Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.

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Report RSS A good day in Mustafar (view original)
A good day in Mustafar
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xPearse
xPearse

Moving lava sounds good, this looks awesome.

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Assasinkiller1
Assasinkiller1

Looks really cool! cant wait for 0.9.4 to be released

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TheDecapitation
TheDecapitation

Looks Beast.

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raul123alin
raul123alin

lol.the floor's lava

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commandersmith
commandersmith

i cant wait to see a ragdoll fall off into it!!!

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Zig92
Zig92

It's always a happy day when SWC getting an update

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RObscura11
RObscura11

Don't hate me, I love this but I think the lava should be a little bit more yellow.

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evgenidb
evgenidb

(buried)

It should be more yellowish/orange and glowing: http://images3.wikia.nocookie.net/__cb20130210051555/starwars/images/4/4a/Lava_Rivers.png (here we have more: http://starwars.wikia.com/wiki/Category:Images_of_Mustafar)

Also, the sky doesn't look right. And probably a red fog would be nice too.

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Swyter Author
Swyter

It's not like we're even able to do it, thats how fog works.
We've already stretched the M&B capabilities to the maximum, there's no glow, tweakable ambient light, hi-poly limits, or even custom antimation support for non-human races.

There are like over 200 planets. And our spare time is limited.
Nitpicking is easy, actual work is scarce.

I understand both of you want it perfect. But I've spent more than eight hours solely in the lava shader. I don't even want to think about the days Vector has been retouching it with our limited set of props.

We're two amateur guys after all.

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onlyhereforsharks
onlyhereforsharks

*spits out coffee*
TWO GUYS????
damn

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djogloc
djogloc

Good day???In Mustafar?? Do you think I am idiot?? xD

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Description

Our lava moves! Pure hotness.