Synergy is a Half-Life 2 co-opertive multiplayer modification.

We have evolved from multiple mods (DC Co-op 2, Dev Co-op and Tim-Coop). This modification strives to give Half-Life players a true Half-Life 2 cooperative experience.

The mod features our own levels and the ability to play the Half-Life 2, Episode One and Episode Two campaigns cooperatively.

In addition, you can add more content by installing third-party mods, such as ROCK 24 and MINERVA: Metastasis, then playing them in Synergy!

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Blog RSS Feed Report abuse Latest News: Synergy Update #44

5 comments by VOSK on Dec 24th, 2012

Hello everyone, it's been a while!I have some good news! We have some new development team members to introduce you to. Please officially welcome Travis (Krazy Kasrkin), Edfake and Patrick! They will be working on the various things with Synergy, including the code and maps.
What this means for you is: more updates and more development.We have a changelog ready for you all, which you can see here: Change Log - 44.We do have 2 screenshots to show you as well. We've added another vehicle type, which Fury_161 has created based on the original Buggy. Edfake has updated the scoreboard, with more changes planned. We're looking at figuring out a scoring system as well. Anyway, take a look below:

Also, we've finally returned some of the favourite Synergy content from before the 'OrangeBox' version! Please welcome back kilgore's maps, the Gargantua, the Combine Pulse Rifle and the MP5K weapons!
The following maps have been put back where they belong: syn_Apprehension, syn_DeadSimple, syn_FogIsland and syn_Forgotten_EvilsWe have some interesting things planned for next year, so stay tuned!
Happy Holidays from the entire Synergy Team!

If you do not have Synergy installed on Steam, you can do this by clicking on the following link: Run

Have fun!

Post comment Comments  (390 - 400 of 416)
Retributionex Sep 26 2005, 12:01am says:

90% completed now? Awesome! XD

+1 vote     reply to comment
Deathstick Aug 30 2005, 6:41pm says:

what we've implemented is the ability to have your OWN custom player models that work ingame without *messing* up the model becuase of how hl2 handles models.

(custom game models on a server that didnt have your own models would cuase your models to *fall apart* and look like a demented piece of crap)

What this does is fix that and allow you to select your own custom player model ingame, along with the ability to have a specific set of sounds for each model. Example: Your downloaded Custom ALIENS soldier model could shout "Game over man, Game over!!!" upon death AND have another custom model with an entirely different voice.

+1 vote     reply to comment
JonnyQuattro Aug 30 2005, 3:44am says:

Oooo hankey i beatya to it :D!

+1 vote     reply to comment
VOSK Creator
VOSK Aug 30 2005, 3:41am says:

Why does everyone not understand correctly when I say "custom player models"? Ok listen to me, very closely. The custom player model system is like the HALF-LIFE 1 player model system. Players can add and remove models as they please as long as they don't remove or mess up the DEFAULT model. In addition, players can set up specific sounds for their custom models. So NO, those mods you stated have only THEIR default models. I HIGHLY DOUBT that players can add and remove player models in those mods...

+1 vote   reply to comment
JonnyQuattro Aug 30 2005, 3:41am says:

Its hl1-style custom player models

as in (if you dont have halo.mdl you see gordon.mdl)

+1 vote     reply to comment
pyropowered Aug 29 2005, 2:00pm says:

the hidden source
plan of attack
dawn of the dead
battle grounds II
calibur mod

Theres probably some more mods with working custom models I have forgotten. The first two have working betas already and dystopia will too soon.

+1 vote     reply to comment
VOSK Creator
VOSK Aug 29 2005, 2:47am says:

Alright people... I just finished the code for custom player models and I think it's safe to say we're the first mod in Half-Life 2/the Source engine to have functional custom player models as well as custom sounds to go with each one of them. Remember the name SYNERGY well. :)

+1 vote   reply to comment
notxenon Aug 29 2005, 12:00am says:

aw yeah

+1 vote     reply to comment
Deathstick Aug 26 2005, 12:50am says:

CatfishD: The mod will include working hl2sp maps for coop, and new maps created by our team to fully utilize our new features and create a stronger sense of coop.

+1 vote     reply to comment
Retributionex Aug 25 2005, 6:23am says:

I can't wait for this mod to be completed/in beta form. :) I am a huge fan of cooperative games and I'm glad that there are a lot of other people out there that think so too. :)

+1 vote     reply to comment
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Release Date
Released Nov 17, 2007
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Highest Rated (4 agree) 7/10

Synergy was once the best Coop mod out there. Before it went to steamworks.

Before it went to steamworks it had awesome maps, badass new guns, custom player models, lots of other things, but then they went to steamworks and it unfortunately got bad. They ripped everything off it and left the custom player models just to donators.

The only thing I still like in this game is the "Trials" pack of maps. Only good thing left in it.

Apr 10 2010, 3:52pm by xXMaNiAcXx

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