A starship troopers mod for BFME adding the mobile infantry and elements of it's fleets and the arachnids as playable sides. At the moment a campaign mode will be included but if it proves to be a very hard task this may not be included in the mod. The campaign will follow the marauders fighting the arachnids on several different planets alongside the M.I. and fleet. Or take on the side of the arachnids and fight with overwhelming numbers ferocity and organic war machines to defeat the humans. It is a total conversion with 2 new sides with dozens of new models and lines of dialogue. Custom bases that change to support the different races will also be included and will be an enjoyable feature for fans to control.

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Another game change

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In short i was reviewing the plans I had for this mod and although there is little to no development going on at the present time I am still going to change the mod to the Battle For Middle Earth engine so I can further the experience this mod can provide with sufficient help. Therefore I am looking for anyone with modding experience and in particular modding experience of BFME 1 as the team want to see this mod idea become a reality and with the communities help it could be completed and released.

mod change

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Due to the lack of action that has taken place the mod may be changed to the cnc 3 platform where me may get some more support from modders. If you would...

Slow production

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Since the mod started on Thursday 3rd August 06 production has been slow because of the lack of staff. I'm hoping that this announcement will change...

New member

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Everyone give a warm welcome to our new member gibbs, an experienced modder that is involved in many projects and is a valuable addition to the mod team.

Unit list

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Everyone, we now have our homepage fully operational with a completed unit list and generals powers so if you want to check it out go there now by following...

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Not yet, but we are hoping for a release date sometime soon.

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Did anyone else notice this swarm of dust around the mod?

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Yes, I did finish the model, although I should probably put some weapons on the arms! I still haven't got a clear idea of how to make a skeleton file and have it run animation files. If anyone on the mod has any experience of setting up skeletons, I could use some advice on what steps I need to take before I animate. Actually animating the files would not be hard for me, but I don't want to do that until I get the skeleton stuff worked out properly.

I would be more than happy to just stick to modelling and texturing, but it doesn't look like anyone else here can animate, so I guess I'll have to do it. Ideally, I should just model what you tell me, but you'd have to be very clear and specific (it's essential to be organised when making mods) to not end up with models that don't work.

Anyway, here is the model I've come up with so far. Let me know what guns and weapons to put on it. Then see if you can find out about skeletons and skins for damage (both of these I can do if the file organisation is explained to me). This model is a bit grey, but that can be changed easily.


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