• Play from the Fall of Beleriand to the Great Years and the War of the Ring.
  • Choose from one of 18 unique factions.
    • Guide the wise and fair elves - Lindon, Rivendell, Mirkwood, Eregion, and Lothlórien.
    • Fall under the sway of the Shadow with Angmar, Mordor, Isengard, Dol Guldur, or Minas Morgûl.
    • Place your hope in the Men of the West with Arnor, Gondor, and fabled Númenor of old.
    • Ride with the Native Men of Rohan, Rhovanion, Harad, Umbar, or Rhûn.
  • Battle on new random maps based on real Middle-earth locations.
  • Research countless new technologies and decide the path of your race with faction choices. Will you ally with the Rohirrim as Isengard, or fall and become a Vassal of Mordor. The choices are yours.
  • Forge alliances to supplement your armies with soldiers from other regions, or even call for the aid of Dwarves and Hobbits.
  • Enjoy the rich world of Middle-earth as presented by one of the largest graphical modification ever produced for Age of Kings. Over a hundred buildings have been designed, including wonders based on famous Middle-earth landmarks like Orthanc, Barad-dûr, The Golden Hall, or Elrond's Homely House. Likewise, nearly 70 new unit graphics have been added, including almost thirty all new units to appear for the very first time in ToME.
  • Create that LotR campaign you always had in mind or play online against a friend! Designed to function in multiplayer, singleplayer, and scenario design.
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New Screenshots! New Screenshots! New Screenshots!
Blog RSS Feed Report abuse Latest News: New Screenshots for Tales of Middle Earth!

17 comments by ToME-Team on Dec 21st, 2013

Hey Tolkien fanboys (and fangirls),

Make sure to check out the new showcase screenshots for the full version of Tales of Middle Earth, coming soon! featuring Harad, Rivendell, and Rhun, just 3 of the 18 civilizations available in this Tolkien inspired mod for Age of Empires II

New Screenshots!

Full version improvements over the beta will include:
• All new Rohan/Rhovanion buildings
• All new Harad buildings
• All new Rhun buildings
• All new Rivendell buildings
• Additional variations for some civ's buildings.
• Dozens of new units, as well as over a hundred new unit graphics added since the beta.
• Individual graphics for each unit line based on race or civ.
• Heroes, new technologies, and super units at the wonder.
• All terrains, cliffs, and forests have been reskinned.
• Over a hundred new editor objects/buildings/units.
• New gameplay features like dwarven mines and tax collectors
• In depth balance changes and revamped technologies based on beta release feedback.

New Screenshots!

A release date still has not been set, but we are getting close! So keep an eye out for more screenshots and updates.

New Screenshots!

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Tales of Middle-Earth

Tales of Middle-Earth

Dec 15, 2012 Full Version 131 comments

Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of...

Post comment Comments  (180 - 190 of 624)
Jordy☢Boii Jan 2 2014, 9:10am says:

Is this going to work on the HD steam version?

+1 vote     reply to comment
toinean Jan 7 2014, 3:26pm replied:

Not yet they said :p

+1 vote     reply to comment
-SRB-Knez Dec 29 2013, 4:20am says:

Why Isengard have Gondor buildings ??

+1 vote     reply to comment
arendir Jan 2 2014, 5:44am replied:

Since it was made by gondorians/ numenorians. it makes sence. (my opinion)

+1 vote     reply to comment
-SRB-Knez Jan 2 2014, 9:13am replied:

Yea,i guess that you are right.

+1 vote     reply to comment
Thorvaldo Dec 29 2013, 3:00am says:

I have a question, that have been spining around in my head, about The recruitment system... Because i remember that an orc warrior cost about 60 F and 20 G, and he was pretty weak for his price, while a mighty elf archer, wich i don't remember very well his cost, was very low in comparition to his combat power and effectivness against almost every unit. So i was thinking that it will be great if you could balance it out, because, as an evil faction, i should have the capacity to spam out orc units (in order of a cheaper cost and fast trainig), meanwhile in a elven faction it should be far more expensive and long time training. It's just my opinion, as a Fan :D
Happy new upcoming year by the way!

+2 votes     reply to comment
ToME-Team Creator
ToME-Team Mar 11 2014, 9:15am replied:

Good ideas, thanks for suggesting!

+1 vote   reply to comment
Catorce14 Dec 27 2013, 1:25pm says:

Well, that was a silly comment, but I need you guys to help me, because in the game, units are'' invisible'' ... also happens to me that selecting the Rohirrim appears a warship and that happens with other units.
What should I do? ....

+1 vote     reply to comment
toinean Dec 27 2013, 3:40pm replied:

First of all, uninstall and re install everything :)
Make sure you install the mod on the good version of AoE2

+1 vote     reply to comment
Catorce14 Dec 27 2013, 9:09pm replied:

Ok, thanks a lot!...

+1 vote     reply to comment
toinean Dec 28 2013, 4:20am replied:

So it works know? :p

+1 vote     reply to comment
Catorce14 Dec 28 2013, 1:00pm replied:

When I reinstall, some things got better... But I dont understand the correct version of Age of Empires, so...

+1 vote     reply to comment
Catorce14 Dec 28 2013, 9:07pm replied:

I mean, I don't know what is the correct version to download it...

+1 vote     reply to comment
toinean Dec 30 2013, 4:20am replied:

Correct updates :) and if you are using a no-cd launcher, watch if it's the good one for the updated version of your AoE2

+1 vote     reply to comment
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Age of Empires II: The Conquerors Icon
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Released Dec 14, 2012
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78 votes submitted.

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Highest Rated (4 agree) 10/10

Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches. **Just a few problems... After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy. I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type…

Dec 30 2012, 8:41am by Black__Mesa

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