Survival 101 is a Half-life 2 mod that I've been working on for sometime now. The concept for the mod is that of survival/horror. It borrows elements from games such as Resident Evil and Bioshock. Major changes to the Half-Life 2 experience include: Realistic weapon damage(No more emptying entire clips into enemies), Scarcity of ammunition and health packs, and more of a focus on the horror aspect. The mod features its own story line which will hopefully span at least to the two hour mark.
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| A few bugs (Mods : Survival 101 : Forum : Bug Reports : A few bugs) | Locked | |
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| Jul 28 2008, 12:15pm Anchor | ||
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I think this was pointed out already, but I smashed my way into the library - I realized I could do it because of the noise it made when I hit it. Then I found Adam and he followed me around as I slowly came to realize we had no reason to make a bomb. He followed me to the door to the next map, but disappeared when the new map loaded. The other bug I found was on the first time on the rooftop in the first map - you can jump on a vent and get on top of a raised part of the roof then jump to another nearby part, here I found a fast zombie's head sticking out from the ground.. it was rather disturbing. Other than that, I thought it was pretty good. I really liked the 'riptide' track used on the last map. Best of luck finishing it! |
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| Jul 28 2008, 3:21pm Anchor | ||
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Thanks for the input Ben |
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