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Sven Co-op for Half-Life 2, sequel to the popular Sven Co-op mod for Half-Life, will add co-operative multiplayer (players vs. computer-controlled enemies) to Valve's "Half-Life 2" (Among other things). Sven Co-op, the original Half-Life co-operative mod, is currently the most popular co-operative modification in the world, with over 500,000 recorded downloads of Sven Co-op version 3.0. Sven Co-op for Half-Life 2 will benefit not only from Half-Life 2’s highly advanced engine, greater volume of content and extensive feature set, but also from new and innovative gameplay resulting from four years of experience with the genre. Among the new features will be the ability for mapmakers to create their own game modes, and features to make gameplay more rewarding. "Our current plan is to release a beta version of the mod as soon as we have the HL2 single-player storyline working well co-operatively... giving you all something to play (and the mapping community something...
Since the full Source SDK is now available, we at Sven Co-op thought this might be a good time to let everyone in on some of our plans for Sven Co-op 2. First of all, I should mention that we'll be focusing on the basics for the first release: Establishing smooth, fun cooperative gameplay, and
Posted by SvenViking on Dec 3rd, 2004 digg this super bookmark
Since the full Source SDK is now available, we at Sven Co-op thought this might be a good time to let everyone in on some of our plans for Sven Co-op 2.
First of all, I should mention that we'll be focusing on the basics for the first release: Establishing smooth, fun cooperative gameplay, and allowing level designers to start working on co-op maps. Features such as new monsters and weapons will be coming, but mostly in subsequent releases. Trying for too much at once would only delay things in the long run... and anyway, this way you'll have something to play while waiting for multi-user vehicles/etc.
Cooperative support for the Half-Life 2 single-player storyline is something that has been requested by a great many people, and as such, it is one of our priorities. Some changes to the maps will be necessary in order for cooperative play to work smoothly, but we will strive to keep things as true to the original experience as we can (another thing that has been heavily requested). Partly in the interests of this -- and also due to performance issues, balancing issues, and the fact that the maps were simply not designed with large player counts in mind -- the maximum player count for HL2SP maps will likely be fairly low. Higher player counts will be supported for cooperative maps.
More details, including information on Sven Co-op 2's flexible mapper-defined class system and a major change to Sven Co-op's fundamental gameplay, are available at SvenCoop.com.
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Awesome news, guys. I'm so happy to see that one of my favourite HL mod's is going to be remade into the Source engine, and I am eagerly awaiting more information and screenshots!
Keep up the great work,
~Sangye
Very very cool. I can't wait!
Looks cool can't wait to test it out.
Its great to see a team working on a co-op play I play the first one and its was great.It is a shame that alot of game developers are going away from co-op play but I wish they would bring it back.keep up yhe good work there are people out there that thank you for what you are doing THANKS AGIAN