Star Wars Conquest is a Mount&Blade module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
|Yet one more Star War Mod :)||Locked|
|Jan 21 2011, 10:13am Anchor|
Some days ago a guy PM'd me asking for models of robes and swords. I said him that there weren't any problems as far as they don't publish it anywhere.
The play went so well than (I suppose) they decided to make it public. Without the SWC models, of course.
I don't mind to have some "competition" (if you want to call it that), the problem as far as I see, they're 'getting inspired' by our gameplay,our innovations and our improvements. Shaders, tricks... y'know
It's like walking over known floor. They know what it's possible and try to get advantage over the other's planned work.
Found it here: Forums.taleworlds.com
Edited by: Swyter
|Jan 21 2011, 11:43am Anchor|
Honestly, I don't have a problem with them doing it. It will only give SWC an advantage when it becomes multiplayer because we can learn from what they did or didn't do.
|Jan 21 2011, 11:57am Anchor|
ithilienranger wrote:Honestly, I don't have a problem with them doing it. It will only give SWC an advantage when it becomes multiplayer because we can learn from what they did or didn't do.
In fact, we don't need to learn anything. I've already done "some" testings since the first day of the Warband release.
If the scene editing were finished take for granted that I would be releasing the mod right now. *ahem* <- Notice the dissenting tone and the subtle recrimination.
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