Based on the games of the same name by Capcom, featuring 1-on-1 fighting and including the following features; -New plot/story based around Ryu from the StreetFighter universe -16 new player models and enemies from the StreetFighter series of games -New sound effects and music -New Particle FX -New Maps - 16 fully destructable fighting maps with multiple fighting area's -Brand new hand to hand combat system that allows blocking and counter attacks -New animations for each of the characters based on their particular martial arts style -Unique special and super moves for each of the characters -Unlockable extra's

Report RSS Streetfighter trailer now available!

The trailer is finally complete and uploaded. The mod is practically finished and I'm currently finishing off the extra modes and content. You can grab the trailer from any of the following links, enjoy! RapidShare pfichiers.net maxpayne2.levels4you.com

Posted by on

The trailer is finally complete and uploaded. The mod is practically finished and I'm currently finishing off the extra modes and content.

You can grab the trailer from any of the following links, enjoy!

RapidShare
pfichiers.net
maxpayne2.levels4you.com

Post comment Comments
BloodShed
BloodShed - - 231 comments

Cool can't wait for this ^_^

here's a mirror

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Karuto
Karuto - - 1,135 comments

Looks pretty amazing. I can't wait to see more.

I'll be the first to download this. ;)

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INtense! StaffOnline
INtense! - - 4,100 comments

Why not upload to the Mod DB?

Reply Good karma+3 votes
AJ_Quick
AJ_Quick - - 1,321 comments

Exactly my thinking...

Rapidshare? wtf...lol

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AJ_Quick
AJ_Quick - - 1,321 comments

got it. GREAT VIDEO!

question though...

Was it just me, or did a full half of the punches they threw at eachother never connect? It was like watching two gerbils go at it during some portions :P

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Aztec Author
Aztec - - 37 comments

LOL, the actual moves do connect but sadly the way MaxPayne 2 works, damage anims aren't played out while the characters are already preforming an animation. Its a flaw with the game itself as it wasn't really designed for this type of collision. When the moves connect, an audio cue is heard indicating so and is only played when the move connects. If you look at one of the very last sections of the video (Akuma vs Evil Ryu) you'll see and hear that the moves do indeed connect and react as they should.

Glad you liked the video.

Reply Good karma+2 votes
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