Galactopticon is a single-player sci-fi comedy FPS starring a gang of hard-boiled interstellar pirates. The epic storyline will be supported by gameplay elements such as ironsight aiming and an RPG-style branching dialogue system. Read More...

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Mod Status

2 years ago News 11 comments

I was just feeling annoyed that another mod I was interested in stopped development without any word on what was going on, and realized there haven't been any Galactopticon blog posts since an interview talking about how everything's going great, so I figured I should post something here.

In December of 2009, I and Jaanus and Uberslug started talking about making a sci-fi mod. We had a lot of ideas and started generating concepts and before long things took off into what you've seen here. The initial scope was immense--ironsighted gunplay, a branching storyline that spanned several planets, character conversation trees, and a whole bunch of gameplay mechanics that don't exist in vanilla HL2. It was definitely too much, especially since none of us was a coder, and having been a part of two other massive mod projects that never saw the light of day I should have realized that sooner.

In any case, as we started putting a team together it became apparent pretty fast that we were trying to do too much stuff--revisions saw the dumping of the branching storyline, conversation trees, until basically all we were trying to do was implement ironsights, regenerating health, and working cutscenes. Progress was being made, but a majority of our team members, including crucial people doing coding, animation, and character rigging, were busy with other projects and were able to contribute only intermittently, if at all. So while we had some great visual effects and some very nice maps and models, the nuts and bolts of the mod were not even close to a playable state, and that didn't look like it was going to change unless we could get some new dedicated team members on board. It might have looked like the mod was chugging along solidly, but it really wasn't. We just didn't have enough of a team.

In 2011 I went to an intensive art course (which I'm still in) that occupied too much of my time for me to be able to run the mod effectively. Around the same time, the SVN server we were using to host the project shut down and we were left without a replacement. After that double blow to the project, not much got done. Nobody declared the project over with, and we still have the assets, but there's no plans to continue work on the mod in its current incarnation in the near future.

We're not abandoning these characters--I've been doing a comic with Uberslug at that features the same pirates, same spaceship, doing some of the stuff they were going to do in the mod. I'd love to revisit this universe in mod form, and I know several other team members would as well. But we don't have coders, and we don't have nearly enough artists to pull of something as substantial as what we promised. If we do something in the future it'll have to be with a team that is able to commit more time to the project, and much smaller in scope. But yes, many of us would love to do another mod project in the Galactopticon universe.

It was lame to not be more communicative with you guys a long time ago, and I do apologize for that--it didn't come from any desire to mislead, but from the fact that it can be tough to look at something one's put so much time into and just admit that it's not working. That probably sounds pretty weak after 2 years incommunicado but there it is.

Again, sorry for the lack of updates for so long, and I hope that answers some questions. If you have others, feel free to ask them in the comments.

New interview with

New interview with

4 years ago News 4 comments

ModInformer interviews three members of the Galactopticon team.

Checking in!

Checking in!

4 years ago News 11 comments

Another update from the Galactopticon team: new map, new gameplay footage, and some schmuck nobody cares about.

Transparent Bid for Publicity

Transparent Bid for Publicity

5 years ago News 25 comments

Sick nasty update from the Galactopticon team. New weapons, characters, planets, and more.

New Galactopticon media, brought to you by Galactopticon Media

New Galactopticon media, brought to you by Galactopticon Media

5 years ago News 28 comments

Tales From the Galactopticon presents new gameplay screenshots, concept art, and other media.

Galactopticon SVN snippet - Dec 3rd

Galactopticon SVN snippet - Dec 3rd

5 years ago Demo 10 comments

Everything we had by 3rd of December. If you don't want to use SVN, download this.

Winning Smile wallpaper - 1280x1024 and 1680x1050

Winning Smile wallpaper - 1280x1024 and 1680x1050

5 years ago Wallpapers 2 comments

The Winning Smile orbits the planet of New New York.

Galactopticon SVN snippet - Jul 8th

Galactopticon SVN snippet - Jul 8th

5 years ago Demo 7 comments

Everything we had by 8th of July. If you don't want to use SVN, download this.

Galactopticon SVN snippet - Jun 5th

Galactopticon SVN snippet - Jun 5th

5 years ago Demo 12 comments

Everything we had by 5th of June. If you don't want to use SVN, download this.

Galactopticon SVN snippet - Feb 1st.

Galactopticon SVN snippet - Feb 1st.

5 years ago Demo 2 comments

Everything we had by 1st of February. If you don't want to use SVN, download this.

Galactopticon SVN snippet - Jan 10th

Galactopticon SVN snippet - Jan 10th

5 years ago Demo 1 comment

Everything we had by 10th of january. If you don't want to use SVN, download this.

Post comment Comments  (60 - 70 of 392)
WiFiDi Jun 28 2011 says:

i die a little on the inside every time i see your updates, knowing that i can't actually play this game yet. :'(

keep up the good work can't wait for finished product.

+1 vote     reply to comment
dafatcat Jun 28 2011 replied:

Funny because the SVN would allow you do just that

+4 votes     reply to comment
PhuckKnuckle Jun 27 2011 says:

This mod is a winner. Seriously, guys. Keep ******' winning and see it through to the end, damnit.

I'll pay you in back rubs.

+3 votes     reply to comment
.Clash Jun 22 2011 says:

this mod is gonna suck if the humans don't have eyes because then the ai would be all "wtf shoot at him" and then they would hear a burger and they would think it space ship and shoot that instead.

and did you think out the creams? you gotta have detail creams for winner

-3 votes     reply to comment
Dušek Creator
Dušek Jun 23 2011 replied:

m def

+1 vote   reply to comment
bopence Jun 21 2011 says:

SVN isn't working :( and i tried so hard. Will there be another snippet soon?

+3 votes     reply to comment
TheMagicSausage Jun 17 2011 says:

I love this mod.

+2 votes     reply to comment
nic40on Jun 17 2011 says:

This mod looks bloody amazing!! It reminds me blade runner a little bit!
Is it possible to have steam coming out of ducts and air cooling units in the city streets as well as video screens playing ads on buildings ?

Add some better animations and this simply goes to another level

+2 votes     reply to comment
faillord_adam Jun 2 2011 says:

We need this on Desura.

+4 votes     reply to comment
WiFiDi Jun 20 2011 replied:

on steam as well. XD

+1 vote     reply to comment
Jaanus Creator
Jaanus Jun 6 2011 replied:

We've been approached by Desura big shots already. We just need to get some proper content ingame and we're good to go.

+4 votes   reply to comment
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Tales from the Galactopticon
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2 years ago
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