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Star Wars: Conquest is a Mount&Blade module which transforms a medieval world into the far, far away galaxy...
  with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants.
     Based on a Galactic map and hundreds of planets.

Latest version is 0.9.0.3
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Spacestation Siege A good day in Mustafar Coruscant
Blog RSS Feed Report abuse Latest News: Star Wars Conquest 0.9.4-relcand Released

49 comments by Swyter on May 13th, 2013

As the work keeps piling up and the preview was not stable enough, today we are releasing yet another step in the staircase to stability, a release candidate.

These are the main features and changes:

  • Stability, tidiness and optimization.
  • A special emphasis on scene editing, entry points and AI movement.
  • New models and graphical enhancements, both in third person and strategic mode.
  • Six new music tracks by Vladan Zivanovic.
  • Localized to a whole lot of languages; CS, DE, ES, FR, IT, NL, PL, RU.
  • Even more balancing and corrections.
  • Menus and dialogs adapted to the Star Wars lore.

Even with the enourmous effort made lately in its playability this is a work in progress release, particularly lacking polishment.

Known problems:

  • Missing or placeholder models.
  • Bald women and face morphing weirdness.
  • Doesn't works on Warband or With Fire and Sword.
  • Graphic glitches when playing on DirectX 7 (FFP) mode.

We expect your feedback, report us your bugs/enhancements one at a time at our bugtracker:
dev.getconquest.net/swconquest/issues

Please do not create duplicates if possible, as the free time required to sort them out is better employed in other things.

Tell us what you think in the comments below, and have fun.
--Your team

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Star Wars Conquest 0.9.4-relcand

Star Wars Conquest 0.9.4-relcand

May 13, 2013 Full Version 175 comments

As the work keeps piling up and the preview was not stable enough, today we are releasing yet another step in the staircase to stability, a release candidate...

Star Wars Conquest 0.9.4-preview

Star Wars Conquest 0.9.4-preview

Oct 5, 2012 Full Version 134 comments

We're happy to announce the immediate availability of our early 0.9.4 preview. After so much work done and shown all these years we felt that you deserve...

Star Wars Conquest 0.9.0.3

Star Wars Conquest 0.9.0.3

Jun 27, 2010 Full Version 157 comments

0.9.0.3 it's a massive bugfixing and content adder release. You'll find lots of new features, specially talking about gameplay, new scenes and model enhancement...

Star Wars Conquest Automatic Updater

Star Wars Conquest Automatic Updater

May 6, 2010 Installer Tool 26 comments

Today I've coded a small program/user-friendly batch script to update the module, Its name: "Star Wars Conquest Automatic Updater", it reads the module...

Star Wars Conquest 0.9.0.2

Star Wars Conquest 0.9.0.2

Mar 29, 2010 Full Version 27 comments

We just posted Star Wars Conquest 0.9.0.2 which is primarily a bug-fix for the random crashes on the world map that could corrupt save games. This should...

Star Wars Conquest 0.9.0.1

Star Wars Conquest 0.9.0.1

Mar 18, 2010 Full Version 25 comments

0.9.0.1 which is primarily a bug fix or tweak for 0.9.0. This SHOULD be saved game compatible so just delete your old 0.9.0 folder and install this into...

Post comment Comments  (2230 - 2240 of 2,681)
Garyn Dakari
Garyn Dakari Sep 3 2010, 1:28pm says:

Most of it is good, but I was disapointed when I landed on mustafar and it was sunny with grass and trees. People's personality's is something that needs worked on as well, such as, Vader playing pazzak?! And a lot of the planets have castles and windmiles on them. Anyway, good job and I look forward to future updates!

+3 votes     reply to comment
RevanShan
RevanShan Sep 3 2010, 1:42pm replied:

That will change 100% in next version. You'll be able to land on any planet and it will have its canon appearance. Mustafar, Dagobah... All of them.

+2 votes     reply to comment
Garyn Dakari
Garyn Dakari Sep 4 2010, 7:55pm replied:

Good to hear! You probably hate this kind of question, but how close to being done is the next version?

+1 vote     reply to comment
RevanShan
RevanShan Sep 5 2010, 4:42am replied:

lol. That's impossible for us to answer. We might finish in a month or by Christmas, who knows.

+1 vote     reply to comment
tomtheg22
tomtheg22 Sep 2 2010, 1:18pm says:

Thank you for making this mod! It rocks and is one of the if not the best mod ive ever seen. Great job. PS ( 40k would totally rock! )

+1 vote     reply to comment
Beddalla
Beddalla Sep 1 2010, 3:25am says:

Yeah a 40k mod would be the most awsome thing to happen to mount and blade! I and im sure many other people would love to see this happen

u + 40k = :)

+2 votes     reply to comment
Swyter
Swyter Sep 1 2010, 12:39pm replied:

The only valid response for this weirdness it's:
???
>_>

+1 vote     reply to comment
TannerM.
TannerM. Aug 31 2010, 5:36pm says:

Your team and the guys who made warsword; should totaly make a Warhammer 40k Mod.
But yes this has to be the most amazing mod I have ever seen, it is like you created an entirely new game apart from the old one.
Bravo.
And long live the Empire!

+1 vote     reply to comment
matto42
matto42 Aug 31 2010, 4:36pm says:

Damn i still have the side ani walk or something.

+1 vote     reply to comment
Swyter
Swyter Aug 30 2010, 3:15pm replied:

Please, next time read a little, we're saying the same everyday: Not for Warband, yet. It's on the comments, in the header, in the news, in the download links, in the Faq... Please read it, at least once.

+1 vote     reply to comment
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Getconquest.net
Release Date
Released Jun 26, 2010
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9.5

1239 votes submitted.

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Highest Rated (37 agree) 10/10

This is the greatest mount and blade mod that I have ever play good work so far i can't see anything wrong with it so you get a 10 and i hope your going to add more to it!

Aug 26 2010, 12:57am by jag648

Lowest Rated (3 agree) 1/10

TOTALY AWASOM!

Dec 6 2011, 12:48pm by Build_a_Canal

Style
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Role Playing
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Sci-Fi
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Single Player
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