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Survival is a more adventurous game inspired by the likes of Unreal - you must traverse a strange alien planet with no backup and gradually see if there's a way off. Fighting will be difficult - most creatues here aren't too happy to see you and there won't exactly be stock rooms full of ammo. Survival will be a full game with around 20 - 30 'levels' (Although transition between each will be rather seamless) using Duke Nukem 3D with Eduke32 and using OpenGL only. Survival is the sequal to and is being worked on by James Stanfield, Geoffrey van Dijk, Rusty_Nails, William Gee, Numan, Sangluss and Rob Wijkstra. We are aiming for a release in 2006/2007.

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asdfzxc
asdfzxc

Jesus Christ, that looks as good as Unreal.

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Sangman
Sangman

Heh, thanks! (I made the level lol)

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M_Luminoth
M_Luminoth

Id love to see this work in 8-bit mode, if you want low tech 3d stuff, go for the half life engine, as far as anything on the duke3d engine, keep all the weapons and monsters as sprites, cmon, its just too old to operate properly with that stuff. Anyway, would still LOVE to see this mod finish.

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Description

James fights some Wolf-Men creature, and is about
to be backed into a corner and savagly torn limb
from limb. What a life!