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THIS MOD IS CURRENTLY ON HOLD UNTIL FURTHER NOTICE DUE TO LEGAL ISSUES

It seems that due to a post made on 10-David and due to some of the content of the mod that a legal issue has arrissed and until the issue has been resolved I am unable to complete the final stages of the development of this "MOD", I will try and keep people posted on how things are going on the front lines of this battle but in the meantime I am working on a few maps for COD4 as well as making a few small mods for it as well...Cheers!

 

Description:
Created by a community based independant development team comes a new exciting add-on for the SWAT community, the new add-on will have a large amount of changes and upgrades to the game and will bring realism and fun back into the community. With the addition of several new maps and weapons the add-on will feature a all new anti-cheat system by "Rapher" and lobbies by "AlienAbducter" and the new line up of additions will also be joined by the hard edged in your face rock tracks of Canadian rockers "Bobnoxious" with the title track to the game being "Won't Go Quietly"...

Features:
- 80 primary/secondary weapons
- 10 kit items
- 2 breaching weapons
- 4 customized skins (2 SWAT and 2 Suspect)
- Ultra hi-res player skins
- Customizable body armor
- 12 new maps (5 coop/single player)
- Auto update service (Special thanks to Desrat)
- Custom game and dedicated server executables (Special thanks to Desrat)
- Custom dedicated server tools
- 32 player hosting support on multiplayer servers
- Multiplayer chat lobbies (Special thanks to AlienAbducter)
- Antics integrated anti-cheat system (Special thanks to Rapher)
- Mod support including a new editor and developer tools

Standard Primary Weapons:
- Accuracy International .338 Super
- AK 47
- AK 74
- AKS 74U
- Barrett M82A1
- Benelli M3
- Benelli M3 Tactical
- Benelli M4 Super 90
- Colt CAR-15 9mm
- Colt M16A2
- Colt M4A1
- Colt SPR
- Dragunov SSV-58
- Enfield L85A1
- Enfield L86A1
- Famas F1
- FN FNC
- FN M249
- FN SCAR-H
- FN SCAR-L
- Franchi SPAS12
- Hk Fabram
- Hk 23E
- Hk 33A2
- Hk 52A3
- Hk G36
- Hk G36C
- Hk G3A3
- Hk MP10A2
- Hk MP5A2
- Hk MP5SDA2
- Hk MP5K-PDW
- Hk MP7-PDW
- Hk PSG-1
- Hk SL8
- Hk SL9
- Hk UMP 45
- Hk XM8
- IMI Galil
- IMI Tavor TAR-21
- IMI UZI
- Ingram MAC 10
- Izmash Bizon
- Mossberg 590
- Panchor Jackhammer
- Remington 870
- SIG 550
- SIG 552
- SIG 556
- Skorpion CZ 61
- Spectre M4
- Steyr AUG
- Steyr SSG
- Stoner SR-25
- ZM Weapons LR300

Standard Secondary Weapons:
- AMT Hardballer
- Beretta 92FS
- Browning HP M1935
- Casul Raging Bull
- Colt 1911
- Colt Anaconda
- Colt Python
- FN Five-Seven
- Glock 18
- Glock 20
- Glock 35
- Hk Mk23 SOCOM
- Hk USP 40
- Hk USP Match
- IMI Desert Eagle
- Kimber 45
- Serbu Super Shorty 12G
- Smith&Wesson M29 Satan
- SIG P220
- SIG P228
- SIG SAUER PRO
- Walther P38
- Walther P5
- Walther P99
- Walther PPK

Standard Breaching Weapons:
- Colt M79
- Hooligan

Standard Kit Items:
- Fragmentation Grenades
- Concussion Grenades
- Incendairy Grenades
- Smoke Grenades
- Riot Grenades
- C4 Explosives
- Light Sticks
- Flares

Maps:
- Black River Bridge (SP/MP)
- Fairview Sports Center (SP/MP)
- 12th Street Station (SP/MP)
- Temple of Ascension (SP/MP)
- Two-A-Day Shipping (SP/MP)
- Riverside Training Facility 2 (MP)
- Southeast Airlines (MP)
- The Sanctuary (MP)
- Fairview Police Training Complex (MP)
- Fosters Dam (MP)
- Mexican Arms Deal (MP)
- Casino Fantasia (MP)

System Requirements:
Recommended Configuration:
- Windows® XP with Service Pack 1
- DirectX® 9.0c
- 1.4 GHz Intel® Pentium® 4, AMD® Athlon™ XP 2500+, or equivalent
- 512 MB RAM
- 128MB DirectX® 9.0 compatible graphics card (ATI® Radeon™ or NVIDIA® GeForce™ )
- DirectX® 9.0 compatible sound device
- 2 GB hard drive space
- Windows®-compatible 3-button mouse
- Cable or DSL modem recommended for online play

More information about the mod can be found at the following sites:
10-David: 10-david.com
Hellbringer Entertainment: Geocities.com

June 24, 2007
**Note: Updated the URL for Hellbringer Entertainment to show the new site.

July 15, 2007
**Note: Replaced the IMI Micro UZI with the IMI Tavor TAR-21.

September 17, 2007
**Note: Removed some of the maps that will be added into updates for the mod.

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Blog RSS Feed Report abuse Latest News: Community Beta Test

0 comments by hellbringer_ent on Apr 3rd, 2007 digg this super bookmark


Hellbringer Entertainment is pleased to announce we will be offering the community the chance to get involved in the development process of Take Down, we are now accepting signups for a community beta test which we will be choosing between 10-20 members from the community to join us in the final stages of testing. If you are interested in becoming part of the long awaited mod test team and you have experiance testing games or mods we would like to hear from you, you can sign up for testing in the Hellbringer Entertainment forum by visiting our web site at www.swat4takedown.moddb.com. Keep in mind though that the development team is very busy completing some of the final stages of the mod at this point and we would appretiate it if we were not disturbed with any questions about the beta or the mod, we have been posting news as often as we can and we will try and keep the community up to date as much as possible. Thanks!

Stig

Comments  (20 - 30 of 151)
meganega92
meganega92 Dec 1 2007, 5:20am says:

Where can I download it?????

+1 vote     reply to comment
Stigmata™
Stigmata™ Nov 4 2007, 11:05am says:

Take Down is going to require SWAT 4 with the 1.1 patch installed.

+1 vote     reply to comment
1133
1133 Nov 2 2007, 8:17am says:

lol, omg amazing. Which programs or patch i must have ????

+1 vote     reply to comment
Stigmata™
Stigmata™ Oct 24 2007, 10:37am says:

Considering Take Down is not released I dont think too many people that have it and are on the test team will be willing to upload it.

+1 vote     reply to comment
stewball
stewball Oct 24 2007, 6:45am says:

For those of us who want to play S4:TD can someone upload the installers to the Filefront and/or the Moddb download servers so people can download them as it obviously doesn't seem like a genius idea having the hellbringer site as the only means of getting the files when it's being fucked over every 5 mins.

+1 vote     reply to comment
Stigmata™
Stigmata™ Oct 23 2007, 2:11am says:

Lightning,
lol...its all good...I have a log file of all the IP addresses that accessed the site during that time period and I banned all of them except the registered users...I also had someone from Japan try and flood the server to gain access to the files and they are now banned as well and unless they get a new ISP they arent coming back...lol

Bezass,
try registering now, I have a new CMS in place and it has been emailing the proper information to people and even if it doesnt we have been able to authorize people as accounts are registered.

+1 vote     reply to comment
Bezass
Bezass Oct 18 2007, 8:30pm says:

Stigmata I tried to register on Hellbringer so I can join the forums
I got no Email for a long time now, are you still on the project?

I would hate to see this one die!

+1 vote     reply to comment
GSG_9_LIGHTNING
GSG_9_LIGHTNING Oct 19 2007, 1:53pm says:

And again some SHITHEAD has hacked the Hellbringerentertainment Website.... i hate them.

+1 vote     reply to comment
Stigmata™
Stigmata™ Oct 10 2007, 2:18pm says:

Just to clear things up here guys, I was going to cancel the projects and let this group of fudgios get the best of me but since that night I have decided to not let it get me down and I have continued working on the patch. As for Take Down work will continue on it as soon as we have the final version of the patch out and we will be doing that sometime tonight after one last test to make sure the spawn points and the read/write access for the files have been configured properly. I will make a news story letting everyone know whats going on with the release of the patch as soon as I have first hand knowledge of how the testing is going and I will gladly be posting up the patch as soon as I have word from the testers that its clean and good to go.

As for the members of AoT that hacked the HBE site to get the patch in its infancy and were passing around the stolen property, that issue was handled and it will continue to be handled by the members of this gaming community for some time because its not the first time they have pulled some sort of low childish stunt like this but it is going to be the last time, atleast in this community...

Anyways guys hopefully this news gives you all the heads up and lets you know what exactly is going on, from this point on if you have any questions about the patch or the Take Down mod I would suggest checking the forums on the HBE site, I answer as many questions as I can normally and its the more frequently visited site by me on a daily basis.

Cheers!

Stigmata

+1 vote     reply to comment
verana_ss
verana_ss Oct 9 2007, 2:44am says:

I read recent news

it seems HBE continue development? :)
I think he was blind with rage.. it was natural because he, HBE spent tons of time for TD

+1 vote     reply to comment
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