This Modification brings all of the various Stargate franchises into the fold. Choose your race The Tauri, Jaffa, Asgard, Wraith, Asuran or ?? Build your empire, research Technology, Build Mighty Warships , Make Allies, Engage in diplomacy, build trade Alliances. and most importantly. Trust No One. Rebellion is a foot.

Report article RSS Feed Rebellion Update 03-13-13

So there is some new things a foot, and after we are done with this little bit of editing, we will be sure to get a release out, with the current coding as is, for everyone to play with and tell us what you think.

Posted by Epytron_Omega on Mar 14th, 2013

Hello everyone,

So this is a 'little' update. I have received a load of maps created by Patrick-xl, and will be incorporating them into the mod for the next release. But that is not the only new thing that we have. Along with working on some new models, like a Titan Yard among other things for the Goa'uld, we have recently received permission to use the Infinite Spaces mod planets in SGI, and I will be incorporating them for the next release.

Daedalus Around IS Volcanic Planet

Speaking of the next release, as soon as the coding is done for these new planets, as well as a few more models are imported, I will be proceeding with scaling the model files down by 60%, so that the scale is more realistic, and a Daedalus isn't the size of Mexico. What does this mean for you our faithful followers? Well it means that the next release you will be playing will not only be scaled correctly, have amazing looking planets, but will also include the Goa'uld, and the Asgard.

Currently nothing has been done with the research trees for both these races, but we will be incorporating at least the Goa'uld Titans for the release. I also hope to have another capital ship for the Goa'uld done by then as well.

That is all for now, have a good time.

Post comment Comments
Q-field_Theory
Q-field_Theory Mar 14 2013, 2:38am says:

I LOVE THE ASGARD

+3 votes     reply to comment
mikey1871
mikey1871 Mar 14 2013, 3:07am says:

thank you very much!!!!!

+2 votes     reply to comment
matthewjk
matthewjk Mar 14 2013, 4:20am says:

:0 I did not expect the extra races, GOOD WORK! Will the Aurora-Class be textured nicely?

+6 votes     reply to comment
Urban_Chaos_99
Urban_Chaos_99 Mar 14 2013, 9:40am says:

GOA'ULD! cant wait good job guys

+4 votes     reply to comment
da14565
da14565 Mar 14 2013, 12:55pm says:

does it mean that you wont release all the titans in the next release?

+1 vote     reply to comment
kemaboy
kemaboy Mar 14 2013, 3:32pm says:

You should also nerf the asgard beam, because i played multiplayer with my friend, i had like 10 wraith hives with 25k hp+, and he just spam daedalus ships with asgard beam. No chance he had like 60 daedalus with asgard beam (2000 damage) pls nerf that dmg :(, but VERY GOOD MOD!!

+1 vote     reply to comment
p*a*t*t*o*n
p*a*t*t*o*n Mar 14 2013, 8:50pm replied:

maybe not nerf the weapon; as in the series it is that good. but instead limit the daedalus class ships so a person can't spam tham like that. maybe limit to like 12-15 at a time

+1 vote     reply to comment
Melik
Melik Mar 15 2013, 8:26am replied:

Make the cool down time for the Asgard beam longer
For example

+3 votes     reply to comment
kemaboy
kemaboy Mar 15 2013, 12:20pm replied:

Maybe if it has like 5 min cool down, it would be better if the ships just destroy 1 ship per battle :) i just played agains pirates with friend who has like 500 hours+ in this game and for troll i sent pirates on him, and evil asgards just removed his fleet for sure :D lolololol DAT ASGARD BEEMS

0 votes     reply to comment
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NovaAurora
NovaAurora May 29 2013, 9:27am replied:

The Asgard beam weapons are to be honest, amazingly over powered,however, so are other abilities. Take drone frenzy for example, one Aurora can take out a 6 ships in one strike. Perhaps you should add conditions, like making plasma beam weapons effective against hull and not as much against shields. We saw that it takes several shots to down an Ori ship and Asuran Auroras stood up to several blasts when they had their shields up. The beam weapons didn't do **** to the super hive. In conclusion, don't decrease damage, but improve the resistances of certain other ships, it could even add more effective counters and research options to minimize damage from certain weapon types.

+1 vote     reply to comment
spaceman2010
spaceman2010 Mar 14 2013, 8:39pm says:

f*ck everything i seen asgard will be playable i acting like a little kid and was like woooooo XD

+2 votes     reply to comment
foxyss4
foxyss4 Apr 7 2013, 8:13am says:

superhive either needs a nerf or be made into a titan.:)

+1 vote     reply to comment
Lord_Sokar
Lord_Sokar Apr 8 2013, 1:42am says:

I am Lord Sokar and I approve this message.

+3 votes     reply to comment
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Released Dec 23, 2013
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