes!

Thanks you guys are awesome

+3 votes     reply to comment
ToME-Team Creator
ToME-Team Mar 11 2014, 9:14am replied:

All of these suggestions are on the cards!

+1 vote   reply to comment
cghopk Jan 19 2014, 12:01am says:

Looks pretty good!

Any release eta?
Or any good progress?

+2 votes     reply to comment
Guest Jan 18 2014, 11:31pm says:

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cofa88 Jan 9 2014, 10:36am says:

WHEN THE new release ? :/

+2 votes     reply to comment
Catorce14 Jan 2 2014, 7:28pm says:

Hi, I would like you to help me with this:
Since I downloaded the mod, I've a lot of fun, but units like Atani Nobleman-Dunedain Chieftain had the figure of the Elflord and Cano, and the Elflord and Cano had the figure of the Nazgúl, and the Nazguls had the figures of the Balcoth Rider, and these had the figure of the Cave Troll, and he had the figure of Eorlinga and Marshall of the Mark, that with other units.
The Town Hall still has the two laterals roofs... and War Hall still training sword and spear, so I need help with that.
I really like the game but, I need you to help me

Thank you for the game.

+2 votes     reply to comment
toinean Jan 7 2014, 12:39pm replied:

Did you use the patch 1.0c for the conqueror?

+1 vote     reply to comment
Catorce14 Jan 7 2014, 1:42pm replied:

Yes, it only changed the languge (italian) in some technologies researchs...

+1 vote     reply to comment
Guest Jan 7 2014, 1:39pm replied:

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Catorce14 Jan 3 2014, 2:35pm replied:

Can you help me?

+1 vote     reply to comment
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Age of Empires II: The Conquerors Icon
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Released Dec 14, 2012
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84 votes submitted.

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Highest Rated (4 agree) 10/10

Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches. **Just a few problems... After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy. I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type…

Dec 30 2012, 8:41am by Black__Mesa

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