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A new mod made by the StargateTC team, new engine means new possibilities, new gameplay, then a new mod. Currently, the mod is slowly starting, we're actually seeking people to workw with is in any domain (mapping, modeling, souding, texturing) and we absolutely need a coder. So, for those who don't know our mod on Half-Life, it's a first person shooter based on the Stargate SG-1 universe, a Total Conversion, born in 2001. Since this date, we have released seven public multiplayer versions, and one singleplayer version (which didn't work so well). We'll complete this description when we get more elements.

Report RSS SGC, Stargate and grenade

Hi to everyone, First and foremost, the whole StargateTC: Source development team wants to wish you a happy new year 2008 (a little late), with everything that usually goes with it, bliss, health and success! ...

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Hi to everyone,

First and foremost, the whole StargateTC: Source development team wants to wish you a happy new year 2008 (a little late), with everything that usually goes with it, bliss, health and success!

So as to focus on the mod, let's summarize what has been done since the last - and, we admit it, remote - piece of news. First of all, we showed our model of the stargate to you, which comes back today, endowed with its materials, by Axel and Legends.

Stargate Stargate

 

Then, one of our level designer, Rafik, has started up a replicator-mod map taking place in the Stargate Command, so far, we have a part of the level 28, notably the gate room, the surrounding hallways and the briefing and command rooms (those last two are almost propless).

rep_sgc rep_sgc rep_sgc

 

Finally, a new weapon model has been modelized, UV mapped and textured, respectively by Nexus, Axel and Legends, the M67 hand grenade is through.

M67

 

And that will be all for today.

A quick breaking news, it seems that, for an unknown but yet obvious reason, the domain name stargatetcsource.fr was registered and now redirects to our competitor's website. We just want to clear things up, StargateTC: Source has, in spite of this incident that may lead to a misunderstanding, no bond with this other project.

To finish this up, let's keep in mind that we are looking for people able to fulfill the level designer and UV mapper positions.

Hoping you are well.
The StargateTC: Source development team.

Post comment Comments
mattb
mattb - - 4 comments

The Stargate is strange :s
The map looks like a HL map, need more details...

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[SGTCS]Axel
[SGTCS]Axel - - 2 comments

It's work in progress. But we are open to all critics.
Could you give us more details about what it's strange on stargate and why you think that SGC map is like a HL map, please ?

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Extreme43
Extreme43 - - 34 comments

I agree, the stargate looks a bit warped and out of shape.

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F-Plus
F-Plus - - 57 comments

I think it looks great. I do however agree, that it might need some detailing. Maybe some lightning, and some entities around, to make it look a lot more characteristic. I do, however, think it's very great !

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[SGTCS]Axel
[SGTCS]Axel - - 2 comments

We hear your critics. We continue to work on them and to take care your remarks.

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Grievous77
Grievous77 - - 202 comments

Looks great though!

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