Stargate Space Conflict is a mod developed & published by Phoenix Interactive wich aims to recreate the universe of the Stargate Franchise into Homeworld2

Stargate™ is the property of Metro-Goldwyn-Mayer (MGM). No profit is intended.


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Blog RSS Feed Report abuse Latest News: The end of OpenGL32 enhancements ?

13 comments by Erayser on Mar 29th, 2014

Dear community.
We have to warn you about something really important. You noticed that weeks ago we published a video about our OpenGl modifications. They enhanced the whole game isn't it ?
Truth is, someone playing on a 64bits OS with Nvidia graphics doesn't support it. Worse, it gives to the game an awful render and we don't want to see that.

You both know that the OpenGL enhancement represents for us a great opportunity. It was a sort of proof. Ten years later, Homeworld2 can be upgraded. Can you believe that ? We believed only slow computers weren't able to run it but that's wrong. Both Nvidia users on 64Bits OS can't.

Deleting OpenGL ?
We weren't thinking about it... But time has come. We both know that Nvidia represents more than 50% of graphics production in the world. We don't want this number to represents the amount of people who will submit a ticket in our website, saying: "Why my game is awful as hell ?".
Therefore, the first release of Mass Effect Reborn (We will try to correct it for our other mods) won't use the OpenGL enhancements we've made. However we may add it as a "Bonus content". The later can be activated by the player itself before running the mod.


Differences between OpenGL and 2.0 shaders plus ALD ?
2.0 Shaders and Advanced Light Design enable our team to work with Bump mapping possibilities and advanced lighting possibilities. In that sense, we can force the game to look realistic but the bloom realism, made with OpenGL won't be preserved. Only our ALD shaders will force the game to have a sort of bloom.

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Trailer Music Pack

Trailer Music Pack

Sep 3, 2013 Audio Pack 1 comment

We're proud to share freely our trailer music with our community. Music composed by Draco Nared. Please do not registribute the following content without...

Alpha Release

Alpha Release

Jun 26, 2013 Demo 13 comments

Alpha of Stargate Space Conflict, released in France the 22th September ov 2009. This Alpha content does not relate in any way our newest & upcoming...

Pre-Alpha Release

Pre-Alpha Release

Jun 26, 2013 Demo 2 comments

Pre-Alpha of Stargate Space Conflict, released in France the 23th June ov 2008. This Pre-Alpha content does not relate in any way our newest & upcoming...

Post comment Comments  (60 - 70 of 1,325)
Raygoza
Raygoza Dec 24 2013, 4:30pm says:

Will future versions of the mod have downloads for low end computers?

+1 vote     reply to comment
sgcorentin196f
sgcorentin196f Dec 27 2013, 12:12pm replied:

If by low end you mean that doesn't support shaders 2.0 then the answer's no as our mod is now based around this technology.

+1 vote     reply to comment
DariusMartin
DariusMartin Dec 29 2013, 6:51am replied:

Do you know when a new version of this mod will come out?

+1 vote     reply to comment
sgcorentin196f
sgcorentin196f Dec 29 2013, 1:38pm replied:

While we still are working on Stargate Space Conflict most of our team and resources are pulled toward the release of Mass Effect Reborn. So as of right now it is impossible to give you a precise date.

+1 vote     reply to comment
alekxandr9
alekxandr9 Dec 13 2013, 2:44am says:

as you will soon see the update?

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Guest
Guest Dec 21 2013, 9:56am replied:

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alekxandr9
alekxandr9 Dec 21 2013, 1:30pm replied:

Yes there is, from version 1.3 to 1.4. Look for it in google SSC v1.4.

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Guest
Guest Nov 27 2013, 3:51pm says:

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Guest
Guest Nov 27 2013, 4:18pm replied:

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alekxandr9
alekxandr9 Nov 27 2013, 2:10pm says:

Possible to make the fade in animation shield ship tau'ri Atlantida, as it is used in the movie?

+1 vote     reply to comment
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