Faction Changes

USA:

Air and Armor are the real strength of the USA. The heavy attack helicopter is the best and the heavy tank has the most armor. Some Air power TA’s are cheapest for this faction (Tank Buster, Heavy Air Support)

NATO:

Almost the same as the USA. With the exception of the Heavy Tank, which shoots a little bit further and is more accurate. The Medium Attack Helicopter is also the best among all three factions.

USSR:

The real power of the USSR is in Support and Infantry, this represents the mass amount of manpower that the USSR has. Some heavy hitting TA’s are cheaper for this faction as well. Armor units are 2/3 price of other factions and are not as good. Infantry are ½ the price of both the other factions.

Change Log

The following log lists most of the changes.

Armor:

Heavy Tanks – Line of sight is still poor. Firing distance has been increased by 2x-3x depending on the faction. Has a very powerful round for its special ability that is good against all ground units.

Medium Tanks – Same as the Heavy Tanks with the exception of the special ability.

Light Tanks – Same improvments as the both the medium and heavy tanks. The offensive special ability has been changed to the Heat round of the Heavy Tank. The speed has been increased to allow for quick capture of CP’s.

APC – The clip size was increased from 4 to 20. This makes it something to watch out for when you are playing air or inf. The TOW missiles can almost destroy a Heavy Tank in one hit. The range on the TOW was decreased.

Amph Transport – Same as the APC except for the TOW.

Transport Vehicle – Same as original except for USA, which had some minor improvments.

Air:

All Choppers drop 6 flares now.

Heavy Chopper: Very powerful now with increased range, LOS, and bigger rocket clip. The Hot missile for all factions can kill any armored vehicle in one hit. The offensive ability reload time has been reduced to 10 seconds.

Medium Chopper: Increased machine gun clip, LOS, and speed. Sidewinder can take out another helicopter in one hit. The medium choppers can now shoot missiles and behave similar to the Heavy Choppers when attacking armor units. The Heavy Chopper is by far the best for attacking ground units though.

Scout Chopper: Vastly increased price and LOS. Only available to the air role. Reload time of the IR scan is down too around 5 seconds.

Support:

Heavy Artillery: Increased range and power. USSR has the best.

Medium Artillery: Increased range (also power for USSR).

Repair Tank: Increased repair rate and decreased reload on special abilities.

HAA: Increased Range. Smoke flare recharge time was decreased.

MAA: Increased Range, reduced reload time on the offensive ability, decreased price.

Engineer: Can now repair ground vehicles. Det pack has double the blast radius.

Infantry:

All squads have increased stealth and heal rate. Below are specific changes.

AT Squad: Doubled the power.

Reg Squad: Doubled the power. Doubled the range of the AA trooper and halved his reload time.

Sniper: Greatly increased price, LOS, and halved the reload time. The sniper has a much greater stealth amount than all other infantry squads. Sniper can now call in small Artillery strikes just like the Paratroops.

Paratroop Squad: Increased Artillery Spot range, increased amount of artillery rounds, decreased reload time of Artillery special ability.

TA

Light Artillery Barrage: Dropped price to 3 TA.

Airstrike: Increased radius. USA is cheapest.

Tank Buster: USA is cheapest. Reload time decreased to 45 seconds.

Napalm Strike: Reload time decreased to 45 seconds

Repair Jeep: Cheaper.

Medium Tank Drop: Changed out light tank for a medium tank.

Paratroop Drop: Drops 2 squads.

Bunkerbuster: Can kill a bridge or building in one hit now.

Air to Air strike: 2.5x radius

Heavy Air Support: 2.5x radius. USA has the best.

Daisy Cutter: 30% bigger. NATO gets a big price break for 2 or more.

Fuel Air Bomb: Price dropped from 30 to 25.

Carpet Bomb: Cheaper for USA. Also has larger spread and more rounds for USA.

Gas Strike: Cheaper for USA and NATO.

Heavy Artillery Barrage: Bigger and cheaper for USSR.

Precision Artillery Strike: Decreased price.

Tactical Nuke: Increased blast radius a little bit. Radiation is much more powerful. USSR has big price incentives for it.

Official Page: Massgate.net

Image RSS Feed Latest Screens
Tactical Assualt Beta Testing Group Update 4.0 screens Update 4.0 screens
Blog RSS Feed Report abuse Latest News: Call For Beta Testers

0 comments by Can-O-Worms on Jun 18th, 2011

Hey Everyone,

Well TA Mod 4 is finally ready for semi-public testing. This will probably be the last major update for a while so I need as many people to join the testing group as possible. The group has been created so that all its members can have details on a server that I am hosting and gain acsess to the latest mod files.

Understand that if I make you a part of the testing group than I need you to show up during one testing time at least. This will only be a couple hours of your time. Server times will be announced on the group's page.

Anyway, I look forward to meeting all of you on the battlefield.

P.S.

Please PM me or contact me on Xfire with the name "bravoseven" or Skype name "canoworms1" (both without quotes) for more information and for entrance into the testing group. Alternatively, you can post in the comments below this news post.

Downloads RSS Feed Latest Downloads
Tactical Assault Mod 3.6

Tactical Assault Mod 3.6

Jan 26, 2010 Full Version 9 comments

Version 3.6 of the Tactical Assault Mod for World in Conflict.

Post comment Comments  (20 - 30 of 53)
F4l1nd10
F4l1nd10 May 28 2011, 9:18am says:

Great! Version 4.0 is about to commence! i got some questions:

1. when will it released (v 4.0)

2. how many and tell us a little about the difference between 3.6 and 4.0

3. the size of the version 4.0 (in megabyte) due to my internet that are very slow XD

last thing: sorry for bad English

+2 votes     reply to comment
F4l1nd10
F4l1nd10 May 29 2011, 10:28am replied:

Great! Then we can expect the 4.0 version sometime around June right? and one last Question: is this will be the final version? i hope it is because - for me - if the new version come out after version 4.0 i just don't like it. because it is exhausted to update then update again. Sorry if you're mad or sad reading this. PS: sorry for bad English

+3 votes     reply to comment
Can-O-Worms Creator
Can-O-Worms May 29 2011, 12:09am replied:

1. Okay, I have a version that works, but not all new units are named right. Most of the effects are very close to what I want, codding is okay but it may need tweaking. So I may just release it and let you guys have fun with it finish or not. I hope to get the names done in the next few days.

2. Well, only infantry role can capture CP's. Russian air is better, hellfires changed a little(takes two to takeout a heavy tank but reloads much faster). Re-worked heavy arty. Added AC130 and harriers(The fun stuff). Full change log will be made.

3. 52 mb


+2 votes   reply to comment
F4l1nd10
F4l1nd10 May 30 2011, 2:40am replied:

Great! Then we can expect the 4.0 version sometime around June right? and one last Question: is this will be the final version? i hope it is because - for me - if the new version come out after version 4.0 i just don't like it. because it is exhausted to update then update again. Sorry if you're mad or sad reading this. PS: sorry for bad English

+1 vote     reply to comment
GriffinZ
GriffinZ May 29 2011, 4:26pm replied:

I think all roles should be able to cap CP, but only soldiers should be able to fortify...

+3 votes     reply to comment
ponyus
ponyus May 7 2011, 10:08am says:

i am making a crysis mod for world in conflict and i need anyone who has knowladge in modding wic. send me a pm if youre interested.

+2 votes     reply to comment
dyboss
dyboss Apr 25 2011, 5:24am says:

It crash when i start a party in the game !
How do ???

+1 vote     reply to comment
F4l1nd10
F4l1nd10 Jun 11 2011, 8:54pm replied:

have you update it? (world in conflict) to the latest update? (that would be update 11)

+1 vote     reply to comment
Jewoenboy
Jewoenboy Apr 14 2011, 1:57pm says:

where to extract

+1 vote     reply to comment
Talon277
Talon277 Sep 7 2010, 10:45am says:

does this support single player aswell?

+1 vote     reply to comment
Can-O-Worms Creator
Can-O-Worms Sep 13 2010, 2:06pm replied:

Should

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
World in Conflict Icon
Platform
Windows
Developed By
Can-O-Worms
Contact
Send Message
Official Page
Massgate.net
Release Date
Released Nov 9, 2009
Mod Watch
Track this mod
Share
Community Rating

Average

8.8

22 votes submitted.

You Say

-

Ratings closed.

Highest Rated (2 agree) 7/10

The maker of this mod certainly had a terrible understanding of the military world in 1989 when he made this, but the mod quality for what it is trying to do is definitely good, so I'll give it that.

Dec 7 2010, 10:39am by Heaney

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Embed Buttons

Promote Tactical Assault Mod on your homepage or blog by selecting a button and using the embed code provided (more).

Tactical Assault Mod Tactical Assault Mod
Tactical Assault Mod
Statistics
Rank
6,197 of 22,802
Last Update
2 years ago
Watchers
66 members
Files
1
News
5
Reviews
2