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French :
Mod Stargate pour le fabuleux jeu de Relic : Homeworld2. (Belle suite du 1er épisode) Sachant que THQ à acheté la licence Homeworld à Relic, on peut s'attendre à une suite, croisons les doigts pour en avoir une, digne de THQ.
Stargate : Séries Télévisés de Science Fiction (Stargate Sg-1, et Stargate Atlantis)
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English :
Mod Stargate for Homeworld 2, the fabulous game of Relic (Beautifull game). THQ bought the license of Homeworld at Relic, we can expect a suite, prize the gods for have a suite.
Stargate ; a series of tv. It's S-F (Stargate SG-1 and Stargate SG-A).
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We have two forum :
-the first in English (here)
-the second in french (here)
We have a new forum :
Adimeau.free.fr 

Enjoy !

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0 comments by piper647 on Sep 3rd, 2008 digg this super bookmark


First you must know that the wraith AI isn't working properly the AI will attack but will only build dart and hive.

What you'll need:
A computer (duuuh!)
The moddb working AI data installed
wordpad
me

HOW TO DO:
1- Go to  homeworld2/data/script
2- open the race.lua file with wordpad
3- Erase evrything in this file and replace it with this :

NotPlayable = 0
Playable = 1
races =
{
{ "Hiigaran", "$1100", "hyperspace_gate", "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", 9.5, NotPlayable, "HGN_", },
{ "Vaygr", "$1101", "hyperspace_gate_vgr", "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", 9.5, NotPlayable, "VGR_", },
-- { "Keeper", "$1102", "hyperspace_gate_kpr", "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", 12.5, NotPlayable, "KPR_", },
-- { "Bentusi", "$1103", "hyperspace_gate_bentusi", "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", 18.5, NotPlayable, "BEN_", },
{ "Random", "$3226", "", "", 0, Playable, "", },
-- { "Asgard", "Asgard", "hyperspace_milkyway", "sgeffect/sghyperspace", 3, Playable, "ASG_", "TAU_", },
-- { "Anciens", "Anciens", "hyperspace_pegasus", "sgeffect/sghyperspace", 3, Playable, "ANC_", },
{ "Wraith", "Wraiths", "hyperspace_milkyway", "sgeffect/sghyperspace", 3, Playable, "WRA_", },
{ "goauld", "Goauld", "hyperspace_milkyway", "sgeffect/sghyperspace", 3, Playable, "GOA_", },
{ "goauld", "Goauld", "hyperspace_milkyway", "sgeffect/sghyperspace", 0, NotPlayable, "GOA_", },
{ "Origin", "Origin", "hyperspace_milkyway", "sgeffect/sghyperspace", 3.1, Playable, "ORI_", "GOA_", },
{ "tauri", "Tau'ri", "hyperspace_milkyway", "sgeffect/sghyperspace", 3.1, Playable, "TAU_", },
}

4- Save and close
5- Give a bige hug to Slimbox
6- Go play

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Comments  (0 - 10 of 162)
Ori_Child
Ori_Child Sep 4 2008, 4:25pm says:

how do you install the AI mod? because me and .BIG files just dont go >.>

instructions please??

+1 vote     reply to comment
j33v3s
j33v3s Sep 5 2008, 2:57am replied:

The AI fix doesn't appear to do much unfortunately, the wraith still only build darts. I don't think they did anything before I edited the file so it's an improvement for me.
I don't get the resource collecting problem, but I use the space conflict game mode when doing a skirmish. Although increasing the ammount of resources that the jumpers can hold would be good, it takes absolutely ages to harvest anything.
I'm going to a LAN soon so will test this out in multiplayer, keep up the good work and looking forward to the next release.

+1 vote     reply to comment
semaj356
semaj356 Sep 5 2008, 11:18pm replied:

well what i did was decompiled the original added modifications to asstroins so they were not so low on ru's and i belive info on resource collecters and unloading their load would be found in the .ship file but im not sure

+1 vote     reply to comment
piper647
piper647 15hours 20mins ago replied:

you're right if you need the file changed I'll give you if you contact me by e-mail.
Anyway I asked the modders to change it for the next version.

+1 vote     reply to comment
piper647
piper647 Sep 4 2008, 5:56pm replied:

sry but working ai don't have big file

+1 vote     reply to comment
Nathanius
Nathanius Sep 4 2008, 10:52pm replied:

Looking forward to your next release! (in a single *.big file ;))

+1 vote     reply to comment
ONeill1234
ONeill1234 Sep 4 2008, 10:36am says:

Yep same here, the Ancients are my favourite race and i really like killing the wraith but i cant have both ={

Aswell the AI with me do only a little bit more than before, instead of just sitting there doing nothing the only thing they do is fly around getting resources and they dont make any new ships, they dont even attack me.

Also for some reason when i go to collect resources it instantly depletes and i only get something like 100 RU's and thats it.

The Mod is great, all it needs now is for the AI to work PROPERLY and not only collect resources, get the Wraith back into the game and to bring out an updated English version of this mod.

+1 vote     reply to comment
piper647
piper647 Sep 4 2008, 5:55pm replied:

as black emperor said the AI is supose to work with the Space conflict game and for the collector they're not working so use the ressources injection.

And please guy Homeworld2 is a difficult engine it's not as easy to mod as source or other mod-friendly engine so please don't be too rought we'll fix everything in time.

+1 vote     reply to comment
ONeill1234
ONeill1234 Sep 5 2008, 10:25am replied:

I know i must be a difficult game to mod and i think you have done a great job.

+1 vote     reply to comment
blackemperor1327
blackemperor1327 Sep 4 2008, 4:28pm replied:

make sure when ur on a skirmish that u have selected space conflict not deathmatch that should solve the problem with the ru's but as for the other stuff i dont know

+1 vote     reply to comment
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Platform
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Sg|Fan For Hw2
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Release Date
Released May 10, 2008
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