- More then 10 locations, with edit;
- New story line, and continuation of szm cop 0.2;
- New models of NPC, objects and others kind of this mention;
That how addon, but non-official.
Will there be an English translation and compatibility with Steam version?
Will be, but only when all would done. yes.
And one more question - any chance to have an English translation for 0.2?
Because a lot of english-speaking Stalker-fans wants to play it.
Only in full, final version.
i guess it is possible to translate it but first you have to find a person who will spend his time for that. In the same time there must be a guide for 0.2 version with complete walktrough of main storyline and side quests(after givinп PDA for deciphering) with describes of main bugs and cheat moves that could be possible to do there.
here i found an eng trans for szm 0.2 i found it by surfing on the internet
That's the translation that's been on my Moddb page for over a year, I asked IloveSHOC to put it through his translator for me, unfortunately it's only a machine translation that was meant to be temporary as we were originally promised a translation for 0.2.
Question will this be in english by the time it is fully released?
Any news or no longer on Moddb?
Soon will be deverlopers diary #1.
So when we can see beta, so we can try this awesome mod?
2012 - will be trailer, 2013 release.
News flash: Stalker 2 has been officially announced as dead by GSC, they have reforemed as Vostok games and are currently working on a project known as Survarium, a free-to-play MMOFPS.
Bethesa studio that made TES will make STALKER 2 rumors only
if that's true STALKER is officialy ******. RIP...
yes, that bad news for us...
Why bad? Bethesda is Boss in things of Mod-Support and they can make wonerful RPGs with Ego-Sight. Stalker was supposed to be a RPG-like Horror-Action-Adventure. And except for that kind of action which Stalker 1 owns, Stalker 2 sure could be an atmospheric and deep game, from Bethesda. ((:
Let's just wait and after release we can tear Bethesda appart, with a right to do - when it sucks!
Bethesda is only good with true rpg elements not like stalker for example in stalker it feels like in real life when 2-3 bullets can kill powerfull enemy but in fallout 3-new vegas when you shoot like 10MM gun in the head its only does critical hit not headshot that means death.
It just won't feel the same
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