Stargate Space Conflict is a mod developed & published by Phoenix Interactive wich aims to recreate the universe of the Stargate Franchise into Homeworld2

Stargate™ is the property of Metro-Goldwyn-Mayer (MGM). No profit is intended.


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13 comments by Erayser on Jun 14th, 2014

Hello folks! It's been a while without news from Phoenix Interactive on Moddb. First of all, you need to understand that some of us (including myself, Thibault Testart) have their finals this month. While we have our finals, we work however on our French website because we still need to finish it. Once the later will be finished (end of June), we will export the whole database into the English one.

Then, both news we will publish will be available immediately in French and in English. The most important language in our association is, by far, the English one. It's just that our HTML team is, except Thibault Testart, French. Therefore, we prefer to develop the French version first. Anyway, enough talk. All you need to know is that once our website and our publishing structure will be finished, you will be able to receive news almost each day! 

Please, do not forget to follow us on Facebook where we publish news as well each day. You can as well follow us on twitter and on YouTube.
Facebook (click here) - Twitter (click here) - YouTube (click here)


About Stargate Space Conflict


We're still working on Stargate Space Conflict, of course. However, we can't publish a lot of development pictures because it seems logical that we won't show pictures of our scripts, isn't it ? You have to understand that the most important objective is to finish the whole Shield system. It requires weeks to finish it properly. When the system will be finished, we will be able to reunite the whole work we did and announce a release date. We think that we will be able to release the first release this summer. Isn't that good ?

1.0 Version is about a mix between Quality and Quantity
Yes, with the upcoming release, you will be able to play a brand new generation of Stargate Space Conflict. The upcoming release isn't just a big leap forward, it’s a huge change in direction. It takes the most advanced skills of our developers in our team today and puts them together like no previous release before it. We can’t wait to see what you’ll do with it.

Our Destiny model (high poly version, 3DS Max render)
Modeled/Textured by A. Alexsson (aka AlxFx) - Rendered by Diston



Click here for a full preview

How were you able to have this model ?
A. Alexsson is a 3D&2D professional artist. As a professional, he asked us to buy a certain license to use his stuff. This is what we did.

Are you crazy ? How can you add such a detailed model ?
Have you ever heard about "UV Mapping" ? For English people, in French it is: "Texturisation Photoréaliste Vertex 2D". The English equivalent word should be "Projection Mapping". It's a method used by AAA gaming studios. Sometimes, they design high poly models (1.000.000 for example) for characters. Then, once the high poly version is finished, they design a low poly version.

But, what's the point then ? Why they have to design an high poly version ?
Because the high poly version will be used for something in particular. They will render with modelling software (such as 3DS Max) each face. Once each face is rendered (front, behind, left, right and so on...) into a 2D texture, they work on an low poly version where they will apply the different faces. This process is named "Projection Mapping" like we said previously.

Therefore, with this model, we will work on a low poly version (10.000 polygons mostly) and we will apply the high poly 2D render on it. Then, in-game, you will have almost the same render. Isn't that impressive ? You could expect in-game shots at the end of June.


Stargate Space Conflict in-game menu
Designed and coded by Thibault Testart - Buttons design belongs to Scaleform GUI AC3 (Ubisoft)



Click here for a full preview

Why don't you work on a Stargate interface ?
Well, we do not think that Stargate has a great interface when it comes to games. Therefore, we had to work on a futuristic and innovative design. That's what we did for Stargate Space Conflict. A modern and interactive design. We hope you will enjoy that one.

But, you published pictures with a Stargate Universe interface, don't you ?
Yes but you have to understand that it was a conceptual work and that a such interface is not really great for Homeworld2. That would be an awesome interface for modern games where you can animate the whole User Interface (UI). However, Homeworld2 is limited. Even if there is a possibility to animate the menu, you can't do it properly or without FPS drops. 

Thanks guys for your support and stay tuned !
Good luck if you have your finals soon.

Media RSS Feed Latest Video
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Trailer Music Pack

Trailer Music Pack

Sep 3, 2013 Audio Pack 1 comment

We're proud to share freely our trailer music with our community. Music composed by Draco Nared. Please do not registribute the following content without...

Alpha Release

Alpha Release

Jun 26, 2013 Demo 17 comments

Alpha of Stargate Space Conflict, released in France the 22th September ov 2009. This Alpha content does not relate in any way our newest & upcoming...

Pre-Alpha Release

Pre-Alpha Release

Jun 26, 2013 Demo 2 comments

Pre-Alpha of Stargate Space Conflict, released in France the 23th June ov 2008. This Pre-Alpha content does not relate in any way our newest & upcoming...

Post comment Comments  (1200 - 1210 of 1,365)
scorpio23
scorpio23 Jun 10 2011, 5:33pm says:

Pharaondavy when will we have an update I am getting a bit cuorus to how the mod is developing, thanks any way

+1 vote     reply to comment
^bart^
^bart^ Jun 6 2011, 2:57pm says:

bugy , crashing on some of the reserches... but i like it :D waiting for bug fixes and ofcourse ancients race :D nice work

+1 vote     reply to comment
SynysterMyth
SynysterMyth Jun 5 2011, 2:15pm says:

Me too, oh well hopefully it wont be long now! (:

+1 vote     reply to comment
lukashedmeg
lukashedmeg Jun 3 2011, 4:30pm says:

nice video, but i dreamed about asgards

+2 votes     reply to comment
Jaack
Jaack Jun 3 2011, 8:52am says:

When any ships on the game jump into hyperspace i dont see the window at all they just disappear is that suppose to happen cuz on the video the window appears ?

+1 vote     reply to comment
Phoenix_Int
Phoenix_Int Jun 3 2011, 10:48am replied:

for the hyperspace window, put your graphics drivers up to date.
If you have problems, you join the forum we can better helpfor the hyperspace window, put your graphics drivers up to date.
If you have problems, you join the forum we can better help.

Atlantis.

+1 vote     reply to comment
Jaack
Jaack Jun 3 2011, 11:26am replied:

I tryed it but it didnt work =/

+1 vote     reply to comment
Phoenix_Int
Phoenix_Int Jun 3 2011, 3:26pm replied:

Arf !
Go to this site for your drivers or I do not see a solution :/
Ma-config.com

+1 vote     reply to comment
Jaack
Jaack Jun 3 2011, 8:18pm replied:

Fixed it now i had to reinstall everything but now i can see how awsome the hyperspace windows look !!

+1 vote     reply to comment
Phoenix_Int
Phoenix_Int Jun 4 2011, 3:58am replied:

Cool:) Good game has you;)

+1 vote     reply to comment
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