"Projekt A.R.I.E.L." (ARTificial Research in Electronical Live) proudly presents the Sturm - MOD, part of a theatre / media arts production started in summer 2008 as a project of students of the scenical arts at the university of Hildesheim, Germany. It provides an environment in which the places and actions described by William Shakespeare in his play "The Tempest" can be visited, explored, experienced and reflected by the player.

The mod was performed live in the production "Projekt A.R.I.E.L." which is explained in detail on our homepage [only in German!].

Please read the INFO.txt after downloading to learn how to set up the mod! Have fun playing and don`t hesitate to give us feedback! :)

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"Let me not, since I have my dukedom got
 And pardoned the deceiver, dwell
 In this bare island by your spell,
 But release me from my bands
 With the help of your good hands.
 Gentle breath of yours my sails
 Must fill or else my project fails,
 Which was to please. Now I want
 Spirits to enforce, art to enchant..."

 Prospero, Act V of Shakespeare`s "The Tempest", Epilogue

Act I - Rehearsal

After three months of learning how to map in the Far Cry Sandbox Editor and how to mod the Cryengine 1 we were finally ready to visit Prospero`s virtual island in our live performances last summer in Hildesheim as a part of our research on the possibilities of a creative exchange between digital media and the live medium theatre.

Performance

Act II - Exposition

On the 12th of July 2008 the first version of the SturmMOD finally was released to the public on ModDB, followed one week later by a guide to give players hints on which spots to visit on the island. The feedback ranged from a "mod of the month" review in the September issue of the German video game culture magazine GEE over a feature in the December issue and on the DVD of the Total PC Gaming Magazine (UK) to comments of players who demanded more content, more gameplay and a better introduction to the background story of the "Tempest".

SturmMOD featured in Total PC Gaming Magazine!

Act III - Progress

Looking forward to using the SturmMOD again for our performances at the diskursfestival (festival of young performing arts) in Gießen, we decided to develop a new version of the mod. The goal was to offer playful approaches to the situations and characters of the "Tempest" while still giving the players the freedom to find their own way over the island collecting informations about the play, our performances and our research. As some features we wanted to have in the version 1.1 were difficult to program and implement the development took longer than planned. But finally, on the 18th of May 2009, an enhanced version of the SturmMOD was uploaded to ModDB, not only in a DELUXE package with additional videos, but also in a SMALL edition for users with a low bandwith.

the mediUm iS thE message [SturmMOD v1.1]

Act IV - Twist

In 2009 projektariel took the experiment one step further by not only giving lectures on the topic "creative exchange between theatre and video games" but also by using custom versions of the SturmMOD during the lectures as an walkable virtual archive of our research and as an alternative to Powerpoint. The first lecture was held at the conference "Culture and Computer Science VII - Serious Games" in Berlin on the 15th of May 2009. It spawned not only the release of the version of the mod used in the lecture but also of the whole text of the lecture [PDF - GERMAN] to enable players to replay the lecture themselves. One week after our visit in Berlin we were invited by the Austrian video game culture club SUBOTRON. The lecture as well was captured in different media: the SturmMOD Vienna Lecture and the recording of our lecture [MP3 - GERMAN].

Lecture@SUBOTRON, Vienna [2]

Act V - The End?

So what`s in store for the SturmMOD more than one year after the first release?
At the moment we are working on a video trailer using footage from our lecture in Berlin to show how we used the SturmMOD.
Another video project is in the works but we won`t tell you more as it is a surprise :)...

And what`s in store for projektariel?
As our team members have to pay tribute to real life at the moment including an internship at a game developer as well as preparing to write a diploma thesis on the topic "modding" we won`t develop the SturmMOD any further. Thus we want to thank everyone who downloaded and played the mod and especially everyone who gave us feedback and support in the development of the SturmMOD! :)

BUT...

chances are good we will be back soon with a brand new project... no Shakespeare this time but most definately another artistic and experimental approach on modding an FPS. So be surprised and STAY TUNED... ;)

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SturmMOD v1.1 Patch [GERMAN] (Deluxe / Small)

SturmMOD v1.1 Patch [GERMAN] (Deluxe / Small)

Nov 20, 2009 Patch 1 comment

Dieser Patch übersetzt die Texte und einige der Grafiken der SturmMODv1.1 [ENGLISH] DELUXE sowie der SturmMODv1.1 [ENGLISH] SMALL ins Deutsche.

SturmMOD v1.1 Patch [FRENCH] (Deluxe / Small)

SturmMOD v1.1 Patch [FRENCH] (Deluxe / Small)

Nov 15, 2009 Patch 0 comments

Ce patch modifie les textes ainsi que quelques éléments graphiques de la version 1.1 DELUXE et SMALL de SturmMOD [ENGLISH]. Cette traduction en Français...

SturmMOD [GERMAN] Vienna Lecture AUDIO

SturmMOD [GERMAN] Vienna Lecture AUDIO

Jul 09, 2009 Guides 0 comments

// ATTENTION: You need to know GERMAN to comprehend the audio guide! // This recording of our lecture on the topic "creative exchange between theatre...

SturmMOD [GERMAN] Vienna Lecture

SturmMOD [GERMAN] Vienna Lecture

Jun 30, 2009 Full Version 0 comments

This version of the mod is a final archive of our work which contains not only the media we used in our lecture on the topic "creative exchange between...

SturmMOD [GERMAN] Berlin Lecture TEXT

SturmMOD [GERMAN] Berlin Lecture TEXT

Jun 05, 2009 Guides 0 comments

This PDF contains the entirely GERMAN text of the lecture "Projekt A.R.I.E.L." held at the conference "Culture and Computer Science VII - Serious Games...

SturmMOD [GERMAN] Berlin Lecture

SturmMOD [GERMAN] Berlin Lecture

Jun 04, 2009 Demo 0 comments

This version of the mod has been used in our LECTURE at the conference "Culture and Computer Science VII - Serious Games" in Berlin on the 15th of May...

Comments  (10 - 20 of 24)
TiberFCSL
TiberFCSL May 24 2009, 1:38pm says:

I don't understand anything this mod is about, I'm just downloading it to see by my own eyes... but with the few words you describe the mod it seems something fresh and original, someting that was never done before. So, I'm still WTF? until the mod stops downloading :).

+1 vote     reply to comment
Heka
Heka Jan 5 2009, 3:20am says:

I think it would be great mod, but its only german :(

+1 vote     reply to comment
projektariel
projektariel Jan 5 2009, 2:54pm replied: Online

@heka: The mod can be played in an english version as well... just follow the instructions given in the "English Setup" - txt file in the directory "Mods/Sturm/Setup". Hope you enjoy it and thanks for playing the mod! :)

+1 vote     reply to comment
Shishiu_Rendan
Shishiu_Rendan Oct 4 2008, 5:15pm says:

Can anyone help me :( When I select Tempest from mods panel in FarCry it switces to it,I press Start,select the difficulty,but when I press start again(so that the game begins) nothing happens.I can press start a thousand times but it doesn't begin the game.This mod seems very exciting,so please tell me how to fix this so I can play it :)

+1 vote     reply to comment
projektariel
projektariel Oct 5 2008, 1:06am replied: Online

Sent you a PM ;)

+1 vote     reply to comment
n00b-Hunter08
n00b-Hunter08 Aug 4 2008, 2:14pm says:

Good that you made the new lightning, it looks better and for example even the shipwreck is less yellow. Who told you how to do this? xD

/Hunter

+2 votes     reply to comment
projektariel
projektariel Aug 4 2008, 3:34pm replied: Online

I already credited you in the description of the white sands picture for helping me... ;)

+1 vote     reply to comment
projektariel
projektariel Jul 17 2008, 4:10am says: Online

@Keksz

If you explore the isle thoroughly there are a lot more details to discover! :) (sent you a PM with hints in order not to spoil the fun for others who haven't played the SturmMOD yet ^^)

+1 vote     reply to comment
Keksz
Keksz Jul 16 2008, 6:21pm says:

SPOILER!!!!!




Is it really this short? I saw the ship...the waterfall...the books in the water...i got ariel...i went through the "catacombs" and saw Miranda....thats all? Mh...short but quite creativ. Whatever, well done ^^

+1 vote     reply to comment
projektariel
projektariel Jul 16 2008, 4:22am says: Online

@bangell99: Till now 57 DLs total (at least on ModDB) if that answers your question... ;) Why don't you try it yourself and judge then? ^^

+1 vote     reply to comment
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Released Jul 12, 2008
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