WORKING AI
Sep 01, 2008 Full Version 12 commentsAfter cry, lamentation, suicide and (mainly) spam, Slimbox and Furlings worked on the problem of the AI and with a modification of previous version the...
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French :
Mod Stargate pour le fabuleux jeu de Relic : Homeworld2. (Belle suite du 1er épisode) Sachant que THQ à acheté la licence Homeworld à Relic, on peut s'attendre à une suite, croisons les doigts pour en avoir une, digne de THQ.
Stargate : Séries Télévisés de Science Fiction (Stargate Sg-1, et Stargate Atlantis)
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English :
Mod Stargate for Homeworld 2, the fabulous game of Relic (Beautifull game). THQ bought the license of Homeworld at Relic, we can expect a suite, prize the gods for have a suite.
Stargate ; a series of tv. It's S-F (Stargate SG-1 and Stargate SG-A).
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We have two forum :
-the first in English (here)
-the second in french (here)
We have a new forum :
Adimeau.free.fr
Enjoy !
0 comments by piper647 on Sep 3rd, 2008 digg this super bookmark
First you must know that the wraith AI isn't working properly the AI will attack but will only build dart and hive.
What you'll need:
A computer (duuuh!)
The moddb working AI data installed
wordpad
me
HOW TO DO:
1- Go to homeworld2/data/script
2- open the race.lua file with wordpad
3- Erase evrything in this file and replace it with this :
NotPlayable = 0
Playable = 1
races =
{
{ "Hiigaran", "$1100", "hyperspace_gate", "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", 9.5, NotPlayable, "HGN_", },
{ "Vaygr", "$1101", "hyperspace_gate_vgr", "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", 9.5, NotPlayable, "VGR_", },
-- { "Keeper", "$1102", "hyperspace_gate_kpr", "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", 12.5, NotPlayable, "KPR_", },
-- { "Bentusi", "$1103", "hyperspace_gate_bentusi", "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", 18.5, NotPlayable, "BEN_", },
{ "Random", "$3226", "", "", 0, Playable, "", },
-- { "Asgard", "Asgard", "hyperspace_milkyway", "sgeffect/sghyperspace", 3, Playable, "ASG_", "TAU_", },
-- { "Anciens", "Anciens", "hyperspace_pegasus", "sgeffect/sghyperspace", 3, Playable, "ANC_", },
{ "Wraith", "Wraiths", "hyperspace_milkyway", "sgeffect/sghyperspace", 3, Playable, "WRA_", },
{ "goauld", "Goauld", "hyperspace_milkyway", "sgeffect/sghyperspace", 3, Playable, "GOA_", },
{ "goauld", "Goauld", "hyperspace_milkyway", "sgeffect/sghyperspace", 0, NotPlayable, "GOA_", },
{ "Origin", "Origin", "hyperspace_milkyway", "sgeffect/sghyperspace", 3.1, Playable, "ORI_", "GOA_", },
{ "tauri", "Tau'ri", "hyperspace_milkyway", "sgeffect/sghyperspace", 3.1, Playable, "TAU_", },
}
4- Save and close
5- Give a bige hug to Slimbox
6- Go play
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After cry, lamentation, suicide and (mainly) spam, Slimbox and Furlings worked on the problem of the AI and with a modification of previous version the...
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how do you install the AI mod? because me and .BIG files just dont go >.>
instructions please??
The AI fix doesn't appear to do much unfortunately, the wraith still only build darts. I don't think they did anything before I edited the file so it's an improvement for me.
I don't get the resource collecting problem, but I use the space conflict game mode when doing a skirmish. Although increasing the ammount of resources that the jumpers can hold would be good, it takes absolutely ages to harvest anything.
I'm going to a LAN soon so will test this out in multiplayer, keep up the good work and looking forward to the next release.
well what i did was decompiled the original added modifications to asstroins so they were not so low on ru's and i belive info on resource collecters and unloading their load would be found in the .ship file but im not sure
you're right if you need the file changed I'll give you if you contact me by e-mail.
Anyway I asked the modders to change it for the next version.
sry but working ai don't have big file
Looking forward to your next release! (in a single *.big file ;))
Yep same here, the Ancients are my favourite race and i really like killing the wraith but i cant have both ={
Aswell the AI with me do only a little bit more than before, instead of just sitting there doing nothing the only thing they do is fly around getting resources and they dont make any new ships, they dont even attack me.
Also for some reason when i go to collect resources it instantly depletes and i only get something like 100 RU's and thats it.
The Mod is great, all it needs now is for the AI to work PROPERLY and not only collect resources, get the Wraith back into the game and to bring out an updated English version of this mod.
as black emperor said the AI is supose to work with the Space conflict game and for the collector they're not working so use the ressources injection.
And please guy Homeworld2 is a difficult engine it's not as easy to mod as source or other mod-friendly engine so please don't be too rought we'll fix everything in time.
I know i must be a difficult game to mod and i think you have done a great job.
make sure when ur on a skirmish that u have selected space conflict not deathmatch that should solve the problem with the ru's but as for the other stuff i dont know