The mods's first release it used to be under a different name hence why the D/L is called so.
SWBF Unleashed is a mod with a super-crony name that has nothing to do with The Force Unleashed. Rather this mod is all about doing as I please. Key features New Visual Effects Completely Revamped Classes Several New Skins For Classes and Vehicles If you'd like to know more just ask or read some of the stuff you'll find.
In this we're going to go over the classes of the four main Factions and go over Hunt Mode. Sound like fun? No? Well to bad read it anyway.
An all round unit equipped with weapons to both take on infantry and vehicles alike.
Blaster Rifle - A weapon that maintains its accuracy while standing still and has little spread while running.
Blaster Pistol - A weapon designed for when the trooper runs out of ammo in his primary gun.
Ion Pulse Attachment - An attachment for the troopers Blaster Rifle, designed to destroy droids in a single shot.
Concussion Pulse Attachment - An attachment for the Blaster Rifle to shoot a heavy concussion bolt that damages vehicles.
Heavy troopers with equipment designed to take on vehicles with ease and to blow up Droidekas.
Missile Launcher - A heavy duty weapon that heavily damages vehicles.
Blaster Pistol - A secondary weapon for when infantry get to close for comfort.
Reverse Polarity Pulse Grenade - A grenade that disables vehicles and heavily damages Droidekas shields.
Mines - A support item that blows up if anything gets to close.
Skilled Pilots that support their fellow troopers on the battlefield and also take out infantry with ease.
EMP Launcher - A Anti-Infantry weapon that launches EMP Grenades across the battlefield.
Blaster Pistol - A weapon that is not very powerful but if the trooper has run out of ammo is invaluable.
Fusion Cutter - A support tool that can repair vehicles and build support items.
Supply Dispenser - A support item that can give allies ammo and health.
Skilled snipers that can drop enemy infantry from across the map.
Sniper Rifle - A powerful rifle that can drop up infantry with no warning what so ever.
Blaster Pistol - A weapon used when the enemy gets to close for comfort.
EMP Grenade - A grenade that frys the internal systems of droids.
Remote Droid - A droid that is controled by the sniper to call down orbital bombardments.
Skilled elite troopers armed with the best weapons available.
Blaster Carbine - A weapon with three modes of fire.
Normal Fire - Fire a lot laser bolts off in quick succession until the clip is depleted.
Burst Fire - Fire a burst of three laser bolts and with it being a fully automatic weapon it is deadly in the hands of an expert.
Charged Shot - Fire a powerful charged shot that servilely damages infantry, if it hits the head it kills instantly.
Thermal Detonator - A powerful grenade that wipes out all infantry in a large blast radius.
Super Battle Droid
Powerful Droid units capable of taking on all foes.
Wrist Blaster - A powerful automatic weapon that can engage enemy's at distance and up close.
Low Energy Wrist Blaster - A weapon that shots low energy laser bolts designed for use if energy banks are running low.
Wrist Rocket - A simple cheap rocket that is designed for use against infantry.
AV Wrist Rocket - A powerful rokcet that deals heavy damage to vehicles.[size]
Heavy droid units designed to take out vehicles with ease.
Missile Launcher - A powerful weapon that shoots rockets capable of inflicting massive damage.
Blaster Pistol - A backup weapon in case enemy infantry get to close.
Concussion Grenades - Powerful shock grenades that heavily damage vehicles.
Mines - A support weapon that blows up if anything gets to close to get.
Support units that can help out its friends while giving out fire to the enemy.
Radiation Launcher - A powerful Anti-Infantry weapon that launches radiation grenades into enemy lines.
Blaster Pistol - A simple weapon given to pilots as a back up weapon.
Fusion Cutter - A support tool used to repair vehicles and support items.
Supply Dispenser - A utility to dispense supplies to friends.
A droid programmed with advanced combat mechanics.
Sniper Rifle - A powerful rifle that can kill anything with a single hit to the head.
Blaster Pistol - A simple close combat backup weapon.
Fragmentation Grenade - A grenade that damages infantry with shrapnel.
Remote Droid - A droid used for scouting ahead and call orbiting strikes down.
Powerful Anti-Infantry units they deserved to be feared.
Repeating Blasters - Powerful blasters that can kill infantry very quickly.
Shield Generator - Projects a powerful shield around the Droideka.
The back bone of the Rebel Army equipped to take on any foe.
Blaster Rifle - Powerful Anti-Infantry blaster rifle, it shots much faster than in the CW era and can take out troops with ease.
Blaster Pistol - Mainly considered unessential on the trooper, they keep it in case there ammo gets depleted.
Fragmentation Grenade - Cheap and simple grenades, damages foes with shrapnel caused by the blast.
Concussion Grenade - Powerful shock grenades that damage vehicles more than the troopers standard grenade.
The heavy troopers of the Rebel forces, capable of taking out tanks with ease.
Missile Launcher - Launches two tracking missiles at a time at vehicles that heavily damage them.
Blaster Pistol - Simple weapon given to the Vanguard to take on infantry.
EMP Grenade - A powerful grenade that deals heavy damage to vehicles.
Mines - Simple support tool, that can be used against vehicles and infantry alike.
Support infantry that can give ammo and fix vehicles/buildings.
Shotgun - A close quarters weapon that can fire off rounds of 5 bolts in quick succession.
Blaster Pistol - A weapon given to Pilots so they can engage foes at greater range.
Fusion Cutter - A support tool, can be used to fix vehicles or build buildings.
Supply Dispenser - A support utility gives out Ammo and Bacta tanks.
Support units, designed to take out infantry from a far.
Sniper Rifle - A Rifle that deals heavy damage to infantry a shot in the head results in a kill instantly on any human.
Blaster Pistol - Given to the sniper to defend herself should the enemy get in close quarters.
Thermal Detonator - Heavy grenades killing all humans in a massive blast radius.
Recon Droid - A small droid used for scouting ahead or signalling bombardments.
Powerful warriors capable of taking out infantry very easily.
Bowcaster - Powerful weapon that can be uncharged to fire off rapid bolts, or charged to shot multiple bolts at once.
Commando Pistol - Very powerful pistol that shoots off three laser blasts in quick succession, takes a few seconds to recharge.
The most common trooper in the Imperial army, capable of destroying light and heavy units alike.
Blaster Rifle - A simple blaster that takes out infantry easily.
Blaster Pistol - A low power blaster to take on infantry when primary Ammo is depleted.
Fire Grenade - A simple grenade that spews out fire killing enemy infantry.
Concussion Grenade - A grenade designed for taking out vehicles.
Heavy units for taking out any foe.
Missile Launcher - Launches a single powerful missile to take out vehicles or infantry.
Blaster Pistol - A backup weapon for use when the Missile Launcher isn't loaded.
Poison Grenade - A grenade that spews out Poison over a large area, if attached to a vehicle before it goes off it temporarily makes the vehicle useless for a few minutes while the Poison sub-sides.
Mines - Powerful explosives, causes massive damage to vehicles.
Support units equipped to aid others on the battlefield.
Shrapnel Cannon - A more deadly version of a shotgun, shots hot pieces of metal at foes.
Blaster Pistol - A simple weapon for use when the enemy is at range.
Fusion Cutter - Support tool, used by pilots for repairing vehicles and other items on the battlefront.
Supply Dispenser - Utility for giving out bacta tanks and ammo.
Anti-Infantry support units.
Sniper Rifle - A long range rifle, deadly to any human.
Blaster Pistol - A simple blaster for taking on infantry up close.
Thermal Detonators - Powerful grenades only vehicles can survive the explosion that comes from this.
Remote Droid - Used by imperials for scouting ahead and for pin pointing locations from a Star Destroyer.
Dark Trooper - Phase II
Heavy units, tough to take out. Has a Jetpack with a good stock of fuel.
Blaster Cannon - A heavy duty gun, kills most infantry in two hits. Deals damage to vehicles as well.
No this is not like SWBFII's hunt mode. This mode is a Singleplayer mode, in it you take control of a unit that can only be played in hunt mode. And you hunt the natives of the planet who've caused you some grief.
Your goal is to eliminate a group of Geonosians who've been showing great support for the CIS and have been attacking are garrisons. We've tracked them to a rock out crop, you'll be entering from cover to give you a chance to use stealth.
Duel Pistols - Two pistols that combined provide a deadly weapon.
Your goal is to eliminate a group of Wookies who have escaped from detention and have been citing rebellion. We've tracked them to a valley, you'll be entering at sunset from the forest. Kill them all.
Darktrooper Phase 1
Virbroblade - A deadly blade that can kill infantry with extreme ease.
Basic Repair - A simple repair ability allowing you to heal over time.