A new full release version of the mod containing a number of detail additions that help round out the content.
r0.94b Changes:
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-Adjusted weapon ranges on ships with very large models to allow for better ranging behavior.
-Reduced the size and particle load of Ancient Drones by 50%.
-New beam VFx for Asgard beam weapons.
-Added new model & texture for Ancients Lagrangian Satellite.
-Implemented several new custom sound effects for iconic weapons of various factions.
-The Asgard Jotunn siege/antimodule frigate is no longer restricted to only firing at structures.
-The Ancients AIs will now use the proper list of Ancient empire names.
-Added new custom icons & pictures for most custom models.
-Adjusted the size of the Ancients Invictus Juggernaut model & shield.
-Adjusted the size of the Goa'uld Ra/Cheops model & shield.
-Fixed adjusted size of Shattered Moon particle affect.
-Increased range of lasers on Asgard Heimdall capital ship.
-Increased weapon ranges on Asgard Freyr capital ship.
-Increased weapon ranges on Asgard Daniel Jackson capital ship.
-Removed erroneous command points on Asgard titan.
-Increaseed slot count and costs of Asgard Ragnarok titan.
-Implemented new shield impact visual effects (original shader code courtesy of RC-1290 Dreadnaught).
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"Guys" makes it sound like there is a team, when it's really only just me. I ended up taking a bit of an unplanned break after the last update. Even so, updates are going to slow down from here I think. It's basically a case of having done the 8 weeks of 4-8+ hours updating the "quicker & easier" stuff and now it's going to be the slower long-term new custom content (much of which will have to be created from scratch).