This Modification brings all of the various Stargate franchises into the fold. Choose your race The Tauri, Jaffa, Asgard, Wraith, Asuran or ?? Build your empire, research Technology, Build Mighty Warships , Make Allies, Engage in diplomacy, build trade Alliances. and most importantly. Trust No One. Rebellion is a foot.
Here is a quick tutorial on how to get the BC304 to work in both Sins and Entrenchment.
Posted by Epytron_Omega on Sep 13th, 2009
Basic Client Side Coding.
So you are having a problem with the BC304 mod are you? Have you got it installed correctly? are you wanting to change the weapons loadout of the ship? well, wait no more, Im here to step in and help you with installing and changing the ships weapons.
Ok first, Installing.
Now, for Windows XP the mod path is:
C:\Documents and Settings\USERNAME\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.03 or C:\Documents and Settings\USERNAME\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-1.17,
and for Windows Vista it is: C:\Users\\AppData\Local\Ironclad Games\Sins of a
or C:\Users\\AppData\Local\Ironclad Games\Sins of a
Solar Empire\Mods-Entrenchment v1.03
Now, once it is installed, if you have the Developer EXE file installed, run it, and once in a game, create a TEC Kodiak. if the ship is the 304, then we are one step down, if it is not, then you will need to show the mod path, and if it is different, write down the location, find it, and place the BC304 minimod there.
ok, so now that we have that done, lmy next tutorial will be on adding new weapons to the ship.