Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.

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Trade Goods suggestion? (Games : Mount & Blade : Mods : Star Wars Conquest : Forum : Suggestions : Trade Goods suggestion?) Locked
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Baldr.Alfson
Baldr.Alfson I HAS A BAEDG, LOOK:
Aug 28 2010 Anchor

So let me start with a friendly Hi and saying how much i love this mod ;)

I've been playing this mod for some time now, and it bugged me that the trade goods/food lacks that certain futuristic Star Wars look (I mean, wooden barrels, lol)
I usually start as a trader (To get money for equipment) so i see them fairly often.

Is there any chance you guys could change the inventory icons of those items to something less... Native? I could model barrels, chests and that kinda stuff myself if you'd like.

Edited by: Baldr.Alfson

RevanShan
RevanShan Scene Maker
Aug 29 2010 Anchor

Well, for me it seems strange that all the galaxy makes 'Naboo velvet'. Certainly goods need to be checked.

--

for the Star Wars game we never had...

Baldr.Alfson
Baldr.Alfson I HAS A BAEDG, LOOK:
Aug 29 2010 Anchor

RevanShan wrote: Well, for me it seems strange that all the galaxy makes 'Naboo velvet'. Certainly goods need to be checked.

And that Corellia doesen't seem to make Corellian Ale...

All in all i think the trade stuff needs a rehaul

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Wake up! Time to die!

Aug 30 2010 Anchor

I don't think it necessarily needs a reboot, it just needs some new item images created and perhaps some more inventive item names. Also what each planet produces should be reviewed

Baldr.Alfson
Baldr.Alfson I HAS A BAEDG, LOOK:
Aug 31 2010 Anchor

Panda6666 wrote: I don't think it necessarily needs a reboot, it just needs some new item images created and perhaps some more inventive item names. Also what each planet produces should be reviewed

That's kinda what i meant in the previous post ;)

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Wake up! Time to die!

RevanShan
RevanShan Scene Maker
Aug 31 2010 Anchor

Ale, Velvet... They all seem... Well, let's directly say the 'don't seem'.

Instead of it we could see all of this:
Mandalorian iron
Droid parts (already ingame)
Nova Crystals
Spice
Durasteel (already ingame?)
Metal
High tech items
Food container
Cloth container
...

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for the Star Wars game we never had...

Gizka
Gizka Gizka
Sep 1 2010 Anchor

Drugs from Nal Hutta. Let me dial with Nal Hutta's quests and everything PLEASE RevanShan, just let me do it, under your discretion, please!!!

Sep 1 2010 Anchor

Oooh yeah Revan let him deal with something drugs based, I've always wanted a shady drugs trafficking network :D! You could employ drug dealers that act like patrols but travel from system to system selling drugs and making you revenue! You'd have to add extra troops to them for protection etc. I'm all excited now :P

RevanShan
RevanShan Scene Maker
Sep 2 2010 Anchor

lol, Protection? Han and Chewie sumggled spice, but they were the only ones on the ship...

Just let us time, ok? It might be done...

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for the Star Wars game we never had...

Baldr.Alfson
Baldr.Alfson I HAS A BAEDG, LOOK:
Sep 2 2010 Anchor

RevanShan wrote: Ale, Velvet... They all seem... Well, let's directly say the 'don't seem'.

Instead of it we could see all of this:
Mandalorian iron
Droid parts (already ingame)
Nova Crystals
Spice
Durasteel (already ingame?)
Metal What kind of metal?
High tech items
Food container What kind of food? Normal usable stuff, or expensive upper class stuff?
Cloth container
...

Luxury alcohol
Perfumes
Medical supplies (But this could rather go under the collective name of "Drugs")
Industrial materials
Mineral ores
ad nauseum... Guess it could go on and on :P

--

Wake up! Time to die!

Sep 2 2010 Anchor

RevanShan wrote: lol, Protection? Han and Chewie sumggled spice, but they were the only ones on the ship...

Just let us time, ok? It might be done...


Oh yeah Revan don't worry, you have all the time in the world as far as I'm concerned, I just get over excited about new ideas :P. And the option of protection for your kingdom smugglers might be good, just for that extra security. Nothing fancy but I wouldn't want to send out one pathetic rodian alone to deal my drugs unless he was accompanied by 2-5 mercenaries :). Hehehe so exciting :P. I feel like a little kid ^^

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