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Half-Life 2 Substance is back!

The 2005 original is available once again, rebuilt and expanded in an all-new 10th Anniversary Edition, thanks to the support of our community and the crews of System Shock Infinite and SMOD Standalone.

Half-Life 2 Substance installer v2.1
Half-Life 2 Substance full version




This mod harks back to a bygone age, when innovation with first person shooters was king.
Games like Thief, Requiem or Shogo would explore new approaches to the shooter genre.
Substance sought to merge the different playstyles into a precursor to the Crysis suit.

Each of the HEV Suit Modes comes with its own weapons and abilities, like energy shields or cloaking.
Just like multiplayer classes, which can be switched on the fly and share one gigantic inventory.

Newly available in this version, is the VR Missions map pack: as Substance used to be limited to the
vanilla and remastered campaigns, it can now be played in over a hundred Half-Life 2 classic maps
such as Strider Mountain, The Citizen, Rock 24, Riot Act and Mistake of Pythagoras!

VR Missions Final


To install the mod, place the Half-Life 2 Substance installer in Sourcemods and run it with admin rights.
Note: Half-Life 2 and Source SDK 2006 must be installed, and run at least once before installing.

Half-Life 2 Substance Readme

Half-Life 2 Substance Readme

Feature 0 comments

Half-Life 2 Substance v2.0 Information, Troubleshooting & Credits.

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Half-Life 2 Substance installer v2.1

Half-Life 2 Substance installer v2.1

Full Version 22 comments

The full version of Half-Life 2 Substance. Extract it in Sourcemods and run the installer with admin rights. Requires HL2 and Source SDK 2006.

Half-Life 2 Substance archive v2.1

Half-Life 2 Substance archive v2.1

Patch 7 comments

A version of Half-Life 2 Substance with no installer. Extract it in Sourcemods and move the "hl2.exe" file to SteamApps\Common\SourceSDKBase.

Half-Life 2 Substance addons and fixes

Half-Life 2 Substance addons and fixes

Patch 3 comments

A collection of mutators for Half-Life 2 Substance. Includes fixes for common issues with the SDK and missing DLL files.

Post comment Comments  (20 - 30 of 372)
Alzarath
Alzarath

Any chance we could get a torrent of the (archive) download? ModDB doesn't seem to want to cooperate very well.

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xdiesp_ Creator
xdiesp_

Here's the torrent: Db.tt

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Alzarath
Alzarath

Thanks. It seems I missed an important point. This requires Source SDK 2006. Is it possible you could port it up to 2007 or higher? It would be nice if I could play it natively under Linux.

Putting that information somewhere more noticeable instead of only in the footnotes would also be nice.

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xdiesp_ Creator
xdiesp_

It's been tried, we need an expert to import our custom dlls in 2007.

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Evropi
Evropi

So, I clicked on this as an MGS fanatic. What is the link between this and the postmodern masterpiece that is Metal Gear Solid 2?

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xdiesp_ Creator
xdiesp_

Originally, none. Later we gave a MGS personality to the class system for the rule of cool.

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Snooper17
Snooper17

could i just make a small suggestion, can you please make weapons so that when i use the Mp5 with gordon, it doesn't use up the same ammo for the other modes, (Ak47 for liquid)

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xdiesp_ Creator
xdiesp_

There's a limited selection of ammo types, would you like either the mp5 or ak47 to use pistol\AR2 ammo?

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Snooper17
Snooper17

it's just that when i've emptied one weapon in gordon's mode, it affects the ammo in all the other modes, so if i cleaned up a room full of enemies with liquid's Vulcan minigun, then swap to solid's mode and go for a stealthy famas approach later, the ammo is all used up from the other mode. simply have ammo for separate characters.

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xdiesp_ Creator
xdiesp_

It can't be done unfortunately, but how about I add you more ammo quantity in the pickups?

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Snooper17
Snooper17

eh, that'll do.

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xdiesp_ Creator
xdiesp_

Here's the addon to get more ammo: Db.tt

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FusionZ
FusionZ

What's the difference between the regular Substance and Substance V?

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xdiesp_ Creator
xdiesp_

That would be Substance Vanilla: the HL2 campaign without extra encounters. But you still got the suit modes, weapons, slow motion, bleeding effect etc.

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Highest Rated (3 agree) 10/10

Back in the golden days of hl2 modding, this was something I played multiple times, and looking back at it, I sincerely wish I could go back for more :( The new additions to the hl2 campaign struck me with surprise and awe and the dozens of new weapons made the action tight and refreshing, with new additional monsters and player abilities to decimate them with. It's a shame this only partially works with mod fixes following the may 2010 update. Perhaps someone with some free time on their hands…

Jun 3 2013 by flippedoutkyrii

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