Homeworld: Requiem For Freedom
Real Time StrategyHomeworld: Requiem For Freedom is the spiritual successor of Slipstream: The Price of Freedom for Homeworld: Remastered! This mod aims to create faster...
Stargate Space Conflict is a total-conversion developed and published by Phoenix Interactive that aims to recreate the universe of the Stargate franchise into Homeworld Remastered.
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Homeworld: Requiem For Freedom is the spiritual successor of Slipstream: The Price of Freedom for Homeworld: Remastered! This mod aims to create faster...
These are some badass 8P maps I made for Homeworld Remastered. It's based on the Sarum Dust Cloud map. Which of course, was the finest HW2 map ever, and...
Unlock the full Homeworld experience with all 8 main races. New Units, FX, Strategy options, SP Content & Features. Acknowledged by Gearbox Software.
Developed by Homeworld Remastered core team members, Complex is scripted from scratch, improves the complexity of the original Homeworld gameplay to extent...
A total conversion mod for the Wing Commander universe taking place in the timeframe of Wing Commander III and IV. The mod is, as the original games...
A mod for Homeworld Remastered adding the Taiidan Republic as a race in multiplayer as well as a singleplayer campaign.
Scratch the first ideas I had when I first began modding Homeworld 2. This mod aims to implement ships, subsystems, and weapons that stay true to those...
The Homeworld Remastered Players Patch resolves many bugs, exploits, and balance issues. It works with Gearbox's 2.1/2.303 Patches, and includes hundreds...
A collection of multiplayer maps, as well as demonstrations of my map-making functions. These maps should work in both GearBox's Homeworld 2 Classic and...
Have you ever thought how the Homeworld 1 really felt if it was played in the Homeworld Remastered engine? This is the answer to that, here you can experience...
Total Conversion placing Lego space ships into Homeworld Remastered game engine. Current version is playable, and should be fairly balanced.
After Gearbox's introducing of Stances (Aggressive, Evasive and Neutral) in Homeworld Remastered 2.0, I've always thought that they should have placed...