Stargate Space Conflict is a mod developed & published by Phoenix Interactive wich aims to recreate the universe of the Stargate Franchise into Homeworld2

Stargate™ is the property of Metro-Goldwyn-Mayer (MGM). No profit is intended.

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Blog RSS Feed Report abuse Latest News: The end of OpenGL32 enhancements ?

13 comments by Erayser on Mar 29th, 2014

Dear community.
We have to warn you about something really important. You noticed that weeks ago we published a video about our OpenGl modifications. They enhanced the whole game isn't it ?
Truth is, someone playing on a 64bits OS with Nvidia graphics doesn't support it. Worse, it gives to the game an awful render and we don't want to see that.

You both know that the OpenGL enhancement represents for us a great opportunity. It was a sort of proof. Ten years later, Homeworld2 can be upgraded. Can you believe that ? We believed only slow computers weren't able to run it but that's wrong. Both Nvidia users on 64Bits OS can't.

Deleting OpenGL ?
We weren't thinking about it... But time has come. We both know that Nvidia represents more than 50% of graphics production in the world. We don't want this number to represents the amount of people who will submit a ticket in our website, saying: "Why my game is awful as hell ?".
Therefore, the first release of Mass Effect Reborn (We will try to correct it for our other mods) won't use the OpenGL enhancements we've made. However we may add it as a "Bonus content". The later can be activated by the player itself before running the mod.

Differences between OpenGL and 2.0 shaders plus ALD ?
2.0 Shaders and Advanced Light Design enable our team to work with Bump mapping possibilities and advanced lighting possibilities. In that sense, we can force the game to look realistic but the bloom realism, made with OpenGL won't be preserved. Only our ALD shaders will force the game to have a sort of bloom.

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Trailer Music Pack

Trailer Music Pack

Sep 3, 2013 Audio Pack 1 comment

We're proud to share freely our trailer music with our community. Music composed by Draco Nared. Please do not registribute the following content without...

Alpha Release

Alpha Release

Jun 26, 2013 Demo 13 comments

Alpha of Stargate Space Conflict, released in France the 22th September ov 2009. This Alpha content does not relate in any way our newest & upcoming...

Pre-Alpha Release

Pre-Alpha Release

Jun 26, 2013 Demo 2 comments

Pre-Alpha of Stargate Space Conflict, released in France the 23th June ov 2008. This Pre-Alpha content does not relate in any way our newest & upcoming...

Post comment Comments  (10 - 20 of 1,334)
DariusMartin Apr 14 2014, 4:22am says:

Will we be able to play the Asgard race when the release comes out? I really wanna kick *** in the O'Neill class, that ship is pure amazing :D

+1 vote     reply to comment
GHOST-WARRIOR15 Apr 11 2014, 1:56pm says:

Hi all in this mod going to have the Ori race so i can get my *** kicked bye them when i play as tauri

+1 vote     reply to comment
Erayser Apr 12 2014, 6:04pm replied:

Unfortunately no. We don't plan to do it. However, we may do it in further releases (other than 1.0).

+2 votes     reply to comment
GHOST-WARRIOR15 Apr 12 2014, 6:39pm replied:

Hi Erayser when do expect the 1.0 update because i am watching SGA at the moment and i really wanna play this amazing and beautiful mod thanks bye.

+2 votes     reply to comment
Phoenix_Int Apr 12 2014, 7:01pm replied:

Hello Ghost,
We still need to finish the last update for MER while the rest of our team is working on the French Comic Con'. Anyway you have to understand that our last work on SSC was about scripts and the shield system ;)
We added as well, and we're proud to be the first mod to do it, a possibility for the AI to jump directly to your positions. I think the 1.0 will be released in a few months.

+2 votes     reply to comment
alekxandr9 Apr 13 2014, 1:42am replied:

And again, in anticipation of 0,........

+1 vote     reply to comment
GHOST-WARRIOR15 Apr 12 2014, 7:21pm replied:

Ok man thanks a lot bye.

+1 vote     reply to comment Apr 11 2014, 11:13am says:


Shall I be able to remove the film grain?

+2 votes     reply to comment
Erayser Apr 11 2014, 12:41pm replied:

Stargate a son propre effet de grain de film. Le fait est qu'il est moins puissant que celui sous Battlestar Galactica. Donc non il sera forcément ajouté mais il sera moins visible. Il donnera tout de même l'aspect particulier de la série, aspect que nous souhaitons créer au maximum.

+2 votes     reply to comment Apr 12 2014, 9:07am replied:

Ah! OK! Finalement ça ne me dérangera plus trop si c'est un choix de rendre le mod authentique par rapport à la série, surtout que ça améliorera surement la netteté.

+1 vote     reply to comment
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