******* NOTE: On the Desura page, please be sure to download 'Full Tactical-Expansion V1.1 Installer", as this will eliminate the Desura installation issues. ******* This mod enhances the things that make Crysis great, and adds a number of new things. New blood effects, bullet drop and penetration, 22 new ammo types, and more weapon changes than I could list here. Armored vehicle have different ammo types. The US Tank gets SABOT, HEAT, and Canister shells. The NK Tank gets HEAT, SABOT, and AT-11 Missiles. The APC's get HEI-T (normal) shells and Canister shells for the cannon, and the TOW missiles are now player guided. Weapons are more versatile, for example the Gauss Rifle can destroy any vehicle and can shoot through concrete walls. The SCAR with all the different attachments and 40mm grenade types can be used in any situation. Also included are Fortran's Barrett M107, and Rad15's advanced AI, used with permission of the respective creators. Read More...

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3 years ago Feature 5 comments

First, I'd like to thank everyone who has supported this mod since its surprise appearance in March of last year. Your feedback and comments were very much appreciated.

As of this writing, Tactical-Expansion V1.1 is in its very final stages. I'm putting an installer together right now. Expect the new version to be out very, very soon.

Meanwhile, here is the change log since version 1.0: Dl.dropbox.com

To summarize, I have added several new weapons to the game. These include the MP5SD, SIG P226, H&K UMP-45, Colt M1911, M110 SASS, and the FNP-45. Also included are the AY-69 SMG and the FGL40 Automatic Grenade Launcher ported over from Warhead.

Most of the weapons in the game have also had their sound effects changed. These sound effects are more realistic and have a lot more bite to them. When stealth goes out the window and things heat up, there are going to be some pretty intense firefights.

Another change concerns vehicles and their engines. In regular Crysis, you can critically damage a vehicle engine and that vehicle will still be able to move. In the latest version of my mod, you can stop a truck with a single shot to the engine from the Barrett M107. Additional damage to the engine will result in that engine catching fire and destroying the truck after a short time. The same goes for tanks, put an AT round from the Gauss Rifle in their rear and watch them burn.

In addition to adding new things, some previous features of the mod were adjusted. For example, some parts of the blood effects were revised and optimized.

One very important thing about this new version is that it will have an installer. That means no more messing around in the sandbox to finish installing the mod. This is due to the fact that quite a few people have had issues getting the sandbox to work properly.

Tactical Expansion Mod V1.1

Tactical Expansion Mod V1.1

3 years ago Full Version 40 comments

Second release of the mod. More guns, a few more ammo types, .50 caliber rounds in truck engines, and better sounds.

Tactical Expansion Mod V1.0

Tactical Expansion Mod V1.0

4 years ago Full Version 43 comments

Full version of the mod, most notably including 22 new ammo types, modified campaign levels, bullet drop/penetration, and many weapon and vehicle changes...

Post comment Comments  (30 - 40 of 647)
Narune Jan 18 2014 says:

Any particular reason this mod is suddenly causing my system to go through lag spikes? Running the game without the mod goes back to normal but for some reason using it makes my aim jumpy, even the mouse cursor suffers when I minimize it.

+1 vote     reply to comment
JackRabbitSlim Jan 19 2014 replied:

what kind of hardware are you running? is there a specific action that causes the spikes?

+1 vote     reply to comment
Narune Jan 19 2014 replied:

Running an i7 950 OCed at 3.25ghz, 16gb of DDR3 ram, and a GTX 780 Ti SC. Just aiming around causes the lag spikes. The framerate counter stays silky smooth, which is so weird.

+1 vote     reply to comment
JackRabbitSlim Jan 27 2014 replied:

Any progress?

+1 vote     reply to comment
Guest Dec 22 2013 says:

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JackRabbitSlim Dec 30 2013 replied:

This mod is designed for the singleplayer campaign.

+1 vote     reply to comment
DreKaloVic Dec 15 2013 says:

i have problem i instal 1.0 and 1.1 mod through desura and when i start it crash s

+1 vote     reply to comment
JackRabbitSlim Dec 18 2013 replied:

You can't install through desura, you have to use the installer included in the download.

+1 vote     reply to comment
spwee Dec 11 2013 says:

I'm having trouble getting some of the attachments in the mod. Not all them just a few, I know the sniper scope, smoke grenade launcher (even though I have the grenades for it), and a few of the new 40mm grenades are unavailable but there could be some I haven't noticed. I even picked up the sniper scope where it spawns in the vanilla game and it didn't show up on the menu.
Any solution to this problem would be much appreciated

+1 vote     reply to comment
JackRabbitSlim Dec 13 2013 replied:

I know that this issue does not cause a crash but your log file may reveal an issue. If you could private message to me I may find your issue. The logs are found in the game directory in the LogBackups Folder.

What executable are you using, x64 or x86/32-bit?
I have found life can be more simple running this mod in the 32-bit mode, it utilizes all the ram and cpu without any config confusion.

Also, how did you install, manually or through desura? and which version 1.0 or 1.1? I assume 1.1.

+1 vote     reply to comment
renanthevampire Mar 20 2015 replied:

I have the same problem, using 1.1 version and using the installer of the mod.

+1 vote     reply to comment
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Released 2011
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103 votes submitted.

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Highest Rated (7 agree) 10/10

the. best. mod. ever

it... completes crysis

the guy is a genius

May 26 2011 by kijebe

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Tactical Expansion Mod
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