Hello There ,

The Advanced Units Mod is a huge AddonMod
We just haven't replaced all ingame units and added a lot of new units, we also have change the gamefeeling a lot, so that now really epic battles can take place.

New Units are:

Galactic Empire:
Superstardestroyer (SSD)
Imperial Star Destroyer I (Imperator Class)
Imperial Star Destroyer II (Imperator Class)
Preator
Vengeance (Jareks Ship - Jedi Knight) (own version)
Bajonett Cruiser
Victory Star Destroyer I
Victory Star Destroyer II
Venator
Harrow Star Destroyer
Dreadnaught
Lancer
Strike Cruiser
Acclamator
Eidolon Rocketcruiser
Arc Hammer
Tie Fighter
Tie Interceptor
Tie Avenger
Tie Defender
TIE Claw
Gunboat
Missleboat
Carrack Cruiser
Imperialer Eckort Carrier
E-Web Troopers
LAAT

Rebellion:
MC40
MC75
MC80
MC80b
MC90
MC104
Corellian Corvette
Corellian Gunboat
Quasar Carrier
Republik Stardestroyer
Nebulon B
Nebulon B2
Balrus Rocketcruiser
Assaultfrigatte
Dreadnaugt
Dauntless
Home One
B-Wing
Y-Wing
A-Wing
E-wing
T-Wing
Z95
V-Wing
Toscan Fighter
R41 StarChaser
Supafighter
Cloakshape Fighter
T3B

Specials:
Hapes -> Hapan Battledragon
Naboo -> EP 1 Fighters and Corvette
Geonosis -> walking tins
Korribian -> Leviathan

For Screenshots Smg-modding.com

Forum avaiable in English: Smg-modding.com

or visit our section at the Petroglyphe Forums :

Petroglyphgames.com

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Awakening of the Rebellion 2.0 Trailer

Movies 1 comment

This is the Official Awakening of the Rebellion 2.0 Trailer. No Rendering , no Fancy job , most and pure In-Game Shots :)

AOTR 2.0 Battle 2

Movies 0 comments

AOTR 2.0 Sneak Vid

AOTR 2.0 Vid of the Home-One

Movies 1 comment

AOTR 2.0 Sneak Vid -> Home-One

AOTR 2.0 Battle

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Sneak Preview of AOTR 2.0

Update SAU 3.2.5

Patch 4 comments

Update to the Current Version. Small Fixes New Damage Visual Effects Light Reballancing

High Polygon Ship Model Pack

Full Version 0 comments

Installation Please select the Main-Installation-File of your EAW-Installation to install the High-Poly-Shippack For Example: C:\Spiele\EAW\Gamedata Changes...

Post comment Comments  (20 - 30 of 119)
Halohelldaddy
Halohelldaddy

Ah yes i remember the last time i played this mod. Very creative and i must admit the models are beautiful. It is though extremely unbalanced and that ridiculous little ship called the Hapan destroyed my SuperStar Destroyer. I hope they balanced it out a bit more.

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Halohelldaddy
Halohelldaddy

Yea i do admit, its a really good mod... and it does add Dozens if not hundreds of new units... but my friend built a fleet of those battledragons and I couldnt beat him no matter what i made! i dont know what made them so powerful but i refused to play this mod ever again because of that ridiculousness. I wouldnt mind playing it again if they dummed down that doggone monster a bit :D

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aj1304
aj1304

i installed the mod in the
3.0
3.1
high poly
3.25 order

And ensured they installed to the right place BUT I still have problems. could it be a graphics issue (even though my graphics card is fairly decent), i know it is for some texture issues on other mods but still... it could be a graphics setting problem,

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Josef-Nastra
Josef-Nastra

shadowlegion421 was right. There is an exception that sometimes crashes the game. So IGNORE MY FORMER POST

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Josef-Nastra
Josef-Nastra

I meant checking if the installation folders are right after EVERY install

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Josef-Nastra
Josef-Nastra

I found that it was a good idea to manually check and eventually place the SAU3 folder in the right place because yes the different installations can get messy. And when i have done that i have had no problems. Another thing that is a good idea is to install things in this order:

1st Main SAU3.0 install

2nd 3.1 patch

3nd High polypack

4rd 3.2.5 patch

This way i have personally gotten rid of the smoking ships and the mod works fine.

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shadowlegion421
shadowlegion421

also discovered a problem playing as the rebellion. after a while, the game crashes out, saying there was an exception. there is no logfile for it, even though the error message says there should be, and the exception file says that the game tried to access an unkown address. it lists stack commands, not sure what they are, but the repeat for at least 50 pages, they are all in hex code. they eventually cycle down to nothing, and thats the last one, so im guessing your ai for the empire is spamming a command that eventually crashes the game. the game ai also makes GC on the larger maps nearly unplayable, because it is moving each individual unit it has, 1 by 1, non staop, everywhere. if you get a sensor array built, check the space routes. they are constantly completely flooded with red fleet icons, if you ever happen to intercept 1, its usually just 1 unit, and they move back and forth all the time. add that to the fact that i cant seem to find any support at all in english, and it means im gonna go ahead and move on to a new mod. good basis here, keep goin

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Charette Creator
Charette

with witch Version of Sau did you Guy´s play ?

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shadowlegion421
shadowlegion421

so i pointed all installers to the base eaw folder (C:/Program files/lucasarts/eaw). i click on the EAW ModLauncher shortcut and get a wonderful little spplication failed message every time. is this shortcut supposed to be for v3.2.5? or are the changes applied even using the shortcut that came with v3?

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aj1304
aj1304

quote:
--------------------------------------
I need help on 4 things
A) does copying the Sau 3 folder to Gamedata\data work?

B) What level (tech or space station) do you get your first unit off the mod.

C) does galactic conquest work???

D) is there any way for u to start the mod by running reg empire at war?

PLZ answer
-----------------------------------------------
a)it needs to be in the gamedata\mods folder
b) ? what do you mean?
c) yes. it should
d) not that i know of

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