TA (Tactical Assault) is a full modification of UT3 which will focus on tactical gameplay, combining arcade style and speed; while utilizing the immense power of the UT3 Engine. The gameplay will be based on squad based team play like top first person shooters such as COD4, Counter Strike and TO:AoT, while still capturing the one man army feel of a Rambo Film! It will pit the Strike Force against Mercenaries in intense round based objectives and stunning scenarios. Tactical Assault offers a wide variety of modern weaponry and beautifully rendered maps. We are hard at work producing new maps that give the right feel for the game, they will reward team play while still allowing opportunities for individuals to shine and capture their glory. If you love action-packed first person shooters with great community involvement, then stay tuned.
It's time again... Time to blow your minds with the awesomeness that is MEDIA RELEASE TIME. We want to show you some of the awesome stuff that is being...
Here at TA we care about your Friday afternoons. Truly, we do. Whether you're wasting those hours away pretending to scroll through an excel spreadsheet...
This time round we bring you news of completed character model and another in progress as well as some much awaited news on the animations. Yep, that...
The TA machine is still working away - this time it's screens of very good looking map from a new mapper.
Just a small update on our progress for the last few weeks.
We bring you the much awaited Fusion media release... at last you get to see what Laky has been working on for such a long time. I was dubious at first...
We need you to vote for us to get sponsored a server.
The latest look at the Tactical Assault development. Lots of guns and a sneaky peak at one of the new maps.
Tactical Assault announces their new Twitter blog at www.twitter.com/tacticalassault
Today we want to introduce you to our first custom gametype in Tactical Assault.
Only a little later than we promised we bring you the first look at our Mercenary character model. We knew that we needed at least two character models...
An Update on the Progress of the Tactical Assault Development team
This week we are giving you the much anticipated first look at one of our new maps: Jungle
This week we answer questions asked by members of our forums.
We wanted to try and prove to you guys that we really are ahead of the competition. We have got so much going on and its all coming together very nicely...
A look at some of Tactical Assault's nades completed
The TA Team wishes you a happy new years and presents 3 completed weapons!
This month we wanted to give you a bit of an insight into how we construct our weapons, an overview of the process from start to finish. The construction...
An awesome media release and an update on our progress. You asked for pictures so we gave you pictures.... what more could you want?
An update on our progress and an exclusive developer interview.
An update on the progress of our character modeling.
Tactical Assault's massive media release for august!