Suvarnabhumi Mahayuth 1.15 New Release A Historical 16th century mainland Southeast Asia Mod By Rasiya Team
Once in a while a mount and blade mod comes along that perfectly illustrates the time period/setting. Brytenwalda, Gekokujo, Anno Domini and many others come to mind when fondly thinking of these great adaptions. SM (I cant pronounce nor memorize the name) may not yet be as exstensive as those masterpeices however ill be damned if it isnt one of the best and most interesting mods ive ever played. In this modern mount and blade modding age of half baked mods that just put a ****** reskin on native and mods that are run by tyrannical ******* developers the Raisya team shines as one of the few examples of the spark that the modding community still has. The effort put into the research, items, factions, etc is almost unparrelelled to other mods. I am proud as a member of the small and tightly nit mount and blade community that this mod is a shining example at this communities ability to portray complex settings in such a low tech engine. Keep up the good work Raisya and i wish you the utter best!
Suvarnabhumi Mahayuth (The name is open in another tab, so I'm pretty sure I spelled that right) is the kind of mod that immediately reflects the effort put into it. It's a completely original setting, to my knowledge, with an enormous amount of effort put into it's historical authenticity and aesthetic feeling.
The custom textures and models are of a surprisingly high quality. Every every city in the mod has an original layout, and every village and town has a completely different aesthetic when you walk into them. The only complaint that I have in this area is the strange bulkiness of some of the armors, specifically the iron plate armor. I realize that it's supposed to look thick, but it's more reminiscent of a fat suit than any armor I've seen. In my opinion, anyway.
The sound assets, on the other hand, are disappointingly sparse within the mod. Music is entirely nonexistent, and when guns are fired, the impacts will echo constantly until the battle is over. This is, sadly, very game-breaking, and I hope to see it fixed in the near future.
Lastly, the campaign and dialogue options are left widely untouched within the mod. It's strange when the opening screen for single player references medieval Europe, and then proceeds to drop you into colonial Siam. To this effect, many different Siamese lords and Sultans will give you quests that feel very much attached to medieval Europe. This is not game-breaking, per say, but it could certainly be improved with the addition of a few, more Siam-specific quests.
In conclusion, Suvarnabhumi Mahayuth is a beautiful mod that is, as of right now (Following release of 1.1, update 2), plagued with assorted bugs and inconsistencies. However, for it's obvious potential and constant improvement, I'm giving this mod a 9/10
Maybe don't download it right now, but in a few releases, this will be a definite must-play.