Stargate Space Conflict is a total conversion for Homeworld2, RTS Game. The modification aims to recreate the universe of the Stargate franchise. Stargate Space Conflict is a total conversion for Homeworld2, RTS Game. The modification aims to recreate the universe of the Stargate franchise.
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Blog RSS Feed Report abuse Latest News: Homeworld: Remastered & our mods

11 comments by Erayser on Feb 19th, 2015


As you may already know, the Homeworld: Remastered Collection coming February 25 won't support mods on day one*. We have to announce various things about this Remastered Collection, how we will port our content. As well, we have an important question for our community. We really need your feedback on that point.

Both mods we have will be ported. All of them.

Stargate Space Conflict, Mass Effect Reborn and Battlestar Galactica: Fleet Commander are all going to be ported at the same time. We recently had some important reunions in our association, focused on the Remastered Collection, and we both came to the conclusion that we should work on all of our mods, so that we will be able to publish updates continually.

While you may consider that this is a bit insane, and that we should rather focus our work on one mod, we have more than 50 members in our association, and we believe we can start working with three internal development teams, knowing that each of them will be attached to one modification.

Gearbox will not release Mod Tools on Day one.

As Gearbox revealed on their forums, they will not release their mod tools for a moment, as they are not finished. We don't have any other information about these tools, but we hope Gearbox will release them really soon. We can't wait to get our hands on this Remastered Collection. Some people on Facebook (We Want Homeworld 3 group) said that old tools should work or at least modders will release mod tools in a week or so... First of all this makes no sense, and we don't endorse such words. This doesn't represent in anyway the opinions of our developers nor our partners.

As we previously said, we won't work on Mod Tools. This requires a lot of skills and knowledge about this Remastered Collection, and while we have some experiences with OpenGL and Homeworld2, this brand new version of Homeworld is no longer based on the same engine build as the current one (Homeworld2 is based on OpenGL 2002 Build whereas HW:RC is based on OpenGL 4.4).
The Mod Tools on Homeworld2 were not created in one week as they are the result of years of hard working. This is the reason why Gearbox are the only ones able to do it. In other words, we'll need to wait until Gearbox releases Mod Tools for the community. We hope they won't do it in a year or so.

Our mods, in High Definition

You may have noticed that since 2014 we started working on High Definition models and textures. Most of you know that we did that for the upcoming Remastered version. We wanted to be prepared and hopefully we are. Of course, our work is not finished, some ships need HD models and textures, but at least we already managed to improve some of them. We won't release unfinished versions, that means we won't release a mod on the Remastered Collection if the content is not 100% HD.

No worries, we are working hard to release our stuff, and we seriously think we will be able to release new versions this year. We have talented developers in our team and your support is really important for us. Last month, our community manager, Anthony Vérel (Kalagan on ModDB) told me "To work alone enables you to get the things done faster, while working together enables you to go farther".

We have one question

The Remastered version is almost here and we said we will port our content on the later. But the question is, should we just "move" our page from "Homeworld2 mod" to "Homeworld: Remastered mod" or should we create another page, dedicated to the Remastered version, so that people won't be confused with a new page representing exclusively the Remastered content ?

Thank you,
Phoenix Interactive.

*Day one: Means the day when Homeworld Remastered comes out.

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Beta Release

Beta Release

Dec 21, 2014 Full Version 108 comments

Brand-new version of Stargate Space Conflict, including new features. This total-conversion is the result of two years of hard work, and we hope you'll...

Alpha Release

Alpha Release

Jun 26, 2013 Demo 20 comments

Alpha of Stargate Space Conflict, released in France the 22th September ov 2009. This Alpha content does not relate in any way our newest & upcoming...

Pre-Alpha Release

Pre-Alpha Release

Jun 26, 2013 Demo 2 comments

Pre-Alpha of Stargate Space Conflict, released in France the 23th June ov 2008. This Pre-Alpha content does not relate in any way our newest & upcoming...

Post comment Comments  (1200 - 1210 of 1,688)
Haddix
Haddix Feb 2 2012, 10:30am says:

Ive noticed that the anchients are significtly weaker than the other races,my anchient crusier couldent even take out a hive ship, while destiney was barly able to take one out without haveing over half it's shields drained.

Really hope this isnt the final balancing, but other than that, quite impressed with everything.

0 votes     reply to comment
Erayser Creator
Erayser Feb 2 2012, 1:14pm replied:

It's an alpha, and you are very fortunate to get it because, the staff was saying : 3 Against 3 to release an open alpha, but at the end, we have accepted. Yes, they are weaker because we have make some test about that and for the moment, it's this.

You know, the promethe price was reduced because we haven't improve the power.

The ancients will have power supply after or maybe a technology : EPPZ will be avalaible and buildable on every alteran's battle's ship to improve by 50 % the power....but, to be continued.

+2 votes   reply to comment
stefankg
stefankg Feb 3 2012, 7:12pm replied:

You impress me once again... Models are excellent, of course it needed balancing and menu polishing. For that a lot of time and testing is needed.

+1 vote     reply to comment
Alteran195
Alteran195 Feb 2 2012, 1:32pm replied:

I know its an alpha, and i reatly appreciate the fact that youre letting us try it out, we're just trying to provide feedback to help improve the final product.

+1 vote     reply to comment
Erayser Creator
Erayser Feb 2 2012, 3:19pm replied:

Yes we know that, but don't worry about that because we know the bugs and say this again will not resolve ^^ We are working on the models, and after, the bugs. You will see our wip.

0 votes   reply to comment
Alteran195
Alteran195 Feb 2 2012, 12:32pm replied:

I noticed the same thing, mainly about destiny. I have a fleet of 3 cruisers, a destroyer, and destiny, i was facing the goauld, and when destiny faced off alone againts a hatak, it barely did anything to it while the shield was up. When my entire fleet went up against apophises mothership, the mothership was able to take down a cruiser with a couple of its big weapons, destiny again did pretty much nothing to it, if it wasnt for the drones from the other ships i would have lost.

0 votes     reply to comment
Hiveship
Hiveship Feb 2 2012, 5:59am says:

1.4 is just amazingly awesome

+1 vote     reply to comment
Alteran195
Alteran195 Feb 1 2012, 11:04pm says:

I just downloaded 1.4, and it looks promising so far. Im just wondering how to build destiny, idk if this is true for everyone but for me the ancients and their ship names are just the hilgarin(sp?) so i have no clue how to build destiny.

+1 vote     reply to comment
FelixtheStoat
FelixtheStoat Feb 1 2012, 11:48pm replied:

You have to build the battlecruiser then it says You can build the amiral warship, and it's that ship with the weird sounding name, it's really Destiny.

+1 vote     reply to comment
Lordkeroth
Lordkeroth Feb 1 2012, 8:58pm says:

Hopefully this won't crash randomly like the last few versions.

I hope it comes up soon. I want to be Ancient.

+1 vote     reply to comment
Erayser Creator
Erayser Feb 1 2012, 12:54pm says:

Hi everyone, I'm Thitest, one of the Admins.

The 1.4 French and English version were uploaded but you need to wait because the download wasn't already confirmed by Moddb's Admins.

I will put the link when gamefront will accept and after i will give to you the version here because there's a big time from Gamefront to Moddb. So the download direct link will came out before the download access.

Thanks, Thitest, Your Administrator of the mod and on Moddb

I hope that my translate is better, i'm french and english, so i speak better than others members of the staff so if you need help (english people), so contact me !
____________________
Bonjour à tous, c'est Thitest, l'un des admins.

La version 1.4 en français et en anglais ont été uploadées mais vous allez devoir attendre car le fichier est en attente de confirmation par les admins de moddb.

Merci, Thitest, votre administrateur

+3 votes   reply to comment
Haddix
Haddix Feb 1 2012, 10:02pm replied:

this much stress cant be good!!

0 votes     reply to comment
alex1442
alex1442 Feb 1 2012, 6:49pm replied:

Argh, longest 6 hours of my life ever

0 votes     reply to comment
FelixtheStoat
FelixtheStoat Feb 1 2012, 6:28pm replied:

The suspense may actually be killing me! Augh!

+1 vote     reply to comment
SynysterMyth
SynysterMyth Feb 1 2012, 1:19pm replied:

Great news! Cant wait for it, I'm sure it will be amazing.

+2 votes     reply to comment
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Phoenix-interactive.net
Release Date
Released Dec 20, 2014
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9.3

119 votes submitted.

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Highest Rated (8 agree) 10/10

Stargate Space Conflict is definitely an impressive mod. Even more, I will consider it as a full-Stargate experience. I can’t believe how far Phoenix Interactive have gone with this. The visuals, the gameplay, the fidelity, the features. This total-conversion is really outstanding, and you don’t even need to play that much to see how much effort has been made on this Stargate mod. The features are equally both impressive, whether it's for the visual ones, the attention to detail, the sounds (speeches…

Dec 27 2014, 8:32pm by Valent_Mercury

Lowest Rated (12 agree) 3/10

The mod is uninspired and unoriginal. The updates created by the mod team are often hollow pictures re-done in Photoshop so the mod can be placed at the top of ModDB listing more often, ahead of many times, better Homeworld 2 mods. Actual game-play from the mod is heavily bug-filled, textures are low quality, maps often have 'fake resource asteroids' to frustrate gameplay, English translations are pretty much French poorly-translated into Engrish. Most of their maps and materials are cannibalized…

Nov 29 2012, 5:58pm by Aliah

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