Same mod, different name, The Galactic Empire, the Rebel Alliance and the Droid Empire, fight for control of the galaxy.

The Galactic Empire and Rebel Alliance continue to clash across the galaxy, while a new enemy to both sides begins to build thier armies and fleets in the region of the galaxy known as Wild Space, IG-88A's Droid Empire.

Play as the Galactic Empire, Rebel Alliance, or the new Droid Empire.

Decide the Galaxy's Fate: Freedom, Oppression, or Annhilation!

"It happened in an instant, thousands of ships dropping out of hyperspace. Lucrehulks, Munificents Frigates, Wavecrest Frigates, Dreadnaught Cruisers, Aggressor Destroyers, more ships then we had guarding Coruscant. And at the center of this entire fleet was the Droid fleet flagship, the IG-4000, IG-88A's personal ship, a star dreadnaught that's power rivaled that of the Executor. They overwhelmed the outer defenses and surge forward towards the Capital. The Golan Defense Platforms didn't even make a dent in their fleet. They were nothing more than bantha fodder for the Droids. As I looked on from the bridge of the Chimera I could see them all. Hundreds, thousands of them, maybe even millions, Vultures swarming over the planetscape of Coruscant. From what I heard from refugees who escaped Coruscant, in some places their numbers darkened the skies over the planet. The droids used the Vultures as kamikaze weapons to overwhelm the planetary shields. When the shields fell, debris from the space battle raging above, begun to rain down onto the planet. But before any large chunks could reach the planet's atmosphere, the Droid's destroyed them. It was obvious they wanted as much of the city intact as possible. The only thing they didn't care to keep intact were the people.

As you can guess, the entire battle brought up memories of the Clone Wars and the Battle of Coruscant. The only difference was those droids were mostly lead by non-droid generals, commanders, and admirals. These were lead by droids originally designed as assassins, killing machines!

Sometime later I discovered why Vader hadn't personally lead the attack against the Droid Empire's armada. It was because he and the Emperor had fled the planet, later claiming it was the decision of the Emperor advisor's to relocate the Emperor for his protection. I still wonder if that was the reason."

―Gilad Pellaeon, after the Droid Empire took over Coruscant.

Imperial Hero and unit lists
Moddb.com

Rebel Alliance Hero and unit lists
Moddb.com

Droid Empire Hero and unit lists
Moddb.com

Complete list of new changes and features.
Moddb.com

Starship Stats
Moddb.com

Post Mod Bugs
Moddb.com

Secondary mod Link provided by Remcovana
Mediafire.com

How to install mods if you have steam
Moddb.com

Image RSS Feed Latest Screens
Menu Change Imperial Monitoring Station Rianna Saren
Blog RSS Feed Report abuse Latest News: An update to remove bugs (other than Geonosian bugs)

7 comments by Admiral-Ace on Dec 19th, 2013

I decided to make an update to the mod to remove any bugs in the mod that prevent the mod from working or other problems. The thing is I don't know of the all bugs currently in mod, so leave a comment on anything you know of.

DO NOT leave the comment on the main page!!!! Click on this news post and then comment.

I know of at least three bugs so far. The Trandosha map problem, the Iron Hammer, and Galen Marek.

I will also include some new icons and maybe the new galaxy map.

Two examples of some things I've worked on.

Nova, Ore, and Carbon crystals
Moddb.com

Some new planet models
Moddb.com

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Mega Icon Pack

Mega Icon Pack

Jan 29, 2014 Sprites 1 comment

So big I changed it from Ultimate to Mega Icon Pack. This pack contains over 545 icons.

New Planet Land maps

New Planet Land maps

Oct 22, 2013 Singleplayer Map 5 comments

Some new planet land maps for FOC. Contains fourteen maps altogether.

Admiral_Aces_Models

Admiral_Aces_Models

Sep 13, 2013 Models Pack 2 comments

This pack contains various models which are mostly reskins I've made of different infantry units and buildings.

Clone Wars and TOR Icon Pack

Clone Wars and TOR Icon Pack

Mar 29, 2013 Sprites 3 comments

This pack contains over 196 icons, all Clone Wars and The Old Repubic, including, Darth Malgus, Satele Shan, Jace Maclom, and the Sith Emperor. The Clone...

Super Star Wars Icon Fix

Super Star Wars Icon Fix

Feb 15, 2013 Patch 3 comments

This is to fix any of the problems with the mod's icons.

Super Star Wars: Rise of the Droid Empire

Super Star Wars: Rise of the Droid Empire

Dec 16, 2012 Full Version 117 comments

Super Star Wars: Rise of the Droid Empire "I think, therefore I am. I destroy, therefore I endure." IG-88A's final thoughts. The Galactic Empire and Rebel...

Post comment Comments  (10 - 20 of 731)
powerfaris
powerfaris Feb 20 2014, 8:42am says:

Why does it always crash when i use darth vader's concentrate fire ability on to the Iron Hammer.Great Mod btw

+1 vote     reply to comment
Pieboybom
Pieboybom Feb 18 2014, 12:17am says:

I still have one issue that ive tried figuring out on my own for a few months and i give up. can someone tell me how to build the damn lusankya? im the rebellion, i have thyferra, i have techs and all possible buildings at max on the planet, except a officer academy which i cant build. can someone please tell me what im missing?

+1 vote     reply to comment
Admiral-Ace
Admiral-Ace Feb 21 2014, 1:04pm replied:

It's simple, the Lusankya isn't in the current version. Can't build it if it doesn't exisit!

+1 vote     reply to comment
Pieboybom
Pieboybom Feb 22 2014, 5:14am replied:

i have the old version from quite a while ago. at least i think its still that version. if not, then thanks. :) answered that for me.

+1 vote     reply to comment
CaptainHeroSeven
CaptainHeroSeven Feb 10 2014, 8:12pm says:

Admiral-Ace, great mod.

Would you know of a way to disable the intro/splash screens on EAW?

You know, the Petroglyph and LucasArts ones. Perhaps with an XML or by removing/replacing the BIKs (I am assuming they're BIK, but I don't know where they are located.)

Thanks! Downloading your mod as we speak!

+1 vote     reply to comment
Admiral-Ace
Admiral-Ace Feb 21 2014, 1:02pm replied:

The intros can be disabled, but not the splash screen.

+1 vote     reply to comment
Admiral-Ace
Admiral-Ace Jan 31 2014, 9:22pm replied:

What?

+1 vote     reply to comment
CCArggee
CCArggee Feb 1 2014, 2:21am replied:

I put all your (wonderful) maps in: C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Data\CustomMaps
and neither FoC nor RaW can't see them when I try to play skirmish with custom maps??? Very strange!
Map editor open them correctly...

+1 vote     reply to comment
Admiral-Ace
Admiral-Ace Feb 3 2014, 6:11pm replied:

You mean the New Planet Land maps pack? Those are not for the mod, those are for modders to use in their own mods.

+1 vote     reply to comment
CCArggee
CCArggee Feb 4 2014, 3:01pm replied:

Oh! Silly me... I didn't pay full attention (on buildings). May I (or you) change them for skirmish play?

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Developed By
Admiral-Ace
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Release Date
Released Dec 15, 2012
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Highest Rated (4 agree) 10/10

I can see that this mod shows extreme promise. Very nicely done.

Dec 11 2012, 11:10am by TheShinHado

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