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Synergy is a Half-Life 2 co-opertive multiplayer modification.
We have evolved from multiple mods (DC Co-op 2, Dev Co-op and Tim-Coop). This modification strives to give Half-Life players a true Half-Life 2 cooperative experience.
The mod features our own levels and the ability to play the Half-Life 2, Episode One and Episode Two campaigns cooperatively.
In addition, you can add more content by installing third-party mods, such as ROCK 24 and MINERVA: Metastasis, then playing them in Synergy!
5 comments by VOSK on Dec 24th, 2012
Hello everyone, it's been a while!I have some good news! We have some new development team members to introduce you to. Please officially welcome Travis (Krazy Kasrkin), Edfake and Patrick! They will be working on the various things with Synergy, including the code and maps.
What this means for you is: more updates and more development.We have a changelog ready for you all, which you can see here: Change Log - 44.We do have 2 screenshots to show you as well. We've added another vehicle type, which Fury_161 has created based on the original Buggy. Edfake has updated the scoreboard, with more changes planned. We're looking at figuring out a scoring system as well. Anyway, take a look below:
Also, we've finally returned some of the favourite Synergy content from before the 'OrangeBox' version! Please welcome back kilgore's maps, the Gargantua, the Combine Pulse Rifle and the MP5K weapons!
The following maps have been put back where they belong: syn_Apprehension, syn_DeadSimple, syn_FogIsland and syn_Forgotten_EvilsWe have some interesting things planned for next year, so stay tuned!
Happy Holidays from the entire Synergy Team!
If you do not have Synergy installed on Steam, you can do this by clicking on the following link: Run
Have fun!
Highest Rated (3 agree) 7/10
Synergy was once the best Coop mod out there. Before it went to steamworks.
Before it went to steamworks it had awesome maps, badass new guns, custom player models, lots of other things, but then they went to steamworks and it unfortunately got bad. They ripped everything off it and left the custom player models just to donators.
The only thing I still like in this game is the "Trials" pack of maps. Only good thing left in it.
Apr 10 2010, 3:52pm by xXMaNiAcXx
They are done, and have been tested, now we're just mucking around in the code to make them work better. Dare I say, expect screenshots very soon?
Custom player models are on their way. Hopefully soon. Just have a slight problem with them, that's all.
=) hope all goes well!
looks nick *watch*
i like the hidden treasures :D
Were setting up a different type of system for custom player models but I think hankey could better answer your question.
will there be custom models other then combine and rebels? if not then.. :(
cause custom models rock 8)
im watchin this mod
Ill be keeping an eye on this, sounds interesting.
Great mod keep up the good work guys.
Sounds good! I was sick of fighting 300 HP slaves in sven, that's for sure. I'd still like to see being around your teammates increase your capabilities (and same with your enemies maybe), as it doesn't force people to stick together but makes them MUCH more effective when fighting as a group.
The NPC's health and damage will be fairly balanced. The NPC's wont be over-powered with an extremely high amount of health, but will be difficult to defeat. For example, player damage and combine damage are well balanced, so a combine is pretty much the equivalent of 1 player.