Play Half-Life with friends! Players fight computer-controlled monsters through the original Half-Life storyline or hundreds of available co-operative scenarios. Also includes a plethora of new weapons, enemies, visuals and gameplay systems. Customization features allow each map to use its own unique weapons and enemies.
Updates the Sven Co-op Half-Life mod to version 4.07. Includes various fixes and improvements -- see description for full changelog. You must have Sven Co-op version 4.x installed (e.g. 4.0B or 4.06) before installing this update.
Changelog:
4.07
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- Numerous improvements to Half-Life SP storyline support
- Added a work-around for a trigger_teleport crash bug
- Reduced default model precache usage
- Revived allies retain the correct head and skin colour
- Fixed a rare Gargbite issue where player could become stuck
- Dropammo support added/fixed for some weapons
- Melee weapons make correct sounds when hitting metal allies
- Fixed a skill.cfg issue
- Skill.cfg settings added for: Stukabat, Osprey, Black Ops Osprey, Tentacle
- Updated the Sven Co-op FGD file (for mappers)
- Player model options added to the Commandmenu
- Updates to manual and *server_example.cfg files
- Minor fix to server options
- Minor model fixes for Uzis and sc_royals
- Fixed an issue on escape_series.bsp (portal map)
- Solved Ripent missing dll errors on some systems(?)
- Included latest donation bonus Steam ID list
4.06
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- Added monster_op4loader.
- Added opengl mode for env_fog to support Steam Half-Life.
- Added new command: cl_stopsound -- Works just like the stopsound command from Half-Life, but for the Sven Co-op sound engine.
- Updated FMOD Ex to v4.24 for the new sound engine.
- Flesh Gibs now properly float.
- Gargantuas no longer eat turrets or snarks.
- Removed console command that crashed servers.
- Some potential crash bugs were fixed for animation code w/ controllers, and the multisource entity's use function.
- Fixed Babygarg crash bug when being killed by a Gargantua's explosion.
- Minor tweak for minigun, fixed crash bug with rendering code.
- Crash fix for world-lit particle system objects.
- Fixed minor issue with the new donor feature spawning in walls.
- Specified shocktrooper's eye position to a static value to fix some model issues.
- Minor sound engine fixes for sound output.
- Minor tweak to Tor's speaking function.
- Minor client-side reloading tweak.
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Sweet
YES HEADSHOT TIME
Thanks for the pet :)
yes
awsome
YEAH!
Is the background updated too ? :)
Anyways this update is sure welcome.
finally
perfect
I find it very funny that there's someone with a huge machine gun in the background aiming at Freeman and Thor :).
That "someone" Its Gina from Half Life, Ghost_rider...
and she's in the foreground, but whatever ;)
YEAH,thanks! :D
this update prompts me to restart my comp, that's a bit weird for a game mod update isn't it? :P