This Sins of a Solar Empire modification brings the various Stargate franchises into the fold. Choose your race as the Tau'ri, Asurans, Goa'uld, Wraith, or Asgard. Build your empire, research technology, command mighty warships, engage in diplomacy, make allies and trade. The Invasion has begun...

Post news Report RSS Stargate Invasion Progress Report May 2017, Week 2

This post outlines our progress with SGI during the initial weeks of Pre Alpha testing.

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Stargate Invasion Progress Report May (Week 2)

SGI Progress Report Pic 01


SGI has now had about two weeks of testing. Many thanks to those of you who have reported issues, your feedback has been very helpful!

Current State of the Pre Alpha

Right from the start it became clear that some features that we had not necessarily promised were expected regardless, such as strings for research.

Much of this has been resolved, the Human faction now has complete research strings, both names and descriptions were transferred from the 1.82 version of SGI. The reason why they were missing in the first place is that the entire mod was reconstructed and many files and string IDs were renamed for streamlining purposes, so we couldn't use the existing string file as it was.

Research Offense

The Asuran research strings were written on a preliminary basis in order to make it easier to play the game and will be looked at again later on. The faction also received a makeover for the Defence research tab where our current ship icons were linked and positions for the icons were reshuffled to resolve overlap and other issues. In general most ship research icons have now been updated to display our models and will continue to be refined as these models receive textures.

Research Fortification

At the time of release, many ships and abilities were disconnected from research and could be built without it. This has also been fixed for the most part and we will connect what remains in the coming weeks.


There are some new additions to the ships that have been textured as many of you have probably already seen in our image posts. The two ships, Figaro and Ceres (images below) are already part of the Pre Alpha. All images in this post are in-game with the highest settings of Sins 1.9 which is the best way to view these textures.

SGI Progress Report Pic 03

SGI Progress Report Pic 02

More textures will be arriving in the weeks to come (I have started work on the Asuran Nemesis Frigate and Ace_Fighter is working on the Antaeus).

Google Drive Link Release Without Restrictions

We have decided to release the Google Drive link to all that want access right away (the Google Group will be created this weekend and will be open for requests next week), however there are a few things to be aware of.

First and foremost, the mod is not at a general release level yet so please keep this in mind if you decide to request GD access. You will also most likely need a google email account in order to gain access, this is because we will be creating a Google Group and this group itself will be granted access to the SGI files. Anyone who joins the group should automatically receive the files in their GD Shared With Me section. As far as I know, only google accounts can join a google group.

SGI Progress Report Pic 05

There is also the possibility of synchronizing the mod files through the GD Desktop app. This is done by designating the Sins mods folder as your GD sync folder. If any of you opt in to doing this you will have the benefit of live updates as we make and upload them, assuming that you sync regularly. There will be no more need to download updated versions of the mod as your version would be more or less the same as the one we work on internally. Anyone who wishes to test the mod for us will be required to use synchronization so that we don't receive outdated bug reports.

While we are reasonably confident that this google drive release will work, it is still very much experimental on a large scale. We will have to see what effects the addition of large amounts of people to the google group will have on the speed and consistency of the files delivered by GD.

SGI Progress Report Pic 06

SGI Progress Report Pic 04

General Release

With the option of getting the mod through Google Groups made available, we will most likely delay the release here on Moddb until we are satisfied that it is complete enough and can be enjoyed without knowing what we may or may not have promised to include in it. This will spare those of you who just want to play a fully functioning Stargate mod featuring the two factions (Humans & Asurans) potential disappointed or frustration.

SGI Progress Report Pic 07


do i just need to put my gmail here to get to try it?

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dotNfg Author

No need for that, once it's ready I'll post the name of the google group here on Moddb. Then you can sign into your google account on Google Groups, search for and request to join that group. Once your request arrives either I or Ace will grant access.

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ok, I cant wait. its like sitting on pins and needles of anticipation ^^

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Wait, delay..., jk. Take your time guys, it is looking really good so far. I am excited to be able to play this whenever you guys are ready to release.

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dotNfg Author

The mod will be publicly available through the google group on Monday or Tuesday at the latest. It's still in pre Alpha state though so keep that in mind if you decide to request access;)

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I will see what kind of internet usage I have when that comes out. XD I don't mind it being in pre-alpha but will you be using the people who apply as testers and will be needing them to coordinate to find and identify bugs, or is it just a somewhat buggy prequel?

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dotNfg Author

Testing is optional. If you want to do it you'll also need to join the Slack group so you can post about issues. All testers are required to use the Google Drive desktop app and to synchronize regularly. This isn't a release just for testers though, it's basically making the mod available to everyone in a way that lets you get the latest build that we have. Even if you don't use the sync option you can download the files again from time to time and they would contain any updates that we've uploaded since the last time you downloaded the mod from google drive.

There are going to be missing things like textures (we are adding those in atm as we make them) and some functionality (heroes aren't implemented in this build yet amongst other stuff). Also some functionality is there but hasn't been linked as I've mentioned before. In terms of level 1 bugs that cause crashes, there shouldn't be any of those. As far as we know it runs without CTDs.

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Thank you so much for taking the time to clear that up. That seems like a really good way to do it. Thank you guys (and there may be a few gals) for doing all this for us, I am really excited to get my hands on this and this way we get to play it, and help out development too!

Have a good one and thank you again for the reply.

(now sits at computer until Tuesday pressing F5 every ten seconds to await further info or pictures lol)

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