13 comments by tacoo on Sep 2nd, 2007 digg this super bookmark
Well, yes. By now, we have been around for quite a while, but as many of you don't know about Subject 311, I thought I'd introduce it to you :)
Subject 311 is a Crysis modification focusing on giving the player the option to choose his gameplay style. What we want to deliver is an intriguing story as well as fun and exciting gameplay.
As story goes, you step into the shoes of Subject 311, a test subject of the multimillion dollar research company Nova.
When you wake up inside the great complex, you flee the inside and find yourself on a huge tropical island. What's next is up to you, but in the end it's all about escaping the island, and with it, Nova.
Images:
To find out more go to: Moddb.com
Or to our homepage: Subject311.com
:D Cheers!
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dunno. Everything is kinda spread out right now. We will try to get things running before crysis release.
Website?
It's done. Our first official concept is up.
Hopefully very soon. Our artist made a scetch of one of the potential characters, but due to lack of voice actors and some other things, we decided to cut out the most of the characters.
Right now he is working on a concept of one of the monsters. Was supposed to have a scetch finished til today. I'll ask him right away (he tends to be late :P).
I'm liking the sound of the story so far, any idea when your getting some concept images up?
Ummm, no i did it with Vue 5
myles > that image: bryce 3d?
They can still make models, make textures, make concept art, plan, make a website, and possibly even code tho i doubt it. A game not being released doesnt stop you from making the concepts thinking up the story, creating the models, make the textures. It just stops you from finishing the models/textures and putting them in the right format and into the game. And doing everything realated with the engine.
I started on a mpa landscape -
I78.photobucket.com
Actualy if you get a chance can you go on the IRC im on :)