*IMPORTANT NOTE CONCERNING DESURA*: Desura should work now, so long as you download the full installer instead of DL/installing through Desura.

The full change log is 18 pages long, but here is a highly summarized list of the mod's features, omitting details like damage changes.

Full details can be found here: Crydev.net

Note that the full change log is very, very long (>90,000 characters). It will take some time to read but it's worth it.

Should you decide to download this, please be sure to read the installation info, which is in a separate "readme" file.

**Note**: There's a mistake in the install info. "Assault" should be "Harbor" instead. You're not missing a level.

**IMPORTANT Note**: Do not use the in-game mod loader to load the mod, as it does not work properly for DLL mods. Use a modified shortcut or the CryTools launcher.


-New blood effects added for all weapons, including explosive direct hits.

-Ballistics changes. Tracer effects, bullet drop and working penetration with exit decals.

-AI enhanced with Rad15's AdvAI mod, used with permission.


-Increased player ammo capacity for most weapons.

-Added High Velocity Ammo to SMG.

-Added Armor-Piercing Incendiary ammo and Tranq ammo to SOCOM.

-Added Incendiary ammo to the SCAR itself.

-Added new types of 40MM GL ammo to both assault rifles. These include seven colors of smoke, thermobaric grenades, singularity anti-tank grenades, nuclear grenades, and flechette canister shells.

-Added "Tactikill" attachment to both assault rifles, makes Tactical attachment kill instantly instead of putting enemies to sleep. Note: Not a replacement. You can choose between "sleep mode" and "kill mode" in game.

-Added FRAG-12 and Slug ammo to the shotgun.

-Added Armor-Piercing Incendiary ammo and Silencer to the DSG-1.

-Gauss Rifle now capable of destroying all vehicles. Also added Anti-Tank ammo to do it more efficiently.

-Firepower of Hurricane significantly increased.

-Added Barret M107 .50cal Sniper Rifle. Courtesy of Fortran, this is perfect for heavy-duty sniping activities. Has M33 Ball, M23 Incendiary, and Mk211 HEIAP (anti tank) ammo types.

-Added lock on, fire-and-forget fire mode to the LAW.

-Added Remote Nuke.

-Repair Torch now functional in singleplayer.


-Armor less vulnerable to collision and splash damage.

-Vehicle zoom added.

-US Tank has SABOT, HEAT, and Canister shells.

-NK Tank has HEAT, SABOT, and AT-11 guided missiles.

-Both Tanks have considerably more effective machine guns.

-Added Canister shells to APC's, and missiles are now guided.

-VTOLs faster, added AIM-9X Sidewinder missiles.

-Helicopters are now highly vulnerable to direct hits to the engine from the M107 (with Mk211 ammo), Gauss Rifle, and LAW.

-Realistic mass and engine power for armor.

-Many, many other changes....

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Tactical Expansion Mod V1.1

Tactical Expansion Mod V1.1

Jul 27, 2012 Full Version 38 comments

Second release of the mod. More guns, a few more ammo types, .50 caliber rounds in truck engines, and better sounds.

Tactical Expansion Mod V1.0

Tactical Expansion Mod V1.0

Mar 5, 2011 Full Version 43 comments

Full version of the mod, most notably including 22 new ammo types, modified campaign levels, bullet drop/penetration, and many weapon and vehicle changes...

Post comment Comments  (60 - 70 of 645)
Kr0nikKi113r Aug 21 2013 says:

how do u use this mod in devmode?

+1 vote     reply to comment
JackRabbitSlim Sep 6 2013 replied:

Are you entering devmide after starting the game or have you set in the config to be in devmode more permanently? Sorry for the late response.

+1 vote     reply to comment
Rotormech Aug 16 2013 says:

Found another minor issue. When using a weapon pack you cannot use the alternate Gauss ammo, it just does not show at all. The regular ammo shows correctly.

On the plus side of things, I discovered a whole bunch of vehicles to use on the map with the tanks! There are 2 Abrams with Gauss cannon and different coax guns, 2 Abrams with the 120mm smoothbores and different coax guns (all of them have the 12.7mm miniguns on the pintle mount), a LAV-25 that is fully amphibious, a Bradley (it is NOT amphibious!!) and 2 VTOL's. Also found a whole bunch of other stuff on that map, extra ammo points, Gauss rifles and ammo, etc.

+3 votes     reply to comment
JackRabbitSlim Aug 17 2013 replied:

Yeah, and if you play in the sandbox with it you can have even more fun ;-)

+2 votes     reply to comment
Rotormech Aug 17 2013 replied:

Not sure how to play in the sandbox but the mod is kickass just using it in the game.

+1 vote     reply to comment
JackRabbitSlim Aug 18 2013 replied:

Ah, well if you use the sandbox you can put extra stuff in levels, even an easter egg gauss rifle! And more tanks and vehicles and stuff.

+1 vote     reply to comment
Rotormech Aug 18 2013 replied:

Ahh. Not sure how to even start doing that. I'm not a mod maker, just a user of mods. :)

+1 vote     reply to comment
JackRabbitSlim Aug 19 2013 replied:

Well it is very simple, if you want some help and want to learn the basics of putting objects into the game/maps let me know!

+1 vote     reply to comment
Rotormech Aug 9 2013 says:

32 bit WinXP.

+2 votes     reply to comment
JackRabbitSlim Aug 15 2013 replied:

Where did that come from?

+1 vote     reply to comment
Rotormech Aug 16 2013 replied:

I thought I was replying to a question you had for me but maybe I posted something for something else. :(

+1 vote     reply to comment
JackRabbitSlim Aug 16 2013 replied:

oh yeah, i asked what executable you were using.

+1 vote     reply to comment
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Released 2011
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Highest Rated (7 agree) 10/10

the. best. mod. ever

it... completes crysis

the guy is a genius

May 26 2011 by kijebe

First Person Shooter
Single Player
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2 years ago
366 members