Half-Life²:SUBSTANCE GOLD gives your single player games harder challenges and hectic action: 4 gamemodes to test your skills with, a wide array of weapons and 5 different player classes to best suit your gaming style. Welcome to the real Substance, what action is made of!


- New single player campaign modes: European Extreme,Gordon Tales and Survivor. Aka legendary difficult,more battles and health management: Survivor gives you shields like in Halo and takes away most of the health packs making life leeching necessary - an error too many done in the canals could prove fatal only in the citadel;

- Gameplay additions: bullet time + fast reload as in Max Payne 2, gruesome new gibbing system,friendly fire,open wounds, Critical Hit System as in Shogo (score headshots,win health!), the weapons' weight affect your walk speed, fast Punch button, crosshair disappears if you don't slow down, alternate firemodes, allies spawning, enemy conversions, incendiary/dark energy shells, kill striders with normal guns and meet bullsquids, houndeyes, assassins and stalkers;

- The lost Raising the Bar HL2 intro recreated by MedicDance and Smanu85;

- Get acquainted with the new game features in the revised VR Training map or enjoy the Substance comics by artist LKL;

- The HEV FORMS class system,press tab and select your personality among the following:

[GORDON FREEMAN] is a scientist and knows how to play defensively while exploiting his enemies' advanced technology to build friendly units and nasty traps.
Abilities: HEV Shield and flashlight
Weapons: punch,crowbar,stunstick+manhack,pistol,mp5+grenade (employs hand grenades),dual combine ball launcher,jackhammer+turrett,bugbait+antlion,berserk ggun (turns super if you use it for a while),explosive-stuffed proximity headcrab (kill headcrabs,win ammo),covenant grenade,quad free fire rpg;

[LIQUID SNAKE] is the terrorist leader of fox-hound and his specialties are mass killings and stylish matrixesque executions with any kind of weapon or even bare-handed fights.
Abilities: Killing Spree,HEV Knuckles,super throw (splash enemies with crates or barrels),extended bullet time
Weapons: punch,tazer,stunstick+manhack,desert eagle,AK47,HK23,Vulcan minicannon,super shotgun 1/2/4 ammo,cluster incendiary grenade,quad free fire rpg,bugbait+antlion,berserk ggun;

[SOLID SNAKE] is a talented spy who relies on his stealth camouflage to evade capture or to approach and kill unaware foes in close quarters combat or silent arms.
Abilities: Stealth Camouflage,Fortune Device (phys.blow+deviates bullets) and Speed
Weapons: knife,silenced pistol,silenced famas,silenced crossbow with normal+fire+explosive arrows,gravity gloves (choke enemies!),the slam,chaff grenade (converted combines are friendly to you and slaughter each other),quad free fire rpg,bugbait+antlion,berserk ggun;

[BIG BOSS] is an infiltrator who has learnt the ways of the predator in the jungle, healing his own wounds and capping his targets from afar with famed precision.
Abilities: morfine shot,nightvisions,crouch mimetism
Weapons: hunting knife that leeches life,stunstick+manhack,flaregun,free fire scoped desert eagle,scoped tranquillizer shotgun,scoped AWP with embedded bullet time,scoped bigger jackhammer,scoped OICW,quad free fire rpg,bugbait+antlion,berserk ggun,proximity headcrab;

[GRAY FOX] is a ninja wrath who shifts through the fabric of reality to coldly murder any living thing fool enough to try and oppose him. This form is locked until you beat the game once.
Abilities: Shift to Spectral Plane,Ultimate Fortune Device and Instant Gib with any weapon
Weapons: progressive katana,sns-50,sawed-off,xm-8,AUG rifle,super ggun,covenant grenade,chaff grenade,slam,quad free fire rpg,bugbait+antlion;

- General fixes: stats are now ported through levels,fixed bugs concerning invisibility,blue grids and turrets. If you get stuck in a level,hit the Bugfix button on the main menu. If you get too many crashes,lower your audiovideo details and customize your launch options as stated in the FAQs;

- System requirements: same as The Lost Coast.

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Post comment Comments  (210 - 219 of 219)
xdiesp Mar 23 2005, 2:56pm says: +1 vote     reply to comment
Grr. Mar 22 2005, 12:07pm says:

Am I the only one that didn't enjoy this?

+1 vote     reply to comment
xdiesp Mar 21 2005, 6:33am says:

even if the 1.0X patch will be a little delayed,you can already try the default Gordon Freeman and Max Payne HEV Forms in the *last temporary* (I swear!) patch 1.0T. And that's not the only things it adds,since it weights 18 megs... I am now redesigning the Forms for more balance and...more forms.

+1 vote     reply to comment
syx Mar 19 2005, 10:04am says:

This thing rocks, even if it's like watching a slideshow on my computer

+1 vote     reply to comment
xdiesp Mar 16 2005, 6:54pm says:

don't get it personal if the mod is heavier than HL2 on hardware,there's nothing to be ashamed of in lowering some video settings. I find my performance acceptable at 800x600,texture medium,audio medium and everything else low or off on a P2ghz,GeforceMX5600xt and 512 ram. My playtester plays it at 1024,everything high but AAS off,and gets 40 fps everywhere,but he has a monster machine so that's not a good example.

the temporary 1.0e patch is out,fixing the known issue of missing muzzleflashes on CSS weapons. Later on this week,the final 1.0x patch will also be released,featuring the Hev Forms (already explained in detail in the 1.0e readme,if you are curious)

+1 vote     reply to comment
kenyo Mar 16 2005, 4:42pm says:

no, i get no lag on normal hl2 and my computer is custom made with some very nice stuff.
it costed a **** load, and you'd have to be a million to just buy a new comp becuase of lag!

+1 vote     reply to comment
Alucard. Mar 16 2005, 11:54am says:

I think you should get a new computer, as well as a new graphics card. I have gone through it several times and had no lag what so ever.

+1 vote     reply to comment
kenyo Mar 14 2005, 7:11pm says:

it is very fun with the new weps and all, but it is laggy lag-a-lot! i put my graphics down to lowest and it is still laggy. (i think it is because of all the npc's every 2 steps)

+1 vote     reply to comment
xdiesp Mar 14 2005, 5:31am says:

the full install 0.84 has been around for 2 weeks and the temporary 1.0 patch for at least 1 week. Another week and the final 1.0 patch + full install 1.0 will be made available,containing several bugfixes (i.e. the CSS missing muzzleflashes: I know,I know,my bad) and the HEV Forms.

if you have questions,please consult the FAQ on the site/readme. Remember,Substance is much more heavy than HL2 vanilla on hardware: I suggest you to run with texture medium and AAS off,to begin,and to customize correctly the launch options.

+1 vote     reply to comment
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Released Jul 8, 2006
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