The First Interstellar War...or as the Cap Troopers called it, simply, The Bug War....

Would You Like To Know More?

Although the Terrans refer to the "Bugs" as Arachnids, they are not related to any Earth arachnid species and are more insectoid than arachnid in general form. However, first impressions are hard to overcome. After the nightmare attack on a defenseless Terran colony, the only survivors were convinced they were attacked by "a madman's conception of a giant, intelligent spider."

The history of the Arachnids is cloudy, but we believe it went something like this...
As the Arachnids evolved, the brain caste realized the world they had always known was no longer big enough for them. To this end they started ejecting queen eggs into space to seek out and colonize worlds by riding the cosmic currents. For 1000s of years they spread through their arm of the galaxy with no opposition. Infesting suitable planets and eradicating the former owners.

Eventually they ran into a race that had developed to the point of colonizing their own planets. This race was humanoid and had established colonies on 2 planets in their home system. After taking over one of their planets, the Arachnids came under attack from space by the former owners. This concept was foreign to them as it had never happened before in their races memory. Their brain caste engineered a queen egg that could live in space, and was released to seek out a airless asteroid or planetoid that they could colonize. This queen was able to breed a new class of space born warrior bugs. At 1st the new ship bugs were a basic fighting ship. More than capable of dealing with these new threats.

They spread further. Then they met the Tophets. The Tophets are a very advanced race, very close to the Terran Federation in technology, if not in civilization size. The Arachnids were driven back at 1st, but quickly bred newer ships that stood mandible to nose with the Tophets. Advanced as they were, the Skinnies, as the Terrans later came to call them, weren't a large enough race to defeat the bugs outright. Ultimately they entered a "alliance" with them. The bugs would not destroy them as long as they did what they were told. This concept was foreign to the bugs as well, but they realized they might eventually run into a greater threat than even they could deal with. Better to have the Skinnies as allies/slaves to help them than risk being caught in a war they couldn't win.

Enter the Terrans. The Federation is as big as the Arachnid empire and have an instinctive fear of bugs. Couple that with an advanced space military and technology and you have a big problem for the Arachnids. This new threat was so great that even forcing the skinnies to fight wouldn't be enough. New and bigger, more powerful warship were bred to combat this new threat to their total dominance of the galaxy.

Would You Like To Know More?

Currently being developed by Starside R&D, this is a Total Conversion mod for the game Star Wars: EaW Forces of Corruption from Petroglyph Studios.
You decide who has the right to survive, the Terran Federation or the Arachnids and their allies, the Skinnies. It will include space & land skirmish and Galactic Conquest and is based on various aspects taken from the movie, animated TV series, and the original book.

Command your Forces in the silence of space or the roar of the battlefield, be it the Terran Federation or the Arachnid/Skinny Alliance. Use old favorites as well as brand new units developed for this conflict.

Would You Like To Know More?

Stay tuned to the Federal Network!

Image RSS Feed Latest Screens
New Alaska Skin New Alaska Skin Roughnecks Retrieval Ship
Blog RSS Feed Report abuse Latest News: 2012 Update

9 comments by Rebelmoon on Aug 7th, 2012

Quick Update. I haven't worked on this for probably at least a year but I have started a little bit of work recently.

First, as I'm sure this will disappoint a whole lot of people, the ground side is dead. I can't get the kind of help I need in that area. This includes modeling and animating ground units such as infantry and bugs. I can model of course, but it's just a hobby and I have no experience in that area. I'm really not willing to spend the time needed to learn by trial and error.

Second, I'm working on some of the new ships as seen in the up-coming Japanese CGI Starship Trooper show. I haven't decided whether to retire some of the current ships or just add to the current selection. I'm also going to be re-modeling some aspects of the current ships. Nothing drastic though.

Third, as with the Federal ships, the Arachnid ships will be re-visited. Mainly texture wise but I will also be adding units to the current Arachnid fleet for a more 1:1 balance against the Federals.

Forth, the Tophit/Skinnies will get a few ships added to the Arachnid fleet.

Fifth, the next release will include all of the above as well as Galactic Conquest but only if I can get the GC to work as space only.

Now, I'd like to thank all of my mod's trackers. I really appreciate that. It helps to know that while the SST universe doesn't get the same attention from the masses as some other genres, it does have it's devoted fans. I know a good proportion of you are wanting a ground side, and it's loss might be the final straw but I can't keep saying it's being worked on when it's not. It's not fair to you.

Finally, I need some input on a few things.

1: On the Federal ships I used a mesh to simulate an exhaust plume. Someone posted I was lazy for doing that but it actually was more work than just using the normal effect. I did this because of issues with how the round effects looked on the predominately square engines. I'm willing to re-visit it to see if I can use the round effects if this is the preferred look.

2: There's still a weird bug where when a Hero ship arrives, an explosion will occur on another ship. It only seems to happen with the arrival of Heroes. Anyone have any ideas? Does it happen on all maps?

3: I've seen posts of people having issues with launching the mod. The mod works. It works on 64bit Win 7 and 32bit Win XP systems. However, it was created using a store bought retail version of FoC. I'd like to hear if any people have been able to play this mod or any other FoC mod with the Steam or any other downloadable version. I'd like to figure out what the fix is for it. I know Steam uses a different download directory, which might be an issue.

That's it for now.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
The Pirate Ship Min's Wind Empire Hero

The Pirate Ship Min's Wind Empire Hero

Aug 23, 2010 Full Version 15 comments

This is fanon design created in 3D by myself simply because I liked it. The design's creator loved the model and gave me permission to release it to the...

Kitbashed Heavy Capital Ship

Kitbashed Heavy Capital Ship

Oct 19, 2009 Full Version 6 comments

Idea behind it: A few years ago I was making a personal mod that had 2 factions. The Concordiat of Man (Terra/Earth & all her colonies) vs The Melconian...

Nantex-Class Geonosian Fighter

Nantex-Class Geonosian Fighter

Oct 11, 2009 Full Version 4 comments

Here's the Nantex-Class Geonosian Fighter skinned using Eville Jedi's texture. I made this for another mod that fell through.

Anakin's G9 Rigger Ship "Twilight"

Anakin's G9 Rigger Ship "Twilight"

Oct 11, 2009 Full Version 1 comment

This is the Clones Wars Corellian Freighter used by Anakin and his Padawan Ahsoka Tano. Nicknamed the "Grease Bucket" and the "Bucket of Bolts" by Tano...

Starship Troopers: 1st Interstellar War  v1.0

Starship Troopers: 1st Interstellar War v1.0

Jul 25, 2009 Full Version 37 comments

Starship Troopers: The 1st Interstellar War is a modification for the game Star Wars Empire at War Forces of Corruption. This is a Beta version and the...

SST-FIW Latest Trailer 2

SST-FIW Latest Trailer 2

Jul 14, 2009 Trailers 0 comments

A new trailer from the latest build. It showcases the current models in a full scale battle. I've broken this recording into 2 trailers for everyone's...

Post comment Comments  (60 - 70 of 402)
Alpha473
Alpha473 Mar 11 2011, 6:24am says:

C&C would be a good idea, but is it so versatile to allow the same space capacity & features that are native to a game like SWEAW?

Any case, you're doing a great job.

Excellent models, need as good textures now. ;)

A very good work, two thumbs up.

Keeeeeeppp it ooooonnn pleeeeaaaseeee.

Just to remark the fate that all SST mods had 'til now.

Don't be one more like them!

I think it would be very gratifing to be the very first to release a Complete SST mod :D

Tracking this, I hope this would not be just another delusion and failed occasion to have a good SST mod.

(Yes, I want to be sure you will think of it :P )

Great work at all.

+1 vote     reply to comment
Bubbleteatroopa
Bubbleteatroopa Feb 20 2011, 8:57pm says:

"Would you like to know more?"

+1 vote     reply to comment
☢SRB-DrunkSoviet☢
☢SRB-DrunkSoviet☢ Feb 12 2011, 2:28pm says:

STARSHIP TROOPERS man i love starship troopers 1 and 2 are both almost at the top of my fav movie list

+1 vote     reply to comment
shanemurphy
shanemurphy Jan 7 2011, 9:15pm says:

The first mod I ever was involved on, when I joined this mod I didn't even know how to make a cube in 3D Studio Max, how are things and is Panzer still involved with the project?

+1 vote     reply to comment
Rebelmoon
Rebelmoon Jan 7 2011, 10:20pm replied:

No, Panzer is not affiliated with this mod at all. Back in '07 I contacted him about taking over his SST mod since he had no more interest in pursuing it. At first he was helpful, giving me access to a lot of his concept art and images as well as saying he would send me all the model assets he claimed to still have. After several months of failed promises to send the models, he broke off contact in early '08. I initially gave up on the idea, but decided to start from scratch and since his mod had been archived, I was able to acquire the mod name. I also based the look and style of a lot of the ships on Iosys's model work with some added variations of my own.

+1 vote     reply to comment
shanemurphy
shanemurphy Jan 7 2011, 11:35pm replied:

Its fantastic to see you guys bringing this back to life, do you stay in contact with Iosys? I have not heard from him in years.

+1 vote     reply to comment
Rebelmoon
Rebelmoon Jan 8 2011, 12:21am replied:

It's been a long time since I talked to the few former Team Storm members I was able to track down. I know Iosys has been active at ScifiMeshes or at least he was the last time I spoke to him but that's been at least a year ago.

+1 vote     reply to comment
Galen_Marek
Galen_Marek Jan 3 2011, 9:40pm says:

So are you gonna put land into this?

+1 vote     reply to comment
Ricochet-
Ricochet- Jan 2 2011, 5:33am says:

What C&C Game Will You Be Thinking Of Moving Too?

+1 vote     reply to comment
Rebelmoon
Rebelmoon Jan 2 2011, 1:21pm replied:

If I did follow through with that idea, it would depend on who would join up to help out and how much experience they had. C&C TS all the way to Generals I've modded extensively and could do it by myself but I would not do TW alone. I've added units to TW but personally I find it overly complicated to mod. It also would be a side mod to this one, so I'd need a co-leader to help ramrod the team. If no experienced modders help out, then the idea will wait until this one is finished.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Developer
Starside R&D
Contact
Send Message
Release Date
Released Jul 24, 2009
Mod Watch
Track this mod
Share
Community Rating

Average

8.7

61 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Starship Troopers: 1st Interstellar War on your homepage or blog by selecting a button and using the HTML code provided (more).

Starship Troopers: 1st Interstellar War Starship Troopers: 1st Interstellar War
Starship Troopers: 1st Interstellar War
Statistics
Rank
1,192 of 22,212
Last Update
2 years ago
Watchers
487 members
Addons
2
Files
8
News
26
Reviews
5