Witness the major conflicts fought during the Galactic Civil War between the Rebel Alliance that seeks to restore order in the galaxy and the Galactic Empire that dominates the galaxy at its whim. The Mod allows you to play as the Galactic Empire or the Rebel Alliance, in the civil war that occurs two decades after the Clone wars and the Great Jedi purge as depicted in the original Star Wars trilogy, Andor, Rogue One, Solo, and Extended Universe lore. It is one of the most ambitious total conversion for multi award-winning rts Company Of Heroes, with unique, quality custom content and original gameplay. Version 1.0 out now!

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Report RSS [Model] AT-AT (view original)
[Model] AT-AT
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.Eol. Author
.Eol. - - 613 comments

Next step is animating !

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Blackfalcon501
Blackfalcon501 - - 244 comments

If you need some sound effects .Eol i have some for the AT-AT

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.Eol. Author
.Eol. - - 613 comments

Well that might become interesting when we reach this step for sure !

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Blackfalcon501
Blackfalcon501 - - 244 comments

Sorry for the super late response Moddb doesn't notify me of these things but when you need them just shoot me a message

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Aposias
Aposias - - 7 comments

Nice

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Aposias
Aposias - - 7 comments

this will require an even longer zoom

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ledernierrempart
ledernierrempart - - 515 comments

indeed i am a bit worried about the pathinding and the camera.

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.Eol. Author
.Eol. - - 613 comments

That thing is *only* 22.5 meters tall. It seems like the camera in CoH goes 40m high by default, which means we can easily increase the maximum zoom out without reducing the performance too much. At 50m I believe the AT-AT will be clearly visible and easy to control.

Pathfinding however will be a big problem, and to be honnest I don't think we will ever manage to have a how-you-would-expect-it-to-do walking AT-AT : destroying everything on its path, steping over buildings and stuff like that...

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ledernierrempart
ledernierrempart - - 515 comments

will it be not to large to be able to cross bridges?

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JackalJack
JackalJack - - 9 comments

I don't think it'll have to cross a bridge.

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Description

So actually I "finished" it quickly. It has completed legs, belly and back, as well as more detailled neck. I won't go further because what all small details shall be added by textures, especially the ones on the hull. Without that the number of triangles is already pretty large.

And I included a few scale comparisons ^^