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As some of you may have guessed already, this mod is and has been on hold for 3-4 months now. It will remain on hold til we get a better team, or I will eventually announce that its dead. We cannot continue work with inactive modelers, and several other inactive positions, therefore we need them filled with new in order to make progress. That is about all for now so good day.

Thank you.


Go back to an era where America was split into two—North and South. In the North, the United States is gathering to fight to preserve the Union that they hold so dear. On the other hand, in the South the Confederates are fighting for secession from the Union in the North, so that they can have the country be run as they would like.

In this mod you will have the choice to fight for the Confederacy or the Union, and in this fight you will be able to select from a wide variety of weapons. You will be able to use many of the rifles, muskets, pistols, artillery, and other weapons of the era. The map selection of the mod will consist of many different maps—based on real battles and fictional scenarios that have been thought up by the developers. The playermodels in the game will either consist of standard uniforms that would be used, or be created to fit specific units that fought in the war.

Currently the Dev Team is recruiting! If you feel that you would be able to help in any of the positions listed below, feel free to contact us!

WE NEED SUPPORT

C++ Programmer(s) - Experience in coding with sourcemods.
Level Designer(s) - Experience with using Source SDK.
Modeller(s) - Experience in using modeling programs such as Blender, Maya, etc.
Artist(s) - Experience in creating detailed concept art, and/or skilled in making in-game textures.
Sound Engineer(s) - Experience with being able to create/edit in-game sounds, etc.
Animation Specialist(s) - Experience with being able to make working 3D animations, etc. for in-game use/other.


Mod Information: We plan to create maps based on actual battles, and some random maps here and there. The teams will consist of "Union Army" & "Confederate Army". The classes, will either consist of basic Union and Confederate player models, or we will switch to making seperate classes, like an Irish Brigade Regiment, 20th Maine, 15h Alabama, etc.

Community Notice: If you are a tracker of this mod, fan, or just a public player, and would like to contribute to the mod but not join the Dev. Team please feel free to make game models, maps, donate, etc.

*Will Add More Information As We Progress*

CREDITS: Aftermath: Source Dev. Team (Tingtom)

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Blog RSS Feed Report abuse Latest News: Officially Dead

6 comments by Chris*101* on Nov 1st, 2013

Myself and the team would like to thank those who tracked and gave their support. As right now we are in no state to work/continue work on the mod. I put the mod on hold for 3-4 months to see if we could get anymore team members, but as you may have guessed it was a no-go. Therefore I have no other choice but to officially announce that the States War HL2 Mod is officially dead do to lack of activity, and lack of receiving help from developers. I gave it as many chances as I could with News updates saying we need help, nobody responded, always kept getting 0 comments, which also shows that no one really cares what goes on with the mod so why should I or the current team need to care? I mean lets be honest. So, anyways myself, and the States War Team bid you all fair-well.


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Post comment Comments  (0 - 10 of 85)
RedLion2300
RedLion2300 Feb 23 2014, 2:04pm says:

how do i join the team

0 votes     reply to comment
Chris*101*
Chris*101* Jul 15 2014, 11:17am replied:

What are you experienced in?

+1 vote     reply to comment
Guest
Guest Nov 4 2013, 7:04pm says:

This comment is currently awaiting admin approval, join now to view.

xXRevModdXx
xXRevModdXx Nov 2 2013, 2:52am says:

Great now its dead :(

+1 vote     reply to comment
t_bag_bear_traps
t_bag_bear_traps Nov 1 2013, 10:23pm says:

there was literally no progress at all... didnt see this coming

+1 vote     reply to comment
Chris*101*
Chris*101* Nov 2 2013, 9:11am replied:

No progress was made due to lack of help from developers on moddb job postings.

0 votes     reply to comment
Urby Online
Urby Nov 2 2013, 10:03am replied:

So basically, you were totally unprepared to make a mod.

Can you not even map or create textures? Anything to move it along and at least look appealing to potential modellers and developers?

+3 votes     reply to comment
Chris*101*
Chris*101* Nov 4 2013, 6:40am replied:

I can level design, but there's no point in doing that if no one is going to help.

+2 votes     reply to comment
Chris*101*
Chris*101* Aug 3 2013, 11:31am says:

The mod is now on hold/postponed until we get more activity within our Team, and positions filled.

+3 votes     reply to comment
xXRevModdXx
xXRevModdXx Jun 4 2013, 3:45am says:

are you gonna release an alpha for this or beta?

+2 votes     reply to comment
Chris*101*
Chris*101* Jun 4 2013, 5:04pm replied:

Both. Closed Alpha for Devs, and possibly Donators only. Open Beta for version 0.1

+2 votes     reply to comment
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First Person Shooter
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War
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Latest tweets from @statesdevteam

The Team would now like to welcome Rocco Vaglica to the Dev. Team!

Apr 12 2013, 11:37am

New media added to the #MODDB page!

Jan 22 2013, 4:43pm

Now also glad to be working with the Aftermath: Source Dev. Team!

Jan 21 2013, 11:16am

SW:S Dev. Team thanks the North & South, and 1918 Dev. Teams for providing their assistance! Glad to be working with both teams. ;)

Jan 17 2013, 4:29pm

Continuing our search for C++ Sourcemod Programmers, Player Modellers, Modellers, Level Designers, Animation Specialists, etc. (MODDB News).

Jan 15 2013, 9:05pm

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