Sweet Half-Life is a single-player mod for Half-Life. It includes 3 new weapons and 5 new enemies. weapons: Minigun: Mowing down an area has NEVER been easier with this bad-ass! Be careful, as it shares ammo with the M16. M16: One of the mod's main attractions, the M16 is the coolest weapon. 50 round clip, MP5 grenades and a short reload sequence. Plasma gun: 60 round clip, 240 ammo carried, and the R-A-C-E's standard issue. Secondary fire uses a BIG shot of 10 rounds. Short reload sequence. Enemies: Minigun grunt: Was "Dumped" from the final game, but it's YOUR chance to see him NOW! Armed with a minigun at all times and its speed make it a weak class selection. R-A-C-E: Standard aliens, always with a plasma gun. there are only 9 seen in-game if you choose Route A (twist the valve), but a LOT more if you choose route B. Probe: Think they will take a picture of you? They will zap you instead. Will detonate when killed. Probe boss: This is a quite hard boss. Only...
The story is a bit more in depth then half-life, but while the gameplay can consistently be engaging I felt that the level design was uninspiring to say the least, eventhough I thought the beginning looked good because it had a sort of classic vibe to be transporting the crystal on a rail as well as to see the grunts acting friendly before they get their orders.
But the length is good, longer then I expected and it has a new weapon which is "sweet" (Pun intended :D). It has scripted sequence which really add to the mods freshness and some voice acting (though the scripted sequences can break the game if you make some mistakes so make sure to keep a save or 2 handy).
My smaller nitpick is the last part of the mod.
The part on the alien spaceship is laughable, to have those aliens we imagined in the 60's horror films... I never expected that from half-life and just like I wouldn't imagine it in Deus Ex. The spaceship has the worst level design I've ever seen.
Though it does give us 2 new alien weapons.
The end boss was way to tough but I did enjoy it for the challenge.
The ending left me sort of.. a wtf moment.
Though there is a alternate ending.
For an action mod, it's barely a good comedy one. The ambience and several maps gave me that feeling of playing Half-Life, but got some weird things like unfitting music in some parts and grey stereotyped aliens. The gameplay is not entertaining as HL and couldn't get into it. In fact, there was nothing special in this aspect except for the new weapons, which I consider a nice addition. Also I like the scientists fighting along with the player, something I never thought before. The idea of 2 paths to 2 different endings was good; one of them (with the aliens) was funny. The other one, just awesome. As for the endings, I didn't like none of the above.
All in all, Sweet Half-Life has more good things than bad ones, but the mod itself is not outstanding.