Mod cancelled. 1.2 and 1.3 will continue to be available and assets from the new version will be available once cleaned up.

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v1.4 - Glock 20
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nashathedog
nashathedog

Nice, It sounds like we'll have some great alternatives now.

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MSwartz Author
MSwartz

Yep :)
In addition to new weapons I'm replacing just about everything, including some of the Shoker models.
Unfortunately gamebanana is down today and NewVegasNexus has a limited selection so it'll be a little while before I can start importing some others :(

I'm also going to start editing some of the world models and props. I want to try and give certain objects physics, stationary vehicles that can be blown up, etc.

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Daemonion
Daemonion

Looks great, man. 10mm is fun to shoot if you ever get the chance.

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MSwartz Author
MSwartz

I have shot 10mm, I'm in love with it.
I'm buying a Glock 20 this summer :)

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decommanda
decommanda

Nice, looks like we'll be getting pistols that aren't utterly worthless like they are in vanilla.

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FlowersOfNaivety
FlowersOfNaivety

And finally, a Stalker mod has a Glock pistol that doesn't have smoothing errors or really messed up hands. Thank you so very much.

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MSwartz Author
MSwartz

It actually does have a really mild smoothing error on the slide (only visible in certain light conditons), but I'm going to do it over again in a different program to see if I can get rid of it.

I agree with you though: every Glock I've seen made for each Stalker game looks absolutely terrible. When the model itself isn't ****** up than the skin always is.

It's funny you mention smoothing errors. I opened up a bunch of Shoker models (which are regarded as being great looking) and found a LOT of them with massive smoothing errors and deformations. It's just hard to notice because of the skin.

The Shoker SVD for instance looks terrible.

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loner85
loner85

Where to download this shoker mod actually? Nevermind. Will we get the fitting ammo (as you stated, 10x25mm), that was my real question :D

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MSwartz Author
MSwartz

I'm not sure I understand the second part of your question. The Glock 20 is chambered in 10x25mm, so of course you will be getting that ammo. There is also an MP5/10 which uses it. The Glock is not from Shoker mod, I ported it from Counter-Strike:Source.

As for Shoker mod, you can already see the majority of it in Swartz mod 1.3. I used most of it.
If you want the whole thing, you can download it from here:
Amk-team.ru

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loner85
loner85

OK, you got it right :D
Thanks for the link!

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MSwartz Author
MSwartz

Heh. Yeah, don't worry, I'm a stickler for realism. I wouldn't have it firing 9mm rounds or something.
Some of the values for various weapons and ammo were wrong in 1.3, but that was only because I was trying to balance things. However, I've found a way to have things accurate/very realistic AND balanced this time.

For instance one common complaint was sniper rifles and assault rifles of the same caliber doing different damage. It will still have a little bit of a difference (different muzzle velocities, barrel length, etc.), but basically each caliber will do roughly the same damage.

This doesn't mean your FN FAL or something is as good as a sniper rifle that also fires 7.52 NATO. The FAL doesn't have the same range or accuracy, and it won't accept a scope that can extend to the ranges a sniper rifle scope will (and I'm using either a 400 or 500m switch distance, which makes sniping a far more viable option, however it does also up the system requirements).

Sorry for the rant, I think you were asking to make sure I got the Glock 20 correct for realism purposes, so I just want to assure people that I'm aiming for things to be as realistic as possible while still maintaining a proper balance :)

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loner85
loner85

I think it was 7.51 NATO. But yea, I think this is most realistic. It's always a shame in FPS games to sit there with your Dragunov, getting one-shot-kills, while you have to shoot an enemy with an AKM about 5 times :/

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MSwartz Author
MSwartz

Um, no, it's definitely 7.62 Nato. Also the Dragunov and AKM use different caliber rounds, so they will do different damage.

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loner85
loner85

I mixed it up with "7.62x51 NATO" :P
Also, the russian AK round 7.62 won't do so little damage compared to a SVD round...maybe 1-2 shots different, but the are both 7.62^^ But, yes, was a bit sh*tty comparison, my bad^^

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MSwartz Author
MSwartz

I'm not going to go into it, but I've researched each round quite carefully. The damage values should be fairly accurate.

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loner85
loner85

I hope so man! I will definitely test your mod, just because the first versions were quite acceptable and brought new stuff I never seen before in a mod into the zone.

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C-Savage
C-Savage

plz get rid of that beveld mag well :(

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MSwartz Author
MSwartz

No. Sorry. I don't feel like trying to re-model that part of the gun and it looks fine to me.

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wikkid1
wikkid1

Good lookin gun! Personally I really wish that there were more one-handed options in CoP. I mean actually USEFUL ones, like the mp7 that's in SMRTR, amazing piece for artifact hunting. But being the only piece of it's type basically means that it's the only viable option, I like to have choices though :) Thanks again for doing all this work.

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MSwartz Author
MSwartz

Thank you :)

It's actually possible to use pretty much anything one-handed like when you have a bolt or detector out. I'm going to be taking advantage of this.

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HDKramer
HDKramer

Finally a guy that implement NEW handguns in Stalker. Really dude you get 100% of my attention!

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Description

With help from r_populik I managed to sort out some errors I was having importing models. Here's the first success: the Glock 20.
It is a 15-shot 10x25mm beast. You won't be encountering this gun until late-game (side note: I'm doing a lot to make pistols worthwhile).

As you can see I'm using Shoker anims for it :D
You can also sorta see the DOF effect you get upon reloading now (I still need to tweak it a bit).

I'm replacing tons of models with new ones now that I got that sorted out. I'm supposed to be studying for exams, but after Wenesday expect a frenzy of screenshots and videos.

Model author: Silvio Dante
Skin: NZ Reason

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MSwartz
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